Player Matchup

Ravana
Ravana
 
Ravana
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
FrostyNuts7959
Bakasura
Level 88
God Stats
31W - 20L
1,622 SR
Queue Stats
480W - 434L
1,542 Elo+
Solo
Thor
Thor
Riedle06
Thor
Level 148
God Stats
14W - 16L
1,417 SR
Queue Stats
132W - 121L
1,476 Elo+
Solo
Kuzenbo
Kuzenbo
rastavasay
Kuzenbo
Level 140
God Stats
4W - 1L
1,578 SR
Queue Stats
325W - 300L
1,428 Elo+
Party 2
Vulcan
Vulcan
zSuperWasya
Vulcan
Level 155
God Stats
11W - 3L
1,647 SR
Queue Stats
603W - 581L
1,488 Elo+
Party 2
Team Averages
Level 131
1,553 SR
1,487 Elo+

VS

Team Averages
Level 85
1,436 SR
1,397 Elo+
Discordia
Discordia
BrayanMBC_
Discordia
Level 24
God Stats
0W - 2L
1,161 SR
Queue Stats
5W - 17L
1,220 Elo+
Party 1
Athena
Athena
Ebra-kj
Athena
Level 100
God Stats
2W - 5L
1,500 SR
Queue Stats
138W - 151L
1,555 Elo+
Solo
Cthulhu
Cthulhu
Iron-Ascendant
Cthulhu
Level 134
God Stats
13W - 8L
1,633 SR
Queue Stats
85W - 84L
1,499 Elo+
Solo
Fenrir
Fenrir
TTV_Criskev23
Fenrir
Level 40
God Stats
1W - 3L
1,474 SR
Queue Stats
5W - 18L
1,220 Elo+
Party 1
Danzaburou
Danzaburou
orzank5
Danzaburou
Level 129
God Stats
1W - 5L
1,414 SR
Queue Stats
127W - 135L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
13
0 / 1 / 0
7,586
584
4,387
4,882
4,278
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bakasura
13
4 / 0 / 3
7,857
604
6,206
8,443
4,327
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Thor
13
12 / 0 / 5
8,443
649
12,392
9,749
3,493
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kuzenbo
rastavasay
Kuzenbo
12
1 / 0 / 8
6,981
537
3,301
8,868
8,961
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Vulcan
13
2 / 0 / 7
7,522
579
10,156
4,166
1,785
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
BrayanMBC_
Discordia
10
0 / 7 / 0
6,054
466
3,237
10,061
3,404
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Athena
Ebra-kj
Athena
9
0 / 3 / 0
5,959
458
3,721
12,696
9,341
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

13
1 / 0 / 0
7,779
598
3,546
8,353
7,161
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

12
0 / 6 / 1
6,402
492
6,961
15,347
6,262
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Danzaburou
orzank5
Danzaburou
10
0 / 3 / 0
6,205
477
4,252
8,169
2,907
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
2
19
Kills
1
1
Deaths
19
23
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Ravana
 
Ravana
0
1
0
0
L
Discordia
BrayanMBC_
Discordia
0
7
0
0
L
Athena
Ebra-kj
Athena
0
3
0
0
W
Bakasura
4
0
3
5.5
L
1
0
0
1
W
Thor
12
0
5
14.5
L
0
6
1
0.08
L
Danzaburou
orzank5
Danzaburou
0
3
0
0
W
Kuzenbo
rastavasay
Kuzenbo
1
0
8
5
W
Vulcan
2
0
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,442
Damage
21,717
36,108
Taken
54,626
22,844
Mitigated
29,075
10,386
Healing
13,591
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
 
Ravana
4,387
1,258
0
1,934
4,882
4,278
0
2,060
2,822
217
61,876
L
Discordia
BrayanMBC_
Discordia
3,237
311
0
2,195
10,061
3,404
528
4,692
5,369
41,434
0
L
Athena
Ebra-kj
Athena
3,721
1,385
0
3,655
12,696
9,341
9
4,000
8,650
21,125
0
W
Bakasura
6,206
4,167
0
3,178
8,443
4,327
642
1,103
7,340
0
50,469
L
3,546
104
78
2,480
8,353
7,161
0
1,692
6,661
64,568
273
W
Thor
12,392
4,647
0
2,253
9,749
3,493
0
882
8,867
0
47,731
L
6,961
2,344
0
3,202
15,347
6,262
0
2,517
12,670
0
58,292
L
Danzaburou
orzank5
Danzaburou
4,252
2,393
0
1,981
8,169
2,907
0
795
7,234
0
45,220
W
Kuzenbo
rastavasay
Kuzenbo
3,301
1,233
0
2,771
8,868
8,961
131
4,445
4,423
21,316
0
W
Vulcan
10,156
3,715
0
250
4,166
1,785
108
2,021
2,145
60,449
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,389
Gold Earned
32,399
412
Minions Killed
387
0
Camps Cleared
0
1,430,091
Distance Traveled
1,309,072
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
7,586
584
127
10
0
248,214
0
L
Discordia
6,054
466
65
5
0
241,260
0
L
Athena
5,959
458
40
3
0
288,081
1
W
Bakasura
7,857
604
102
8
0
300,312
4
L
Cthulhu
7,779
598
117
9
0
258,845
0
W
Thor
8,443
649
54
4
0
322,542
2
L
Fenrir
6,402
492
90
7
0
279,625
0
L
Danzaburou
6,205
477
75
6
0
241,261
2
W
Kuzenbo
6,981
537
33
3
0
279,294
3
W
Vulcan
7,522
579
96
7
0
279,729
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role