Player Matchup

Rama
Rama
 
Rama
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
JDillaDonuts
Vulcan
Level 63
God Stats
53W - 52L
1,552 SR
Queue Stats
366W - 401L
1,526 Elo+
Solo
Sol
Sol
VisageLaid
Sol
Level 48
God Stats
21W - 31L
1,496 SR
Queue Stats
49W - 66L
1,406 Elo+
Party 1
Camazotz
Camazotz
chibi-devil3
Camazotz
Level 59
God Stats
1W - 4L
1,500 SR
Queue Stats
10W - 6L
1,504 Elo+
Party 1
Agni
Agni
ghoosty007
Agni
Level 64
God Stats
24W - 18L
1,689 SR
Queue Stats
134W - 162L
1,511 Elo+
Solo
Team Averages
Level 72
1,547 SR
1,490 Elo+

VS

Team Averages
Level 109
1,488 SR
1,491 Elo+
Loki
Loki
 
Loki
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
 
Izanami
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Celestial9000
Cthulhu
Level 125
God Stats
9W - 3L
1,694 SR
Queue Stats
74W - 51L
1,558 Elo+
Solo
Kukulkan
Kukulkan
Uk_Jordz_1
Kukulkan
Level 67
God Stats
31W - 20L
1,459 SR
Queue Stats
145W - 171L
1,398 Elo+
Party 2
Hera
Hera
xKING_ROBBOx
Hera
Level 107
God Stats
1W - 2L
1,289 SR
Queue Stats
330W - 426L
1,499 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
10
0 / 0 / 0
5,360
1,072
1,264
3,298
1,148
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Vulcan
10
0 / 0 / 0
5,455
1,091
2,696
6,305
2,392
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

10
0 / 4 / 0
5,346
1,069
1,837
6,958
2,752
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Camazotz
chibi-devil3
Camazotz
10
0 / 2 / 0
5,259
1,052
1,082
7,783
2,864
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

9
0 / 2 / 0
5,107
1,021
1,102
2,954
961
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

330

VS

Team 2 Tickets

415

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
11
3 / 0 / 5
6,479
1,296
6,920
4,211
2,580
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Izanami
 
Izanami
11
2 / 0 / 2
6,288
1,258
4,309
1,596
610
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
11
0 / 0 / 4
5,644
1,129
5,431
3,076
2,449
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Kukulkan
Uk_Jordz_1
Kukulkan
10
0 / 0 / 5
5,622
1,124
4,404
1,068
468
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
3 / 0 / 2
6,373
1,275
4,458
1,920
666
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
26
0
Kills
8
8
Deaths
0
0
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
0
0
0
0
W
Loki
 
Loki
3
0
5
5.5
W
Izanami
 
Izanami
2
0
2
3
W
Cthulhu
0
0
4
2
L
Vulcan
0
0
0
0
W
Kukulkan
Uk_Jordz_1
Kukulkan
0
0
5
2.5
L
0
4
0
0
L
Camazotz
chibi-devil3
Camazotz
0
2
0
0
L
0
2
0
0
W
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,981
Damage
25,522
27,298
Taken
11,871
10,117
Mitigated
6,773
906
Healing
3,657
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
1,264
1,082
0
314
3,298
1,148
0
1,189
2,099
0
10,650
W
Loki
 
Loki
6,920
1,666
0
672
4,211
2,580
0
994
2,950
0
11,340
W
Izanami
 
Izanami
4,309
2,953
0
918
1,596
610
0
1,108
406
0
20,950
W
Cthulhu
5,431
144
576
1,071
3,076
2,449
0
1,434
1,602
9,667
0
L
Vulcan
2,696
767
0
0
6,305
2,392
0
2,276
4,029
16,138
0
W
Kukulkan
Uk_Jordz_1
Kukulkan
4,404
202
0
170
1,068
468
0
695
373
11,933
0
L
1,837
709
0
269
6,958
2,752
0
4,413
2,440
9,153
1,095
L
Camazotz
chibi-devil3
Camazotz
1,082
389
0
323
7,783
2,864
0
4,254
3,393
0
4,314
L
1,102
47
0
0
2,954
961
0
1,950
932
2,927
0
W
4,458
830
0
250
1,920
666
0
1,127
739
15,364
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,527
Gold Earned
30,406
85
Minions Killed
114
3
Camps Cleared
4
389,901
Distance Traveled
526,491
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
5,360
1,072
25
5
2
94,730
0
W
Loki
6,479
1,296
10
2
2
108,781
0
W
Izanami
6,288
1,258
47
9
1
97,389
0
W
Cthulhu
5,644
1,129
12
2
1
108,925
0
L
Vulcan
5,455
1,091
29
6
0
66,866
0
W
Kukulkan
5,622
1,124
18
4
0
104,209
0
L
Sol
5,346
1,069
24
5
0
83,207
0
L
Camazotz
5,259
1,052
3
1
0
99,061
0
L
Agni
5,107
1,021
4
1
1
46,037
0
W
Hera
6,373
1,275
27
5
0
107,187
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role