Player Matchup

Terra
Terra
 
Terra
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
 
Tiamat
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
Soprano352
Charybdis
Level 87
God Stats
14W - 19L
1,458 SR
Queue Stats
770W - 769L
1,440 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
kissxwl
Ah Muzen Cab
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,384 Elo+
Solo
Ymir
Ymir
vh4garrr
Ymir
Level 131
God Stats
7W - 8L
1,566 SR
Queue Stats
1,042W - 1,060L
1,481 Elo+
Solo
Team Averages
Level 101
1,505 SR
1,461 Elo+

VS

Team Averages
Level 118
1,609 SR
1,499 Elo+
Kumbhakarna
Kumbhakarna
DrDevilJack
Kumbhakarna
Level 154
God Stats
5W - 0L
1,843 SR
Queue Stats
78W - 73L
1,531 Elo+
Party 1
Agni
Agni
DtotheK
Agni
Level 88
God Stats
12W - 9L
1,897 SR
Queue Stats
354W - 366L
1,479 Elo+
Solo
Zeus
Zeus
Idonotnohow
Zeus
Level 104
God Stats
6W - 3L
1,255 SR
Queue Stats
246W - 252L
1,497 Elo+
Solo
Geb
Geb
dan4ooo
Geb
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 38L
1,548 Elo+
Party 1
Chang'e
Chang'e
jkjkbro
Chang'e
Level 102
God Stats
11W - 8L
1,552 SR
Queue Stats
496W - 493L
1,440 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
14
0 / 3 / 5
7,795
709
4,534
14,110
19,902
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tiamat
 
Tiamat
7
0 / 3 / 0
6,202
564
1,188
3,573
2,624
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Charybdis
Soprano352
Charybdis
17
3 / 4 / 2
9,267
842
13,761
12,218
6,807
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ah Muzen Cab
kissxwl
Ah Muzen Cab
14
1 / 6 / 2
7,352
668
6,967
12,062
7,126
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Ymir
17
2 / 4 / 4
9,058
823
11,870
17,063
21,478
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
DrDevilJack
Kumbhakarna
16
3 / 1 / 12
9,030
821
5,929
17,524
15,530
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Earring

Mystical Earring

+15
Mp 5

Agni
DtotheK
Agni
15
1 / 1 / 19
8,807
801
13,995
11,299
5,715
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

17
13 / 1 / 6
10,533
958
22,452
8,483
5,031
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Geb
15
3 / 1 / 12
9,990
908
4,861
16,525
13,085
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chang'e
jkjkbro
Chang'e
14
0 / 2 / 13
8,277
752
4,496
11,902
6,561
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
82
6
Kills
20
20
Deaths
6
13
Assists
62
Player
Kills
Deaths
Assists
KDA
L
Terra
 
Terra
0
3
5
0.83
L
Tiamat
 
Tiamat
0
3
0
0
W
Kumbhakarna
DrDevilJack
Kumbhakarna
3
1
12
9
W
Agni
DtotheK
Agni
1
1
19
10.5
W
13
1
6
16
L
Charybdis
Soprano352
Charybdis
3
4
2
1
W
Geb
3
1
12
9
W
Chang'e
jkjkbro
Chang'e
0
2
13
3.25
L
Ah Muzen Cab
kissxwl
Ah Muzen Cab
1
6
2
0.33
L
Ymir
2
4
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,320
Damage
51,733
59,026
Taken
65,733
57,937
Mitigated
45,922
19,388
Healing
35,444
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Terra
 
Terra
4,534
191
4,386
4,824
14,110
19,902
28
11,570
2,417
9,833
0
L
Tiamat
 
Tiamat
1,188
43
220
112
3,573
2,624
0
3,313
260
2,071
0
W
Kumbhakarna
DrDevilJack
Kumbhakarna
5,929
120
840
1,049
17,524
15,530
553
2,870
14,450
14,680
0
W
Agni
DtotheK
Agni
13,995
1,162
865
389
11,299
5,715
1,669
3,728
7,427
25,699
0
W
22,452
2,151
664
725
8,483
5,031
1,856
2,442
5,723
42,928
0
L
Charybdis
Soprano352
Charybdis
13,761
6,926
235
1,780
12,218
6,807
1,320
11,222
892
0
31,035
W
Geb
4,861
320
2,704
3,064
16,525
13,085
1,052
4,059
10,499
8,783
0
W
Chang'e
jkjkbro
Chang'e
4,496
336
19,253
5,891
11,902
6,561
1,138
4,118
7,784
14,832
0
L
Ah Muzen Cab
kissxwl
Ah Muzen Cab
6,967
2,606
136
415
12,062
7,126
531
11,632
410
0
13,491
L
Ymir
11,870
684
3,937
3,343
17,063
21,478
0
13,342
3,233
25,224
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,674
Gold Earned
46,637
85
Minions Killed
144
0
Camps Cleared
0
653,064
Distance Traveled
979,695
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
7,795
709
8
1
0
177,022
0
L
Tiamat
6,202
564
1
0
0
41,198
0
W
Kumbhakarna
9,030
821
16
1
0
187,065
0
W
Agni
8,807
801
35
3
0
191,511
0
W
Zeus
10,533
958
59
5
0
185,404
0
L
Charybdis
9,267
842
34
3
0
158,475
0
W
Geb
9,990
908
13
1
0
218,530
0
W
Chang'e
8,277
752
21
2
0
197,185
0
L
Ah Muzen Cab
7,352
668
16
1
0
106,710
0
L
Ymir
9,058
823
26
2
0
169,659
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role