Player Matchup

Xbalanque
Xbalanque
BenzoLoverXNX
Xbalanque
Level 109
God Stats
4W - 5L
1,466 SR
Queue Stats
439W - 471L
1,475 Elo+
Party 1
Ratatoskr
Ratatoskr
Riepwnz
Ratatoskr
Level 113
God Stats
2W - 3L
1,343 SR
Queue Stats
457W - 436L
1,419 Elo+
Solo
Vamana
Vamana
bonkerspiggy501
Vamana
Level 66
God Stats
7W - 2L
1,775 SR
Queue Stats
104W - 91L
1,411 Elo+
Solo
Merlin
Merlin
minty290
Merlin
Level 111
God Stats
3W - 0L
1,774 SR
Queue Stats
282W - 289L
1,481 Elo+
Solo
Horus
Horus
zMatteHDz
Horus
Level 94
God Stats
10W - 10L
1,529 SR
Queue Stats
404W - 397L
1,496 Elo+
Party 1
Team Averages
Level 99
1,577 SR
1,456 Elo+

VS

Team Averages
Level 79
1,495 SR
1,426 Elo+
Nemesis
Nemesis
DelReAl2311
Nemesis
Level 88
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 20L
1,413 Elo+
Solo
Izanami
Izanami
MegaYakxza
Izanami
Level 56
God Stats
10W - 19L
1,374 SR
Queue Stats
80W - 111L
1,424 Elo+
Party 2
Ganesha
Ganesha
RedMamene
Ganesha
Level 42
God Stats
4W - 2L
1,704 SR
Queue Stats
81W - 120L
1,452 Elo+
Solo
Anubis
Anubis
ShadowMonarch7
Anubis
Level 142
God Stats
1W - 2L
1,500 SR
Queue Stats
682W - 688L
1,397 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
x_ICARUS12_x
Morgan Le Fay
Level 69
God Stats
1W - 3L
1,398 SR
Queue Stats
49W - 69L
1,444 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
BenzoLoverXNX
Xbalanque
18
5 / 1 / 1
11,808
590
14,309
11,600
5,098
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ratatoskr
Riepwnz
Ratatoskr
16
4 / 2 / 4
10,599
530
9,366
16,716
6,926
Nettle Acorn

Nettle Acorn

+20
Physical Power
+4%
Movement Speed

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
2 / 3 / 0
11,192
560
9,231
18,721
12,964
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Merlin
minty290
Merlin
18
1 / 3 / 4
11,440
572
11,617
9,396
3,327
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Horus
zMatteHDz
Horus
14
1 / 1 / 5
9,727
486
4,499
13,660
13,136
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
DelReAl2311
Nemesis
17
3 / 3 / 0
10,134
507
10,239
18,323
9,228
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

Izanami
MegaYakxza
Izanami
16
1 / 2 / 1
9,549
477
3,932
12,880
5,367
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Ganesha
RedMamene
Ganesha
14
0 / 2 / 0
8,852
443
4,423
15,158
13,722
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

17
4 / 2 / 0
10,874
544
12,998
13,090
8,284
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Morgan Le Fay
x_ICARUS12_x
Morgan Le Fay
16
0 / 4 / 1
9,598
480
5,164
11,157
4,601
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
10
13
Kills
8
10
Deaths
13
14
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
BenzoLoverXNX
Xbalanque
5
1
1
5.5
L
Nemesis
DelReAl2311
Nemesis
3
3
0
1
L
Izanami
MegaYakxza
Izanami
1
2
1
0.75
L
Ganesha
RedMamene
Ganesha
0
2
0
0
W
Ratatoskr
Riepwnz
Ratatoskr
4
2
4
3
L
4
2
0
2
W
2
3
0
0.67
W
Merlin
minty290
Merlin
1
3
4
1
L
Morgan Le Fay
x_ICARUS12_x
Morgan Le Fay
0
4
1
0.13
W
Horus
zMatteHDz
Horus
1
1
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,022
Damage
36,756
70,093
Taken
70,608
41,451
Mitigated
41,202
15,111
Healing
17,395
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
BenzoLoverXNX
Xbalanque
14,309
8,089
0
3,442
11,600
5,098
1,326
1,963
9,629
0
100,249
L
Nemesis
DelReAl2311
Nemesis
10,239
4,468
0
3,349
18,323
9,228
0
963
17,360
0
101,029
L
Izanami
MegaYakxza
Izanami
3,932
2,374
0
3,041
12,880
5,367
894
14
12,866
0
85,436
L
Ganesha
RedMamene
Ganesha
4,423
119
2,663
2,921
15,158
13,722
59
3,256
11,902
41,412
0
W
Ratatoskr
Riepwnz
Ratatoskr
9,366
4,249
0
1,746
16,716
6,926
1,024
1,687
14,937
0
96,494
L
12,998
765
0
4,719
13,090
8,284
0
1,770
11,320
81,224
0
W
9,231
5,491
0
4,405
18,721
12,964
297
10,984
7,737
0
73,871
W
Merlin
minty290
Merlin
11,617
105
0
712
9,396
3,327
467
3,887
5,175
120,300
0
L
Morgan Le Fay
x_ICARUS12_x
Morgan Le Fay
5,164
48
0
702
11,157
4,601
0
5,910
5,247
83,307
0
W
Horus
zMatteHDz
Horus
4,499
1,540
1,377
3,429
13,660
13,136
0
4,384
9,194
0
24,080

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,766
Gold Earned
49,007
626
Minions Killed
610
0
Camps Cleared
0
2,106,283
Distance Traveled
2,019,734
0
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
11,808
590
158
8
0
407,322
0
L
Nemesis
10,134
507
122
6
0
492,015
0
L
Izanami
9,549
477
163
8
0
394,863
6
L
Ganesha
8,852
443
22
1
0
394,107
0
W
Ratatoskr
10,599
530
121
6
0
482,464
0
L
Anubis
10,874
544
120
6
0
322,457
0
W
Vamana
11,192
560
133
7
0
412,817
0
W
Merlin
11,440
572
183
9
0
393,434
0
L
Morgan Le Fay
9,598
480
183
9
0
416,292
5
W
Horus
9,727
486
31
2
0
410,246
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role