Player Matchup

Kuzenbo
Kuzenbo
Authenticvty
Kuzenbo
Level 108
God Stats
13W - 11L
1,266 SR
Queue Stats
44W - 32L
1,513 Elo+
Party 1
Izanami
Izanami
TheDaeshawn
Izanami
Level 82
God Stats
10W - 6L
1,300 SR
Queue Stats
42W - 32L
1,471 Elo+
Party 1
Anubis
Anubis
VVS BreezY6103
Anubis
Level 109
God Stats
7W - 0L
1,677 SR
Queue Stats
31W - 23L
1,571 Elo+
Party 1
Team Averages
Level 100
1,414 SR
1,518 Elo+

VS

Team Averages
Level 38
1,670 SR
1,463 Elo+
Discordia
Discordia
JeremyCuliaoRico
Discordia
Level 21
God Stats
7W - 3L
1,639 SR
Queue Stats
14W - 15L
1,458 Elo+
Party 2
Hercules
Hercules
NeonCZD
Hercules
Level 54
God Stats
10W - 8L
1,729 SR
Queue Stats
368W - 394L
1,475 Elo+
Solo
Ishtar
Ishtar
TheJavo
Ishtar
Level 40
God Stats
6W - 7L
1,643 SR
Queue Stats
96W - 106L
1,455 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Authenticvty
Kuzenbo
14
5 / 1 / 9
12,110
807
10,898
15,991
24,882
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Izanami
TheDaeshawn
Izanami
15
7 / 5 / 8
12,780
852
18,094
14,226
6,787
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

17
5 / 0 / 9
12,789
853
11,937
8,252
4,906
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
13
2 / 5 / 3
10,536
702
9,293
10,408
6,226
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hercules
NeonCZD
Hercules
13
2 / 6 / 4
10,906
727
7,547
22,517
25,153
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ishtar
TheJavo
Ishtar
14
2 / 6 / 3
10,822
721
12,279
14,073
5,787
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
16
17
Kills
6
6
Deaths
17
26
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
Authenticvty
Kuzenbo
5
1
9
9.5
L
Discordia
2
5
3
0.7
L
Hercules
NeonCZD
Hercules
2
6
4
0.67
W
Izanami
TheDaeshawn
Izanami
7
5
8
2.2
L
Ishtar
TheJavo
Ishtar
2
6
3
0.58
W
5
0
9
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,929
Damage
29,119
38,469
Taken
46,998
36,575
Mitigated
37,166
2,900
Healing
5,985
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
Authenticvty
Kuzenbo
10,898
3,140
0
0
15,991
24,882
332
3,536
12,407
28,365
1,307
L
Discordia
9,293
454
0
410
10,408
6,226
0
3,742
6,666
43,374
0
L
Hercules
NeonCZD
Hercules
7,547
1,280
0
5,368
22,517
25,153
0
11,195
11,302
4,241
17,455
W
Izanami
TheDaeshawn
Izanami
18,094
10,801
0
985
14,226
6,787
1,369
5,148
9,078
0
67,287
L
Ishtar
TheJavo
Ishtar
12,279
7,636
0
207
14,073
5,787
0
7,168
6,750
0
64,210
W
11,937
260
0
1,915
8,252
4,906
1,098
2,690
5,414
59,864
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,679
Gold Earned
32,264
189
Minions Killed
172
0
Camps Cleared
0
830,889
Distance Traveled
780,043
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
12,110
807
18
1
0
311,319
0
L
Discordia
10,536
702
58
4
0
254,031
0
L
Hercules
10,906
727
15
1
0
278,921
0
W
Izanami
12,780
852
94
6
0
253,883
0
L
Ishtar
10,822
721
99
7
0
247,091
2
W
Anubis
12,789
853
77
5
0
265,687
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role