Player Matchup

King Arthur
King Arthur
BigppStepbro
King Arthur
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Hel
Hel
Colasoldier18
Hel
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 6L
1,454 Elo+
Solo
Danzaburou
Danzaburou
GaryTheSnowman
Danzaburou
Level 142
God Stats
5W - 1L
1,574 SR
Queue Stats
146W - 135L
1,592 Elo+
Solo
Ne Zha
Ne Zha
MaksimProTank
Ne Zha
Level 116
God Stats
2W - 1L
1,497 SR
Queue Stats
251W - 240L
1,530 Elo+
Solo
Discordia
Discordia
SirKyro
Discordia
Level 79
God Stats
6W - 0L
1,899 SR
Queue Stats
86W - 72L
1,616 Elo+
Solo
Team Averages
Level 104
1,594 SR
1,538 Elo+

VS

Team Averages
Level 162
1,398 SR
1,515 Elo+
Hercules
Hercules
 
Hercules
Level 211
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Aphrodite
Aphrodite
OneTapMan
Aphrodite
Level 142
God Stats
1W - 1L
1,336 SR
Queue Stats
133W - 137L
1,604 Elo+
Solo
He Bo
He Bo
bellisdom
He Bo
Level 139
God Stats
8W - 7L
1,606 SR
Queue Stats
176W - 185L
1,480 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
jon12004
Morgan Le Fay
Level 169
God Stats
3W - 6L
1,308 SR
Queue Stats
582W - 631L
1,442 Elo+
Party 1
Nox
Nox
trxskills
Nox
Level 149
God Stats
3W - 9L
1,240 SR
Queue Stats
503W - 526L
1,547 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BigppStepbro
King Arthur
16
4 / 3 / 8
9,299
930
8,094
12,763
14,114
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Talisman

Talisman

+75
Health
+15
Magical Protection

13
3 / 2 / 11
7,977
798
7,840
9,493
4,617
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Danzaburou
GaryTheSnowman
Danzaburou
17
5 / 1 / 7
9,595
960
11,755
10,779
5,329
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

13
0 / 4 / 11
7,682
768
9,224
15,551
11,513
Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Discordia
SirKyro
Discordia
16
4 / 1 / 9
8,837
884
16,320
6,091
2,889
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
12
0 / 2 / 3
6,872
687
4,524
12,338
12,971
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Aphrodite
OneTapMan
Aphrodite
15
2 / 2 / 7
8,097
810
5,963
11,349
7,899
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

He Bo
bellisdom
He Bo
13
5 / 7 / 3
7,955
796
7,900
11,924
4,941
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Morgan Le Fay
jon12004
Morgan Le Fay
15
1 / 2 / 3
7,405
741
9,695
10,698
6,586
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
2 / 3 / 3
7,717
772
6,384
9,494
5,159
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
29
16
Kills
10
11
Deaths
16
46
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
0
2
3
0.75
W
King Arthur
BigppStepbro
King Arthur
4
3
8
2.67
W
3
2
11
4.25
W
Danzaburou
GaryTheSnowman
Danzaburou
5
1
7
8.5
W
0
4
11
1.38
L
Aphrodite
OneTapMan
Aphrodite
2
2
7
2.75
W
Discordia
SirKyro
Discordia
4
1
9
8.5
L
He Bo
bellisdom
He Bo
5
7
3
0.93
L
Morgan Le Fay
jon12004
Morgan Le Fay
1
2
3
1.25
L
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,233
Damage
34,466
54,677
Taken
55,803
38,462
Mitigated
37,556
30,333
Healing
25,924
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
4,524
166
640
4,870
12,338
12,971
0
5,056
7,282
2,419
7,865
W
King Arthur
BigppStepbro
King Arthur
8,094
512
368
2,013
12,763
14,114
158
6,766
5,775
0
18,980
W
7,840
412
10,336
5,668
9,493
4,617
126
5,005
4,488
13,683
0
W
Danzaburou
GaryTheSnowman
Danzaburou
11,755
4,366
1,506
3,156
10,779
5,329
1,380
6,292
4,487
0
26,934
W
9,224
1,632
176
5,015
15,551
11,513
0
9,531
6,020
0
14,047
L
Aphrodite
OneTapMan
Aphrodite
5,963
326
8,210
7,003
11,349
7,899
0
5,236
6,073
12,844
0
W
Discordia
SirKyro
Discordia
16,320
961
856
1,239
6,091
2,889
264
4,068
2,023
35,267
0
L
He Bo
bellisdom
He Bo
7,900
567
0
310
11,924
4,941
0
5,386
6,397
12,949
0
L
Morgan Le Fay
jon12004
Morgan Le Fay
9,695
1,342
1,436
2,303
10,698
6,586
0
4,263
6,387
23,857
0
L
6,384
362
321
831
9,494
5,159
0
4,054
5,416
18,348
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,390
Gold Earned
38,046
138
Minions Killed
102
0
Camps Cleared
0
1,040,429
Distance Traveled
909,685
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
6,872
687
15
2
0
151,473
0
W
King Arthur
9,299
930
24
2
0
225,229
0
W
Hel
7,977
798
13
1
0
218,623
0
W
Danzaburou
9,595
960
41
4
0
211,187
0
W
Ne Zha
7,682
768
11
1
0
190,323
0
L
Aphrodite
8,097
810
26
3
0
194,316
0
W
Discordia
8,837
884
49
5
0
195,067
0
L
He Bo
7,955
796
10
1
0
170,329
0
L
Morgan Le Fay
7,405
741
23
2
0
216,150
0
L
Nox
7,717
772
28
3
0
177,417
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role