Player Matchup

Ymir
Ymir
ChaosFrm905
Ymir
Level 119
God Stats
5W - 2L
1,818 SR
Queue Stats
76W - 80L
1,444 Elo+
Solo
Izanami
Izanami
Pandi480
Izanami
Level 115
God Stats
18W - 19L
1,480 SR
Queue Stats
324W - 301L
1,459 Elo+
Solo
Heimdallr
Heimdallr
The_Renly
Heimdallr
Level 109
God Stats
4W - 4L
1,562 SR
Queue Stats
182W - 210L
1,372 Elo+
Party 2
Baron Samedi
Baron Samedi
gerito785
Baron Samedi
Level 64
God Stats
9W - 5L
1,413 SR
Queue Stats
428W - 503L
1,327 Elo+
Party 2
Ratatoskr
Ratatoskr
mosesheavy
Ratatoskr
Level 97
God Stats
31W - 28L
1,500 SR
Queue Stats
164W - 168L
1,516 Elo+
Solo
Team Averages
Level 101
1,555 SR
1,424 Elo+

VS

Team Averages
Level 92
1,508 SR
1,461 Elo+
Anhur
Anhur
 
Anhur
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Terra
Terra
BobcatsLefty26
Terra
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 36L
1,527 Elo+
Party 1
Nike
Nike
DamnThySouls
Nike
Level 117
God Stats
5W - 9L
1,396 SR
Queue Stats
607W - 640L
1,411 Elo+
Solo
Fenrir
Fenrir
Lcpl_Robinson
Fenrir
Level 60
God Stats
10W - 4L
1,640 SR
Queue Stats
134W - 133L
1,388 Elo+
Solo
Agni
Agni
RogoOoO
Agni
Level 67
God Stats
5W - 8L
1,503 SR
Queue Stats
85W - 102L
1,478 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 0 / 1
4,360
545
1,097
4,605
2,283
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Izanami
Pandi480
Izanami
8
1 / 0 / 0
4,644
581
2,670
2,201
611
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heimdallr
The_Renly
Heimdallr
8
0 / 3 / 0
4,470
559
1,664
6,212
2,014
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Baron Samedi
gerito785
Baron Samedi
7
0 / 1 / 0
4,261
533
1,454
4,110
1,395
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ratatoskr
mosesheavy
Ratatoskr
9
1 / 0 / 0
4,971
621
942
4,601
1,530
Magic Acorn

Magic Acorn

+2%
Movement Speed

This item can be upgraded from anywhere. Ratatoskr can only have 1 Acorn item.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
8
0 / 0 / 0
4,041
505
2,178
3,540
991
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

7
0 / 1 / 0
4,276
535
505
4,282
2,717
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

10
3 / 0 / 0
5,457
682
4,127
4,216
3,158
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

2
0 / 1 / 0
3,148
394
467
1,663
368
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Agni
RogoOoO
Agni
9
1 / 0 / 0
5,092
637
1,912
3,155
1,030
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
4
2
Kills
4
4
Deaths
2
1
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
0
0
0
0
L
0
1
0
0
W
0
0
1
0.5
L
3
0
0
3
L
0
1
0
0
W
Izanami
Pandi480
Izanami
1
0
0
1
L
Agni
RogoOoO
Agni
1
0
0
1
W
Heimdallr
The_Renly
Heimdallr
0
3
0
0
W
Baron Samedi
gerito785
Baron Samedi
0
1
0
0
W
Ratatoskr
mosesheavy
Ratatoskr
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,827
Damage
9,189
21,729
Taken
16,856
7,833
Mitigated
8,264
8,995
Healing
5,635
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
2,178
1,109
0
2,184
3,540
991
0
385
3,155
0
27,296
L
505
121
68
1,268
4,282
2,717
0
567
3,627
6,055
0
W
1,097
242
115
1,902
4,605
2,283
0
154
4,451
11,374
0
L
4,127
153
0
955
4,216
3,158
15
77
4,139
0
30,107
L
467
234
0
410
1,663
368
0
194
1,469
0
2,206
W
Izanami
Pandi480
Izanami
2,670
2,084
0
541
2,201
611
0
292
1,909
0
36,414
L
Agni
RogoOoO
Agni
1,912
155
0
750
3,155
1,030
0
1,365
1,790
33,147
0
W
Heimdallr
The_Renly
Heimdallr
1,664
982
0
1,895
6,212
2,014
0
0
5,715
0
22,795
W
Baron Samedi
gerito785
Baron Samedi
1,454
46
31
1,431
4,110
1,395
0
1,555
2,555
25,915
0
W
Ratatoskr
mosesheavy
Ratatoskr
942
224
0
3,080
4,601
1,530
0
472
4,129
0
31,236

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,706
Gold Earned
22,014
242
Minions Killed
187
0
Camps Cleared
0
752,722
Distance Traveled
695,250
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
4,041
505
46
6
0
137,619
2
L
Terra
4,276
535
8
1
0
164,554
0
W
Ymir
4,360
545
15
2
0
156,686
2
L
Nike
5,457
682
54
7
0
188,918
6
L
Fenrir
3,148
394
4
1
0
39,179
0
W
Izanami
4,644
581
75
9
0
149,795
4
L
Agni
5,092
637
75
9
0
164,980
0
W
Heimdallr
4,470
559
47
6
0
134,765
0
W
Baron Samedi
4,261
533
45
6
0
132,456
0
W
Ratatoskr
4,971
621
60
8
0
179,020
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role