Player Matchup

Chronos
Chronos
Hardrock Deb
Chronos
Level 144
God Stats
2W - 0L
1,737 SR
Queue Stats
27W - 21L
1,484 Elo+
Solo
Yu Huang
Yu Huang
Nephilim179050
Yu Huang
Level 81
God Stats
7W - 3L
1,298 SR
Queue Stats
192W - 184L
1,414 Elo+
Solo
He Bo
He Bo
RyuRai13
He Bo
Level 155
God Stats
4W - 2L
1,481 SR
Queue Stats
498W - 516L
1,413 Elo+
Solo
Xbalanque
Xbalanque
Stalthis
Xbalanque
Level 156
God Stats
7W - 7L
1,342 SR
Queue Stats
413W - 433L
1,541 Elo+
Solo
Raijin
Raijin
leDMsupreme
Raijin
Level 155
God Stats
16W - 8L
1,491 SR
Queue Stats
574W - 563L
1,462 Elo+
Solo
Team Averages
Level 138
1,470 SR
1,463 Elo+

VS

Team Averages
Level 88
1,532 SR
1,438 Elo+
Achilles
Achilles
 
Achilles
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Skadi
Skadi
Potato-_-Papi
Skadi
Level 156
God Stats
19W - 15L
1,433 SR
Queue Stats
1,585W - 1,584L
1,475 Elo+
Solo
Jing Wei
Jing Wei
Vexer85
Jing Wei
Level 107
God Stats
7W - 6L
1,508 SR
Queue Stats
506W - 511L
1,445 Elo+
Solo
Bastet
Bastet
jonny_kotory
Bastet
Level 22
God Stats
1W - 1L
1,721 SR
Queue Stats
22W - 26L
1,452 Elo+
Solo
Fafnir
Fafnir
kwale
Fafnir
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,317 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Hardrock Deb
Chronos
10
0 / 1 / 4
5,519
1,104
1,748
3,351
1,116
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Yu Huang
11
1 / 1 / 3
6,139
1,228
2,560
4,178
1,656
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

He Bo
RyuRai13
He Bo
10
1 / 1 / 2
5,602
1,120
2,498
3,594
1,029
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Xbalanque
Stalthis
Xbalanque
11
2 / 0 / 1
5,944
1,189
3,370
3,716
1,324
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Raijin
12
1 / 0 / 3
6,489
1,298
3,514
3,967
1,508
Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
5
0 / 0 / 0
4,440
888
0
0
0
12
3 / 0 / 0
6,071
1,214
6,860
3,098
1,292
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jing Wei
Vexer85
Jing Wei
11
0 / 2 / 3
5,253
1,051
2,325
4,402
1,874
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bastet
11
0 / 1 / 2
5,138
1,028
3,845
3,711
1,604
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Fafnir
kwale
Fafnir
11
0 / 2 / 3
5,286
1,057
1,535
4,981
5,232
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
11
5
Kills
3
3
Deaths
5
13
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
0
0
0
0
W
Chronos
Hardrock Deb
Chronos
0
1
4
2
W
Yu Huang
1
1
3
2.5
L
3
0
0
3
W
He Bo
RyuRai13
He Bo
1
1
2
2
W
Xbalanque
Stalthis
Xbalanque
2
0
1
2.5
L
Jing Wei
Vexer85
Jing Wei
0
2
3
0.75
L
Bastet
0
1
2
1
L
Fafnir
kwale
Fafnir
0
2
3
0.75
W
Raijin
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,690
Damage
14,565
18,806
Taken
16,192
6,633
Mitigated
10,002
6,032
Healing
5,217
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
0
0
0
0
0
0
0
0
0
0
0
W
Chronos
Hardrock Deb
Chronos
1,748
446
140
171
3,351
1,116
351
21
3,330
5,060
0
W
Yu Huang
2,560
259
189
1,032
4,178
1,656
491
216
3,962
11,060
0
L
6,860
768
244
855
3,098
1,292
0
1,790
1,308
0
16,222
W
He Bo
RyuRai13
He Bo
2,498
236
264
150
3,594
1,029
0
440
3,124
3,722
0
W
Xbalanque
Stalthis
Xbalanque
3,370
1,213
428
713
3,716
1,324
219
221
3,365
0
7,470
L
Jing Wei
Vexer85
Jing Wei
2,325
1,084
0
765
4,402
1,874
0
2,609
1,745
0
9,034
L
Bastet
3,845
469
1,453
1,475
3,711
1,604
0
2,380
1,331
0
5,315
L
Fafnir
kwale
Fafnir
1,535
193
0
425
4,981
5,232
0
3,651
1,330
3,889
0
W
Raijin
3,514
342
769
2,176
3,967
1,508
363
735
3,232
13,585
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,693
Gold Earned
26,188
71
Minions Killed
44
0
Camps Cleared
0
538,594
Distance Traveled
457,189
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
4,440
888
0
0
0
0
0
W
Chronos
5,519
1,104
10
2
0
96,846
0
W
Yu Huang
6,139
1,228
25
5
0
107,782
0
L
Skadi
6,071
1,214
23
5
0
101,583
0
W
He Bo
5,602
1,120
0
0
0
104,284
0
W
Xbalanque
5,944
1,189
14
3
0
119,614
0
L
Jing Wei
5,253
1,051
14
3
0
98,810
0
L
Bastet
5,138
1,028
3
1
0
155,635
1
L
Fafnir
5,286
1,057
4
1
0
101,161
0
W
Raijin
6,489
1,298
22
4
0
110,068
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role