Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 165
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
 
Izanami
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ra
Ra
一小虾米一
Ra
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 11L
1,289 Elo+
Party 2
Poseidon
Poseidon
一猫妹殳一
Poseidon
Level 163
God Stats
86W - 69L
1,648 SR
Queue Stats
655W - 639L
1,511 Elo+
Party 2
Team Averages
Level 138
1,530 SR
1,460 Elo+

VS

Team Averages
Level 86
1,514 SR
1,591 Elo+
Vulcan
Vulcan
MaskedThief
Vulcan
Level 91
God Stats
3W - 4L
1,510 SR
Queue Stats
140W - 137L
1,474 Elo+
Party 3
Guan Yu
Guan Yu
MikeOSv2
Guan Yu
Level 151
God Stats
3W - 2L
1,490 SR
Queue Stats
135W - 65L
1,716 Elo+
Party 1
Cernunnos
Cernunnos
NatsukiKuro
Cernunnos
Level 66
God Stats
2W - 5L
1,406 SR
Queue Stats
306W - 335L
1,532 Elo+
Solo
Bacchus
Bacchus
PlagueTyrant
Bacchus
Level 56
God Stats
0W - 1L
1,717 SR
Queue Stats
59W - 28L
1,732 Elo+
Party 1
Nu Wa
Nu Wa
noRolee
Nu Wa
Level 65
God Stats
36W - 34L
1,448 SR
Queue Stats
136W - 131L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
12
3 / 0 / 9
7,478
1,496
3,300
5,625
3,444
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Izanami
 
Izanami
12
2 / 0 / 9
6,878
1,376
5,954
3,251
1,343
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Sun Wukong
 
Sun Wukong
11
2 / 1 / 6
6,690
1,338
6,738
5,691
2,676
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
1 / 1 / 8
6,360
1,272
4,252
3,114
681
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Poseidon
12
4 / 0 / 8
7,357
1,471
7,630
2,647
732
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

385

VS

Team 2 Tickets

311

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
10
0 / 0 / 0
5,328
1,066
0
0
0
Guan Yu
MikeOSv2
Guan Yu
11
1 / 3 / 1
6,203
1,241
5,877
11,235
11,818
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cernunnos
NatsukiKuro
Cernunnos
11
1 / 2 / 0
6,357
1,271
3,746
7,151
2,327
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
PlagueTyrant
Bacchus
11
0 / 2 / 2
6,470
1,294
4,186
6,046
4,453
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Nu Wa
noRolee
Nu Wa
10
0 / 5 / 1
5,825
1,165
4,556
6,159
2,042
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
6
12
Kills
2
2
Deaths
12
40
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
3
0
9
7.5
W
Izanami
 
Izanami
2
0
9
6.5
W
Sun Wukong
 
Sun Wukong
2
1
6
5
L
Vulcan
0
0
0
0
L
Guan Yu
MikeOSv2
Guan Yu
1
3
1
0.5
L
Cernunnos
NatsukiKuro
Cernunnos
1
2
0
0.5
L
Bacchus
PlagueTyrant
Bacchus
0
2
2
0.5
L
Nu Wa
noRolee
Nu Wa
0
5
1
0.1
W
1
1
8
5
W
Poseidon
4
0
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,874
Damage
18,365
20,328
Taken
30,591
8,876
Mitigated
20,640
2,524
Healing
5,090
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
3,300
1,015
0
558
5,625
3,444
0
2,351
3,274
59
6,479
W
Izanami
 
Izanami
5,954
4,266
0
519
3,251
1,343
0
1,339
1,824
0
24,984
W
Sun Wukong
 
Sun Wukong
6,738
901
0
420
5,691
2,676
0
2,916
2,615
0
13,868
L
Vulcan
0
0
0
0
0
0
0
0
0
0
0
L
Guan Yu
MikeOSv2
Guan Yu
5,877
440
362
1,839
11,235
11,818
0
4,507
6,498
377
10,397
L
Cernunnos
NatsukiKuro
Cernunnos
3,746
1,624
0
949
7,151
2,327
0
2,068
4,814
0
25,058
L
Bacchus
PlagueTyrant
Bacchus
4,186
112
918
1,022
6,046
4,453
0
2,556
3,264
8,931
0
L
Nu Wa
noRolee
Nu Wa
4,556
1,715
0
0
6,159
2,042
0
2,313
3,668
19,357
0
W
4,252
75
671
88
3,114
681
0
1,618
1,400
17,927
0
W
Poseidon
7,630
655
0
268
2,647
732
0
876
1,627
21,769
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,763
Gold Earned
30,183
137
Minions Killed
106
6
Camps Cleared
3
599,844
Distance Traveled
422,091
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
7,478
1,496
3
1
2
124,908
0
W
Izanami
6,878
1,376
35
7
3
108,178
0
W
Sun Wukong
6,690
1,338
14
3
0
110,034
0
L
Vulcan
5,328
1,066
0
0
0
0
0
L
Guan Yu
6,203
1,241
15
3
2
121,250
0
L
Cernunnos
6,357
1,271
73
15
0
96,794
0
L
Bacchus
6,470
1,294
5
1
0
117,724
0
L
Nu Wa
5,825
1,165
13
3
1
86,323
0
W
Ra
6,360
1,272
40
8
0
133,410
0
W
Poseidon
7,357
1,471
45
9
1
123,314
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role