Player Matchup

Neith
Neith
 
Neith
Level 178
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
ArcheryRodeur50
Chaac
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 17L
1,268 Elo+
Solo
Kali
Kali
Boomeri
Kali
Level 55
God Stats
0W - 3L
1,326 SR
Queue Stats
80W - 139L
1,376 Elo+
Party 1
Janus
Janus
Neontumppi
Janus
Level 59
God Stats
2W - 11L
1,234 SR
Queue Stats
112W - 162L
1,397 Elo+
Party 1
Bacchus
Bacchus
monkejenmonke
Bacchus
Level 64
God Stats
11W - 14L
1,525 SR
Queue Stats
186W - 229L
1,429 Elo+
Party 1
Team Averages
Level 78
1,417 SR
1,394 Elo+

VS

Team Averages
Level 90
1,542 SR
1,474 Elo+
Izanami
Izanami
 
Izanami
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
AsolD2
Aphrodite
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 10L
1,490 Elo+
Solo
Loki
Loki
Nicoleamon
Loki
Level 126
God Stats
13W - 18L
1,563 SR
Queue Stats
263W - 247L
1,484 Elo+
Solo
Cu Chulainn
Cu Chulainn
craytos1
Cu Chulainn
Level 83
God Stats
3W - 0L
1,646 SR
Queue Stats
44W - 40L
1,642 Elo+
Solo
Ah Puch
Ah Puch
lejon69
Ah Puch
Level 96
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 15L
1,256 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
11
0 / 0 / 1
6,535
467
6,511
7,343
2,491
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

13
0 / 3 / 0
6,787
485
4,019
12,930
8,657
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kali
Boomeri
Kali
13
0 / 1 / 1
6,912
494
4,354
13,290
5,694
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Janus
12
0 / 6 / 1
7,038
503
2,704
9,761
3,503
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bacchus
9
2 / 4 / 0
6,525
466
4,240
13,924
12,565
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
12
3 / 1 / 0
7,518
537
5,916
9,239
3,645
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Aphrodite
AsolD2
Aphrodite
11
0 / 1 / 2
6,941
496
3,724
8,111
5,655
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

14
4 / 0 / 6
8,824
630
7,206
10,684
4,279
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cu Chulainn
craytos1
Cu Chulainn
15
2 / 0 / 1
9,106
650
9,858
8,126
8,394
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Breastplate

Breastplate

+20
Physical Protection

Ah Puch
lejon69
Ah Puch
15
5 / 0 / 5
9,168
655
13,172
6,645
2,519
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
28
2
Kills
14
14
Deaths
2
3
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
0
0
1
0.5
W
Izanami
 
Izanami
3
1
0
3
L
0
3
0
0
W
Aphrodite
AsolD2
Aphrodite
0
1
2
1
L
Kali
Boomeri
Kali
0
1
1
0.5
L
Janus
0
6
1
0.08
W
4
0
6
7
W
Cu Chulainn
craytos1
Cu Chulainn
2
0
1
2.5
W
Ah Puch
lejon69
Ah Puch
5
0
5
7.5
L
Bacchus
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,828
Damage
39,876
57,248
Taken
42,805
32,910
Mitigated
24,492
14,098
Healing
18,535
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
6,511
1,777
0
3,850
7,343
2,491
0
1,608
5,735
0
53,445
W
Izanami
 
Izanami
5,916
2,756
0
2,531
9,239
3,645
726
2,145
7,094
0
66,525
L
4,019
1,062
0
4,372
12,930
8,657
0
83
12,847
0
51,832
W
Aphrodite
AsolD2
Aphrodite
3,724
659
2,220
4,067
8,111
5,655
214
1,580
6,531
24,018
0
L
Kali
Boomeri
Kali
4,354
1,538
0
2,452
13,290
5,694
0
3,537
9,705
0
70,940
L
Janus
2,704
201
0
689
9,761
3,503
0
5,275
4,486
55,440
0
W
7,206
1,942
0
6,437
10,684
4,279
726
1,525
9,159
0
61,647
W
Cu Chulainn
craytos1
Cu Chulainn
9,858
1,270
0
1,450
8,126
8,394
0
202
7,924
425
76,570
W
Ah Puch
lejon69
Ah Puch
13,172
1,264
0
1,830
6,645
2,519
264
2,645
4,000
72,216
0
L
Bacchus
4,240
877
0
2,735
13,924
12,565
0
6,484
7,440
17,424
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,797
Gold Earned
41,557
430
Minions Killed
474
0
Camps Cleared
0
1,387,160
Distance Traveled
1,380,554
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,535
467
92
7
0
276,967
0
W
Izanami
7,518
537
107
8
0
256,447
0
L
Chaac
6,787
485
90
6
0
254,692
2
W
Aphrodite
6,941
496
34
2
0
255,688
0
L
Kali
6,912
494
111
8
0
311,244
0
L
Janus
7,038
503
118
8
0
254,382
0
W
Loki
8,824
630
87
6
0
312,550
5
W
Cu Chulainn
9,106
650
121
9
0
255,313
0
W
Ah Puch
9,168
655
125
9
0
300,556
0
L
Bacchus
6,525
466
19
1
0
289,875
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role