Player Matchup

Horus
Horus
AIeXandeR96
Horus
Level 43
God Stats
19W - 17L
1,519 SR
Queue Stats
106W - 102L
1,305 Elo+
Solo
Ix Chel
Ix Chel
SMIT3G0D
Ix Chel
Level 129
God Stats
17W - 7L
1,919 SR
Queue Stats
279W - 279L
1,498 Elo+
Solo
Tsukuyomi
Tsukuyomi
Taraloe
Tsukuyomi
Level 138
God Stats
7W - 4L
1,418 SR
Queue Stats
281W - 250L
1,599 Elo+
Solo
Ullr
Ullr
arrontothel
Ullr
Level 49
God Stats
5W - 5L
1,624 SR
Queue Stats
128W - 124L
1,529 Elo+
Solo
Achilles
Achilles
jackewok
Achilles
Level 69
God Stats
1W - 2L
1,523 SR
Queue Stats
167W - 169L
1,530 Elo+
Solo
Team Averages
Level 86
1,601 SR
1,492 Elo+

VS

Team Averages
Level 141
1,552 SR
1,532 Elo+
Rama
Rama
 
Rama
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
DimFivgas18
Baron Samedi
Level 88
God Stats
5W - 1L
1,662 SR
Queue Stats
207W - 187L
1,539 Elo+
Solo
Surtr
Surtr
bananaoil
Surtr
Level 212
God Stats
23W - 19L
1,559 SR
Queue Stats
566W - 552L
1,523 Elo+
Solo
Bakasura
Bakasura
hozukîmaru
Bakasura
Level 137
God Stats
6W - 5L
1,596 SR
Queue Stats
195W - 171L
1,532 Elo+
Solo
He Bo
He Bo
xIIVeNoM
He Bo
Level 143
God Stats
6W - 4L
1,443 SR
Queue Stats
121W - 116L
1,565 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 2 / 7
7,125
475
6,748
11,870
8,319
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ix Chel
SMIT3G0D
Ix Chel
1
0 / 0 / 0
4,468
298
0
0
0
Tsukuyomi
Taraloe
Tsukuyomi
16
4 / 4 / 1
8,795
586
10,576
15,112
6,221
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

14
7 / 2 / 2
8,654
577
13,978
12,659
6,167
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Achilles
jackewok
Achilles
13
1 / 5 / 0
7,061
471
3,461
16,642
11,697
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
12
0 / 4 / 2
7,252
483
4,839
10,957
3,352
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Baron Samedi
DimFivgas18
Baron Samedi
11
0 / 3 / 0
6,616
441
5,689
11,061
9,065
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Surtr
bananaoil
Surtr
15
1 / 3 / 4
8,806
587
5,243
14,818
7,891
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bakasura
hozukîmaru
Bakasura
17
9 / 1 / 0
11,011
734
18,019
13,866
12,205
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

He Bo
xIIVeNoM
He Bo
16
3 / 3 / 2
9,745
650
9,703
8,958
3,139
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
21
14
Kills
13
13
Deaths
14
10
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
0
4
2
0.25
L
2
2
7
2.75
W
Baron Samedi
DimFivgas18
Baron Samedi
0
3
0
0
L
Ix Chel
SMIT3G0D
Ix Chel
0
0
0
0
L
Tsukuyomi
Taraloe
Tsukuyomi
4
4
1
1.13
L
7
2
2
4
W
Surtr
bananaoil
Surtr
1
3
4
1
W
Bakasura
hozukîmaru
Bakasura
9
1
0
9
L
Achilles
jackewok
Achilles
1
5
0
0.2
W
He Bo
xIIVeNoM
He Bo
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,763
Damage
43,493
56,283
Taken
59,660
32,404
Mitigated
35,652
12,222
Healing
16,320
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
4,839
3,802
0
3,098
10,957
3,352
947
0
10,617
0
49,174
L
6,748
2,382
753
3,880
11,870
8,319
0
4,965
6,784
0
31,846
W
Baron Samedi
DimFivgas18
Baron Samedi
5,689
232
220
3,082
11,061
9,065
0
681
10,100
35,906
0
L
Ix Chel
SMIT3G0D
Ix Chel
0
0
0
0
0
0
0
0
0
0
0
L
Tsukuyomi
Taraloe
Tsukuyomi
10,576
2,116
0
4,896
15,112
6,221
0
6,675
7,515
0
76,632
L
13,978
5,114
0
500
12,659
6,167
0
3,905
8,171
0
66,779
W
Surtr
bananaoil
Surtr
5,243
2,246
0
1,882
14,818
7,891
0
7
14,640
1,941
86,299
W
Bakasura
hozukîmaru
Bakasura
18,019
10,392
0
6,459
13,866
12,205
595
49
13,625
0
72,718
L
Achilles
jackewok
Achilles
3,461
145
0
2,193
16,642
11,697
0
332
11,756
0
42,738
W
He Bo
xIIVeNoM
He Bo
9,703
281
0
1,579
8,958
3,139
432
56
8,854
72,254
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,103
Gold Earned
43,430
316
Minions Killed
535
0
Camps Cleared
0
1,235,158
Distance Traveled
1,511,151
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
7,252
483
74
5
0
283,483
2
L
Horus
7,125
475
45
3
0
337,854
0
W
Baron Samedi
6,616
441
50
3
0
285,941
2
L
Ix Chel
4,468
298
0
0
0
0
0
L
Tsukuyomi
8,795
586
105
7
0
343,400
2
L
Ullr
8,654
577
104
7
0
294,268
4
W
Surtr
8,806
587
130
9
0
304,098
0
W
Bakasura
11,011
734
155
10
0
346,205
0
L
Achilles
7,061
471
62
4
0
259,636
0
W
He Bo
9,745
650
126
8
0
291,424
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role