Player Matchup

Cthulhu
Cthulhu
Anticay
Cthulhu
Level 159
God Stats
13W - 11L
1,586 SR
Queue Stats
823W - 835L
1,528 Elo+
Solo
Chiron
Chiron
DutchProtector
Chiron
Level 147
God Stats
7W - 11L
1,598 SR
Queue Stats
533W - 542L
1,581 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
LifeTigerMeow
Ah Muzen Cab
Level 174
God Stats
3W - 1L
1,500 SR
Queue Stats
564W - 301L
1,612 Elo+
Solo
Erlang Shen
Erlang Shen
Nicceah
Erlang Shen
Level 127
God Stats
2W - 0L
1,343 SR
Queue Stats
77W - 72L
1,502 Elo+
Solo
Olorun
Olorun
jumox77
Olorun
Level 159
God Stats
6W - 4L
1,241 SR
Queue Stats
719W - 740L
1,580 Elo+
Solo
Team Averages
Level 153
1,454 SR
1,561 Elo+

VS

Team Averages
Level 141
1,503 SR
1,544 Elo+
Loki
Loki
 
Loki
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Rama
Rama
Growa
Rama
Level 113
God Stats
0W - 3L
1,500 SR
Queue Stats
266W - 268L
1,552 Elo+
Party 1
Artio
Artio
MasterDeVit
Artio
Level 141
God Stats
1W - 1L
1,750 SR
Queue Stats
259W - 254L
1,582 Elo+
Party 1
Scylla
Scylla
Syluxmaster
Scylla
Level 147
God Stats
0W - 3L
1,218 SR
Queue Stats
69W - 67L
1,496 Elo+
Party 1
Gilgamesh
Gilgamesh
juhoalbert
Gilgamesh
Level 145
God Stats
9W - 8L
1,547 SR
Queue Stats
159W - 145L
1,592 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Anticay
Cthulhu
18
1 / 4 / 20
10,005
834
13,101
16,487
18,018
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

17
6 / 4 / 14
10,540
878
20,129
16,452
7,898
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Mace

Mace

+10
Physical Power

Ah Muzen Cab
LifeTigerMeow
Ah Muzen Cab
18
7 / 3 / 14
10,825
902
14,088
11,197
5,887
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Erlang Shen
Nicceah
Erlang Shen
15
4 / 4 / 8
9,579
798
8,527
14,661
16,510
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Olorun
jumox77
Olorun
20
11 / 3 / 10
11,825
985
15,536
13,465
7,299
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
17
6 / 4 / 5
9,232
769
9,044
11,956
11,246
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Rama
Growa
Rama
17
5 / 5 / 9
9,626
802
13,772
13,006
7,420
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
1 / 8 / 11
8,301
692
5,852
20,522
22,843
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Scylla
17
3 / 5 / 5
8,840
737
11,839
12,590
5,996
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Gilgamesh
juhoalbert
Gilgamesh
16
3 / 7 / 8
9,592
799
16,479
18,102
13,789
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
56
29
Kills
18
18
Deaths
29
66
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
6
4
5
2.13
W
Cthulhu
Anticay
Cthulhu
1
4
20
2.75
W
6
4
14
3.25
L
Rama
Growa
Rama
5
5
9
1.9
W
Ah Muzen Cab
LifeTigerMeow
Ah Muzen Cab
7
3
14
4.67
L
1
8
11
0.81
W
Erlang Shen
Nicceah
Erlang Shen
4
4
8
2
L
Scylla
3
5
5
1.1
L
Gilgamesh
juhoalbert
Gilgamesh
3
7
8
1
W
Olorun
jumox77
Olorun
11
3
10
5.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,381
Damage
56,986
72,262
Taken
76,176
55,612
Mitigated
61,294
29,231
Healing
17,378
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
9,044
1,595
675
886
11,956
11,246
0
4,112
7,764
0
16,546
W
Cthulhu
Anticay
Cthulhu
13,101
455
1,576
3,465
16,487
18,018
192
3,311
13,032
23,707
0
W
20,129
5,751
3,245
5,040
16,452
7,898
222
3,331
12,881
0
30,111
L
Rama
Growa
Rama
13,772
10,453
841
2,110
13,006
7,420
0
4,797
7,892
0
23,008
W
Ah Muzen Cab
LifeTigerMeow
Ah Muzen Cab
14,088
5,611
0
949
11,197
5,887
787
2,214
8,695
0
30,903
L
5,852
1,100
2,925
2,970
20,522
22,843
0
8,573
11,418
7,801
0
W
Erlang Shen
Nicceah
Erlang Shen
8,527
3,953
1,494
4,019
14,661
16,510
75
2,954
11,176
178
15,172
L
Scylla
11,839
1,374
971
3,067
12,590
5,996
0
5,656
6,612
31,141
0
L
Gilgamesh
juhoalbert
Gilgamesh
16,479
3,670
1,004
1,929
18,102
13,789
0
4,293
13,481
0
33,503
W
Olorun
jumox77
Olorun
15,536
7,259
3,791
5,652
13,465
7,299
2,986
5,613
7,409
33,567
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,774
Gold Earned
45,591
154
Minions Killed
142
0
Camps Cleared
0
1,118,664
Distance Traveled
1,093,661
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
9,232
769
21
2
0
252,139
0
W
Cthulhu
10,005
834
23
2
0
236,807
0
W
Chiron
10,540
878
24
2
0
232,824
0
L
Rama
9,626
802
23
2
0
210,134
0
W
Ah Muzen Cab
10,825
902
39
3
0
217,331
0
L
Artio
8,301
692
4
0
0
213,816
0
W
Erlang Shen
9,579
798
17
1
0
223,727
0
L
Scylla
8,840
737
49
4
0
207,199
0
L
Gilgamesh
9,592
799
45
4
0
210,373
0
W
Olorun
11,825
985
51
4
0
207,975
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role