Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Rama
Rama
Loi_ToteWelt
Rama
Level 46
God Stats
7W - 6L
1,227 SR
Queue Stats
101W - 138L
1,379 Elo+
Party 1
Pele
Pele
SKGT-Jazzy-_-
Pele
Level 64
God Stats
2W - 2L
1,824 SR
Queue Stats
13W - 22L
1,396 Elo+
Solo
Neith
Neith
aaanacondaaa
Neith
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Chaac
Chaac
kaysan1
Chaac
Level 29
God Stats
3W - 7L
1,307 SR
Queue Stats
117W - 138L
1,349 Elo+
Party 1
Team Averages
Level 41
1,472 SR
1,425 Elo+

VS

Team Averages
Level 53
1,189 SR
1,030 Elo+
Vamana
Vamana
Jaebola
Vamana
Level 19
God Stats
1W - 1L
1,259 SR
Queue Stats
5W - 28L
941 Elo+
Party 2
Bacchus
Bacchus
Naorim
Bacchus
Level 29
God Stats
2W - 2L
1,146 SR
Queue Stats
3W - 23L
944 Elo+
Party 2
Cupid
Cupid
OannaA
Cupid
Level 145
God Stats
1W - 2L
1,307 SR
Queue Stats
8W - 15L
1,414 Elo+
Solo
Bastet
Bastet
Rocksun007
Bastet
Level 48
God Stats
1W - 1L
1,245 SR
Queue Stats
5W - 30L
926 Elo+
Party 2
Ra
Ra
iDesa
Ra
Level 26
God Stats
3W - 7L
988 SR
Queue Stats
4W - 27L
926 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
7
0 / 2 / 0
4,131
459
1,098
5,064
4,290
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

7
1 / 5 / 0
4,319
480
2,605
8,092
2,593
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

7
0 / 2 / 0
4,639
515
2,678
6,362
1,975
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

7
0 / 0 / 0
4,135
459
1,247
2,939
942
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Chaac
kaysan1
Chaac
6
0 / 3 / 1
4,267
474
1,261
6,101
3,942
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Jaebola
Vamana
9
1 / 0 / 0
5,738
638
2,487
5,394
3,223
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bacchus
Naorim
Bacchus
8
5 / 0 / 4
6,105
678
5,565
7,712
7,640
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cupid
OannaA
Cupid
9
2 / 1 / 7
5,458
606
4,447
3,128
1,098
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Bastet
Rocksun007
Bastet
9
2 / 0 / 0
5,654
628
1,359
7,266
2,328
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Ra
9
1 / 0 / 1
5,509
612
1,535
2,387
777
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
23
1
Kills
11
12
Deaths
1
1
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
0
2
0
0
W
Vamana
Jaebola
Vamana
1
0
0
1
L
1
5
0
0.2
W
Bacchus
Naorim
Bacchus
5
0
4
7
W
Cupid
OannaA
Cupid
2
1
7
5.5
W
Bastet
Rocksun007
Bastet
2
0
0
2
L
0
2
0
0
L
0
0
0
0
W
Ra
1
0
1
1.5
L
Chaac
kaysan1
Chaac
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,889
Damage
15,393
28,558
Taken
25,887
13,742
Mitigated
15,066
4,797
Healing
6,364
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
1,098
148
0
280
5,064
4,290
13
790
4,274
13,399
0
W
Vamana
Jaebola
Vamana
2,487
750
0
911
5,394
3,223
0
752
4,642
0
30,819
L
2,605
2,312
0
1,826
8,092
2,593
252
2,584
5,444
0
17,462
W
Bacchus
Naorim
Bacchus
5,565
936
0
1,394
7,712
7,640
0
119
7,561
15,436
0
W
Cupid
OannaA
Cupid
4,447
2,871
338
1,014
3,128
1,098
428
94
3,034
0
24,568
W
Bastet
Rocksun007
Bastet
1,359
287
0
2,080
7,266
2,328
208
175
7,091
0
40,898
L
2,678
580
0
1,460
6,362
1,975
0
205
6,157
0
25,945
L
1,247
562
0
519
2,939
942
189
1,065
1,874
0
14,325
W
Ra
1,535
300
48
579
2,387
777
64
49
2,338
30,454
0
L
Chaac
kaysan1
Chaac
1,261
425
0
712
6,101
3,942
0
2,372
3,673
0
13,076

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,491
Gold Earned
28,464
128
Minions Killed
232
0
Camps Cleared
0
810,522
Distance Traveled
961,899
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
4,131
459
13
1
0
196,492
0
W
Vamana
5,738
638
63
7
0
211,723
0
L
Rama
4,319
480
25
3
0
146,565
0
W
Bacchus
6,105
678
20
2
0
215,385
2
W
Cupid
5,458
606
32
4
0
153,726
0
W
Bastet
5,654
628
65
7
0
189,310
4
L
Pele
4,639
515
45
5
0
137,104
0
L
Neith
4,135
459
27
3
0
155,667
0
W
Ra
5,509
612
52
6
0
191,755
1
L
Chaac
4,267
474
18
2
0
174,694
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role