Player Matchup

Guan Yu
Guan Yu
EcIipse GenX
Guan Yu
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
123W - 106L
1,437 Elo+
Solo
Yu Huang
Yu Huang
IWargl
Yu Huang
Level 93
God Stats
8W - 14L
1,174 SR
Queue Stats
806W - 798L
1,480 Elo+
Solo
Artemis
Artemis
iCon0
Artemis
Level 92
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,232 Elo+
Solo
Thanatos
Thanatos
mightybilbo
Thanatos
Level 52
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 21L
1,344 Elo+
Solo
Tiamat
Tiamat
rocikpocik
Tiamat
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 13L
1,493 Elo+
Solo
Team Averages
Level 72
1,435 SR
1,397 Elo+

VS

Team Averages
Level 89
1,455 SR
1,491 Elo+
Chang'e
Chang'e
BurghoMarv
Chang'e
Level 107
God Stats
2W - 2L
1,448 SR
Queue Stats
255W - 265L
1,498 Elo+
Solo
King Arthur
King Arthur
ClausJack
King Arthur
Level 88
God Stats
1W - 0L
1,455 SR
Queue Stats
44W - 31L
1,551 Elo+
Solo
Cliodhna
Cliodhna
MADDO1999
Cliodhna
Level 89
God Stats
8W - 8L
1,534 SR
Queue Stats
529W - 513L
1,458 Elo+
Solo
Rama
Rama
Melo004
Rama
Level 95
God Stats
3W - 4L
1,105 SR
Queue Stats
226W - 206L
1,425 Elo+
Solo
Khepri
Khepri
Vodka_vs-Redbul
Khepri
Level 68
God Stats
2W - 0L
1,732 SR
Queue Stats
65W - 67L
1,520 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
EcIipse GenX
Guan Yu
5
0 / 1 / 0
6,113
509
143
1,646
729
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Yu Huang
IWargl
Yu Huang
17
3 / 5 / 7
8,960
747
15,790
10,331
4,861
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Artemis
iCon0
Artemis
16
2 / 6 / 6
8,740
728
12,501
12,500
5,566
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Thanatos
mightybilbo
Thanatos
14
2 / 8 / 5
7,892
658
6,888
12,334
5,722
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Tiamat
rocikpocik
Tiamat
15
3 / 5 / 3
8,183
682
4,640
10,446
7,031
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
BurghoMarv
Chang'e
17
5 / 3 / 14
10,008
834
7,322
13,179
5,580
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

King Arthur
ClausJack
King Arthur
17
4 / 3 / 17
9,900
825
10,705
17,493
19,168
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cliodhna
MADDO1999
Cliodhna
17
7 / 3 / 14
10,383
865
11,159
12,602
6,180
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Rama
Melo004
Rama
18
5 / 0 / 15
10,727
894
7,594
6,696
3,178
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

16
4 / 2 / 14
10,413
868
6,587
14,599
15,906
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
99
10
Kills
25
25
Deaths
11
21
Assists
74
Player
Kills
Deaths
Assists
KDA
W
Chang'e
BurghoMarv
Chang'e
5
3
14
4
W
King Arthur
ClausJack
King Arthur
4
3
17
4.17
L
Guan Yu
EcIipse GenX
Guan Yu
0
1
0
0
L
Yu Huang
IWargl
Yu Huang
3
5
7
1.3
W
Cliodhna
MADDO1999
Cliodhna
7
3
14
4.67
W
Rama
Melo004
Rama
5
0
15
12.5
W
4
2
14
5.5
L
Artemis
iCon0
Artemis
2
6
6
0.83
L
Thanatos
mightybilbo
Thanatos
2
8
5
0.56
L
Tiamat
rocikpocik
Tiamat
3
5
3
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,962
Damage
43,367
47,257
Taken
64,569
23,909
Mitigated
50,012
7,801
Healing
30,320
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
BurghoMarv
Chang'e
7,322
731
10,870
5,266
13,179
5,580
2,063
4,827
8,200
22,500
0
W
King Arthur
ClausJack
King Arthur
10,705
259
877
492
17,493
19,168
423
4,959
12,469
0
22,745
L
Guan Yu
EcIipse GenX
Guan Yu
143
36
190
124
1,646
729
0
400
1,246
0
520
L
Yu Huang
IWargl
Yu Huang
15,790
1,779
147
347
10,331
4,861
0
2,897
6,778
30,888
0
W
Cliodhna
MADDO1999
Cliodhna
11,159
870
1,891
2,256
12,602
6,180
2,189
4,337
8,063
0
25,826
W
Rama
Melo004
Rama
7,594
4,824
1,814
2,555
6,696
3,178
2,341
1,835
4,825
0
27,479
W
6,587
110
1,775
2,524
14,599
15,906
394
4,138
10,115
11,845
0
L
Artemis
iCon0
Artemis
12,501
5,060
274
1,899
12,500
5,566
0
3,296
8,854
0
28,528
L
Thanatos
mightybilbo
Thanatos
6,888
503
769
1,957
12,334
5,722
0
3,294
8,910
0
8,615
L
Tiamat
rocikpocik
Tiamat
4,640
391
290
1,804
10,446
7,031
0
2,878
7,191
14,877
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,888
Gold Earned
51,431
95
Minions Killed
145
0
Camps Cleared
0
744,514
Distance Traveled
1,142,861
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
10,008
834
24
2
0
189,026
0
W
King Arthur
9,900
825
22
2
0
243,898
0
L
Guan Yu
6,113
509
1
0
0
25,285
0
L
Yu Huang
8,960
747
31
3
0
191,135
0
W
Cliodhna
10,383
865
22
2
0
242,848
0
W
Rama
10,727
894
62
5
0
238,296
0
W
Khepri
10,413
868
15
1
0
228,793
0
L
Artemis
8,740
728
40
3
0
168,094
0
L
Thanatos
7,892
658
7
1
0
159,922
0
L
Tiamat
8,183
682
16
1
0
200,078
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role