Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 161
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
MGM042618
Hou Yi
Level 65
God Stats
24W - 20L
1,642 SR
Queue Stats
342W - 416L
1,508 Elo+
Solo
Mulan
Mulan
QwertyFrnzy
Mulan
Level 40
God Stats
17W - 15L
1,407 SR
Queue Stats
432W - 392L
1,469 Elo+
Solo
Kuzenbo
Kuzenbo
SmokinLoud
Kuzenbo
Level 109
God Stats
1W - 1L
1,548 SR
Queue Stats
55W - 47L
1,536 Elo+
Solo
Olorun
Olorun
wsg_jonjon
Olorun
Level 4
God Stats
10W - 8L
1,763 SR
Queue Stats
10W - 28L
1,658 Elo+
Solo
Team Averages
Level 76
1,572 SR
1,534 Elo+

VS

Team Averages
Level 46
1,413 SR
1,435 Elo+
Merlin
Merlin
 
Merlin
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
DISTORT3DDAV
Fenrir
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,734 Elo+
Solo
Izanami
Izanami
OG_LINXSTER
Izanami
Level 102
God Stats
5W - 8L
1,692 SR
Queue Stats
612W - 628L
1,489 Elo+
Solo
Yemoja
Yemoja
Smellslikerose
Yemoja
Level 27
God Stats
1W - 3L
1,161 SR
Queue Stats
14W - 29L
1,257 Elo+
Solo
Nu Wa
Nu Wa
jaylar0w
Nu Wa
Level 7
God Stats
5W - 6L
1,210 SR
Queue Stats
8W - 20L
1,196 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
17
1 / 1 / 14
10,351
796
12,101
10,088
5,012
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hou Yi
MGM042618
Hou Yi
18
8 / 0 / 11
11,292
869
18,340
9,694
5,196
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mystical Earring

Mystical Earring

+15
Mp 5

17
8 / 1 / 8
11,116
855
19,905
19,519
13,569
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Kuzenbo
SmokinLoud
Kuzenbo
17
5 / 0 / 13
10,611
816
12,910
15,575
22,099
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Olorun
wsg_jonjon
Olorun
17
2 / 2 / 6
10,207
785
5,332
9,987
4,401
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
16
1 / 2 / 1
9,401
723
11,507
10,980
4,639
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Fenrir
13
0 / 8 / 0
7,831
602
3,454
15,520
6,138
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Izanami
OG_LINXSTER
Izanami
15
1 / 3 / 1
9,123
702
11,856
18,394
6,993
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

13
0 / 7 / 0
8,614
663
2,415
20,481
15,742
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Nu Wa
jaylar0w
Nu Wa
14
0 / 4 / 0
7,913
609
9,546
13,142
4,728
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
4
24
Kills
2
4
Deaths
24
52
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
1
1
14
8
L
Merlin
 
Merlin
1
2
1
0.75
L
Fenrir
0
8
0
0
W
Hou Yi
MGM042618
Hou Yi
8
0
11
13.5
L
Izanami
OG_LINXSTER
Izanami
1
3
1
0.5
W
8
1
8
12
L
0
7
0
0
W
Kuzenbo
SmokinLoud
Kuzenbo
5
0
13
11.5
L
Nu Wa
jaylar0w
Nu Wa
0
4
0
0
W
Olorun
wsg_jonjon
Olorun
2
2
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,588
Damage
38,778
64,863
Taken
78,517
50,277
Mitigated
38,240
27,592
Healing
12,428
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
12,101
4,641
454
5,155
10,088
5,012
3,159
4,710
5,378
37,277
0
L
Merlin
 
Merlin
11,507
562
0
624
10,980
4,639
488
5,120
5,352
54,444
0
L
Fenrir
3,454
839
0
372
15,520
6,138
0
6,346
8,763
0
12,990
W
Hou Yi
MGM042618
Hou Yi
18,340
10,363
0
4,880
9,694
5,196
2,258
5,032
4,662
0
53,028
L
Izanami
OG_LINXSTER
Izanami
11,856
6,946
0
3,087
18,394
6,993
1,121
5,920
11,846
0
58,601
W
19,905
2,040
0
8,952
19,519
13,569
179
6,214
13,305
375
48,990
L
2,415
635
4,053
4,042
20,481
15,742
232
6,919
12,604
8,805
0
W
Kuzenbo
SmokinLoud
Kuzenbo
12,910
3,594
0
4,919
15,575
22,099
1,067
5,225
10,350
33,762
0
L
Nu Wa
jaylar0w
Nu Wa
9,546
1,374
0
250
13,142
4,728
90
4,606
8,192
25,593
0
W
Olorun
wsg_jonjon
Olorun
5,332
2,859
520
2,712
9,987
4,401
5,370
2,474
7,513
38,095
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,577
Gold Earned
42,882
290
Minions Killed
254
0
Camps Cleared
0
1,382,547
Distance Traveled
1,140,988
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
10,351
796
63
5
0
273,833
0
L
Merlin
9,401
723
96
7
0
270,280
0
L
Fenrir
7,831
602
19
1
0
193,232
0
W
Hou Yi
11,292
869
91
7
0
285,219
0
L
Izanami
9,123
702
92
7
0
245,831
0
W
Mulan
11,116
855
46
4
0
322,098
0
L
Yemoja
8,614
663
14
1
0
218,485
0
W
Kuzenbo
10,611
816
31
2
0
261,724
5
L
Nu Wa
7,913
609
33
3
0
213,160
0
W
Olorun
10,207
785
59
5
0
239,673
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role