Player Matchup

Ravana
Ravana
 
Ravana
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
TheWhole
Hachiman
Level 129
God Stats
3W - 2L
1,744 SR
Queue Stats
26W - 17L
1,666 Elo+
Solo
Nu Wa
Nu Wa
Uhhhhidk
Nu Wa
Level 48
God Stats
1W - 2L
1,376 SR
Queue Stats
98W - 105L
1,480 Elo+
Solo
Team Averages
Level 101
1,540 SR
1,549 Elo+

VS

Team Averages
Level 119
1,501 SR
1,588 Elo+
Fenrir
Fenrir
ShisonoKyojin
Fenrir
Level 68
God Stats
36W - 32L
1,654 SR
Queue Stats
203W - 234L
1,432 Elo+
Solo
King Arthur
King Arthur
ZhalmonFisher69
King Arthur
Level 152
God Stats
1W - 3L
1,318 SR
Queue Stats
197W - 144L
1,666 Elo+
Party 1
Janus
Janus
corg1
Janus
Level 137
God Stats
2W - 4L
1,530 SR
Queue Stats
92W - 68L
1,664 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
11
4 / 0 / 5
8,203
820
6,436
3,146
2,860
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Hachiman
TheWhole
Hachiman
11
2 / 2 / 4
7,741
774
8,763
8,849
2,859
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nu Wa
Uhhhhidk
Nu Wa
12
3 / 1 / 5
8,392
839
6,938
6,263
1,990
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 4 / 1
6,756
676
3,595
9,485
5,561
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

King Arthur
ZhalmonFisher69
King Arthur
9
0 / 2 / 2
6,798
680
2,644
10,087
7,498
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Janus
corg1
Janus
10
2 / 3 / 1
7,674
767
7,303
6,062
1,965
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
7
9
Kills
3
3
Deaths
9
14
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Ravana
 
Ravana
4
0
5
6.5
L
1
4
1
0.38
W
Hachiman
TheWhole
Hachiman
2
2
4
2
W
Nu Wa
Uhhhhidk
Nu Wa
3
1
5
5.5
L
King Arthur
ZhalmonFisher69
King Arthur
0
2
2
0.5
L
Janus
corg1
Janus
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,137
Damage
13,542
18,258
Taken
25,634
7,709
Mitigated
15,024
5,158
Healing
4,228
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
 
Ravana
6,436
1,525
0
1,714
3,146
2,860
350
861
2,285
381
19,336
L
3,595
305
0
1,169
9,485
5,561
0
2,433
7,052
0
8,872
W
Hachiman
TheWhole
Hachiman
8,763
5,497
0
2,160
8,849
2,859
699
3,662
5,187
0
34,177
W
Nu Wa
Uhhhhidk
Nu Wa
6,938
1,838
0
1,284
6,263
1,990
150
3,554
2,709
39,944
0
L
King Arthur
ZhalmonFisher69
King Arthur
2,644
114
184
2,625
10,087
7,498
0
2,883
7,204
0
12,064
L
Janus
corg1
Janus
7,303
209
0
250
6,062
1,965
0
2,134
3,928
35,819
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,336
Gold Earned
21,228
131
Minions Killed
72
0
Camps Cleared
0
574,596
Distance Traveled
552,748
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
8,203
820
29
3
0
213,279
1
L
Fenrir
6,756
676
6
1
0
184,354
0
W
Hachiman
7,741
774
40
4
0
175,156
0
W
Nu Wa
8,392
839
62
6
0
186,161
0
L
King Arthur
6,798
680
19
2
0
188,274
0
L
Janus
7,674
767
47
5
0
180,120
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role