Player Matchup

Nemesis
Nemesis
Dakona1to
Nemesis
Level 126
God Stats
1W - 1L
1,738 SR
Queue Stats
166W - 188L
1,399 Elo+
Party 3
Shiva
Shiva
JanLamho
Shiva
Level 140
God Stats
7W - 16L
1,515 SR
Queue Stats
561W - 603L
1,502 Elo+
Solo
Persephone
Persephone
Keybladefighter1
Persephone
Level 112
God Stats
0W - 1L
1,500 SR
Queue Stats
209W - 226L
1,419 Elo+
Party 3
Baba Yaga
Baba Yaga
LikeYaSmile
Baba Yaga
Level 106
God Stats
5W - 6L
1,683 SR
Queue Stats
353W - 393L
1,447 Elo+
Party 3
Danzaburou
Danzaburou
riot1482
Danzaburou
Level 118
God Stats
58W - 50L
1,568 SR
Queue Stats
1,533W - 1,619L
1,447 Elo+
Solo
Team Averages
Level 120
1,601 SR
1,443 Elo+

VS

Team Averages
Level 71
1,561 SR
1,515 Elo+
Bacchus
Bacchus
Hanael__
Bacchus
Level 75
God Stats
27W - 11L
1,730 SR
Queue Stats
28W - 14L
1,620 Elo+
Party 1
Ao Kuang
Ao Kuang
JuanMarmoud347
Ao Kuang
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 27L
1,594 Elo+
Party 1
Odin
Odin
MabyStrike
Odin
Level 21
God Stats
4W - 1L
1,596 SR
Queue Stats
13W - 11L
1,517 Elo+
Party 2
Anubis
Anubis
Rayli-Tm
Anubis
Level 130
God Stats
4W - 3L
1,516 SR
Queue Stats
237W - 246L
1,427 Elo+
Party 2
Apollo
Apollo
enzim2006
Apollo
Level 27
God Stats
179W - 192L
1,465 SR
Queue Stats
262W - 274L
1,417 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Dakona1to
Nemesis
16
2 / 9 / 4
10,674
1,067
11,078
18,996
7,374
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Shiva
JanLamho
Shiva
16
2 / 2 / 3
10,433
1,043
10,411
16,244
14,824
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Persephone
Keybladefighter1
Persephone
15
2 / 8 / 4
10,208
1,021
8,901
15,507
4,753
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Baba Yaga
LikeYaSmile
Baba Yaga
14
0 / 3 / 2
9,023
902
5,046
6,420
2,098
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Danzaburou
riot1482
Danzaburou
15
1 / 4 / 5
10,339
1,034
8,480
12,295
4,627
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Team 1 Tickets

147

VS

Team 2 Tickets

258

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Hanael__
Bacchus
17
2 / 0 / 19
12,250
1,225
11,724
9,856
13,135
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ao Kuang
17
11 / 2 / 8
12,051
1,205
13,835
10,741
7,403
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

17
4 / 2 / 14
10,935
1,094
11,600
10,356
10,853
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Anubis
Rayli-Tm
Anubis
17
5 / 2 / 13
10,894
1,089
17,587
11,237
6,913
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Apollo
enzim2006
Apollo
17
4 / 1 / 11
10,449
1,045
8,112
7,261
3,699
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
91
7
Kills
26
26
Deaths
7
18
Assists
65
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Dakona1to
Nemesis
2
9
4
0.44
W
Bacchus
Hanael__
Bacchus
2
0
19
11.5
L
Shiva
JanLamho
Shiva
2
2
3
1.75
W
Ao Kuang
11
2
8
7.5
L
Persephone
Keybladefighter1
Persephone
2
8
4
0.5
L
Baba Yaga
LikeYaSmile
Baba Yaga
0
3
2
0.33
W
4
2
14
5.5
W
Anubis
Rayli-Tm
Anubis
5
2
13
5.75
W
Apollo
enzim2006
Apollo
4
1
11
9.5
L
Danzaburou
riot1482
Danzaburou
1
4
5
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,916
Damage
62,858
69,462
Taken
49,451
33,676
Mitigated
42,003
8,224
Healing
12,948
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Dakona1to
Nemesis
11,078
6,586
0
834
18,996
7,374
0
12,320
5,876
0
35,141
W
Bacchus
Hanael__
Bacchus
11,724
1,571
0
2,714
9,856
13,135
0
3,995
5,489
15,873
0
L
Shiva
JanLamho
Shiva
10,411
684
587
4,036
16,244
14,824
0
6,687
8,159
248
26,914
W
Ao Kuang
13,835
2,837
180
4,043
10,741
7,403
0
2,278
8,108
27,233
0
L
Persephone
Keybladefighter1
Persephone
8,901
1,579
413
1,085
15,507
4,753
0
11,790
3,233
19,210
0
L
Baba Yaga
LikeYaSmile
Baba Yaga
5,046
163
0
307
6,420
2,098
0
3,729
2,456
21,077
0
W
11,600
1,949
9
1,388
10,356
10,853
0
2,183
7,873
0
21,832
W
Anubis
Rayli-Tm
Anubis
17,587
511
0
3,018
11,237
6,913
0
3,086
7,917
55,963
0
W
Apollo
enzim2006
Apollo
8,112
5,359
0
1,596
7,261
3,699
0
2,097
5,164
0
19,961
L
Danzaburou
riot1482
Danzaburou
8,480
3,417
0
962
12,295
4,627
0
7,049
4,891
0
33,554

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,677
Gold Earned
56,579
198
Minions Killed
197
10
Camps Cleared
6
881,827
Distance Traveled
954,569
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
10,674
1,067
41
4
7
189,251
0
W
Bacchus
12,250
1,225
3
0
0
202,628
0
L
Shiva
10,433
1,043
44
4
0
206,137
0
W
Ao Kuang
12,051
1,205
30
3
3
193,095
0
L
Persephone
10,208
1,021
28
3
0
163,051
0
L
Baba Yaga
9,023
902
39
4
0
162,329
0
W
Odin
10,935
1,094
34
3
2
203,428
0
W
Anubis
10,894
1,089
103
10
1
167,792
0
W
Apollo
10,449
1,045
27
3
0
187,626
0
L
Danzaburou
10,339
1,034
46
5
3
161,059
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role