Player Matchup

Jormungandr
Jormungandr
DivineMightAtlas
Jormungandr
Level 143
God Stats
1W - 1L
1,500 SR
Queue Stats
266W - 252L
1,390 Elo+
Solo
Chernobog
Chernobog
Lirrra
Chernobog
Level 62
God Stats
3W - 2L
1,210 SR
Queue Stats
106W - 101L
1,398 Elo+
Party 1
Hades
Hades
MARILINSKA
Hades
Level 49
God Stats
55W - 61L
1,480 SR
Queue Stats
70W - 88L
1,404 Elo+
Party 1
Ne Zha
Ne Zha
MightyActionX丶
Ne Zha
Level 120
God Stats
74W - 66L
1,478 SR
Queue Stats
402W - 399L
1,493 Elo+
Solo
Ah Puch
Ah Puch
mikeoxlong12341
Ah Puch
Level 68
God Stats
13W - 9L
1,546 SR
Queue Stats
317W - 316L
1,539 Elo+
Solo
Team Averages
Level 88
1,443 SR
1,445 Elo+

VS

Team Averages
Level 79
1,556 SR
1,506 Elo+
Hera
Hera
 
Hera
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
 
Izanami
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
AleRo20iker
Fenrir
Level 47
God Stats
5W - 5L
1,537 SR
Queue Stats
90W - 81L
1,289 Elo+
Solo
Ares
Ares
TheDarkSai
Ares
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 3L
1,700 Elo+
Solo
Chang'e
Chang'e
popicajr2
Chang'e
Level 122
God Stats
20W - 21L
1,744 SR
Queue Stats
112W - 115L
1,541 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
DivineMightAtlas
Jormungandr
11
3 / 2 / 2
6,865
572
2,076
9,132
6,063
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chernobog
Lirrra
Chernobog
11
2 / 2 / 5
6,680
557
8,508
11,545
3,876
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hades
11
1 / 1 / 2
6,817
568
6,097
9,576
4,634
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

14
7 / 1 / 0
8,520
710
5,060
11,230
4,623
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
2 / 4 / 2
7,305
609
8,740
8,381
2,717
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
12
3 / 3 / 3
6,876
573
6,663
8,336
2,432
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
 
Izanami
10
0 / 5 / 3
6,023
502
4,745
9,147
3,030
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fenrir
12
6 / 4 / 3
7,462
622
6,506
12,520
6,954
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

2
0 / 0 / 0
4,127
344
111
1,461
765
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chang'e
popicajr2
Chang'e
11
1 / 3 / 1
5,904
492
5,596
9,268
4,044
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
20
15
Kills
10
10
Deaths
15
11
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Hera
 
Hera
3
3
3
1.5
L
Izanami
 
Izanami
0
5
3
0.3
L
Fenrir
6
4
3
1.88
W
Jormungandr
DivineMightAtlas
Jormungandr
3
2
2
2
W
Chernobog
Lirrra
Chernobog
2
2
5
2.25
W
Hades
1
1
2
2
W
7
1
0
7
L
0
0
0
0
W
2
4
2
0.75
L
Chang'e
popicajr2
Chang'e
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,481
Damage
23,621
49,864
Taken
40,732
21,913
Mitigated
17,225
15,492
Healing
11,251
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
 
Hera
6,663
2,529
0
480
8,336
2,432
0
3,897
4,433
41,173
0
L
Izanami
 
Izanami
4,745
3,126
0
1,322
9,147
3,030
719
1,749
7,398
0
41,625
L
Fenrir
6,506
2,566
0
4,459
12,520
6,954
0
5,371
7,149
129
42,281
W
Jormungandr
DivineMightAtlas
Jormungandr
2,076
848
110
1,831
9,132
6,063
243
1,345
7,787
21,021
0
W
Chernobog
Lirrra
Chernobog
8,508
5,452
0
3,799
11,545
3,876
468
1,491
9,960
0
42,266
W
Hades
6,097
528
75
6,367
9,576
4,634
0
3,314
6,056
42,416
0
W
5,060
821
0
1,856
11,230
4,623
0
2,887
8,277
0
67,540
L
111
0
0
531
1,461
765
0
170
1,291
1,792
0
W
8,740
878
0
1,454
8,381
2,717
388
3,309
5,072
56,312
0
L
Chang'e
popicajr2
Chang'e
5,596
674
200
4,259
9,268
4,044
0
5,835
3,433
29,750
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,187
Gold Earned
30,392
352
Minions Killed
260
0
Camps Cleared
0
1,190,716
Distance Traveled
956,671
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
6,876
573
81
7
0
217,840
2
L
Izanami
6,023
502
69
6
0
212,574
0
L
Fenrir
7,462
622
64
5
0
266,161
0
W
Jormungandr
6,865
572
49
4
0
220,976
0
W
Chernobog
6,680
557
45
4
0
247,372
0
W
Hades
6,817
568
61
5
0
225,859
3
W
Ne Zha
8,520
710
99
8
0
292,734
2
L
Ares
4,127
344
1
0
0
33,590
0
W
Ah Puch
7,305
609
98
8
0
203,775
0
L
Chang'e
5,904
492
45
4
0
226,506
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role