Player Matchup

Ymir
Ymir
Galaxir
Ymir
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
197W - 192L
1,554 Elo+
Party 1
Cernunnos
Cernunnos
ImInABag
Cernunnos
Level 82
God Stats
16W - 10L
1,681 SR
Queue Stats
152W - 145L
1,517 Elo+
Solo
Artio
Artio
RedFifteenSII
Artio
Level 129
God Stats
1W - 1L
1,697 SR
Queue Stats
184W - 213L
1,473 Elo+
Party 1
Ao Kuang
Ao Kuang
cvo20
Ao Kuang
Level 126
God Stats
37W - 33L
1,551 SR
Queue Stats
464W - 460L
1,483 Elo+
Solo
Nu Wa
Nu Wa
stahrenberg
Nu Wa
Level 138
God Stats
7W - 4L
1,294 SR
Queue Stats
297W - 268L
1,586 Elo+
Solo
Team Averages
Level 119
1,544 SR
1,522 Elo+

VS

Team Averages
Level 115
1,460 SR
1,591 Elo+
Anubis
Anubis
BigFeeeder
Anubis
Level 137
God Stats
1W - 1L
1,481 SR
Queue Stats
70W - 55L
1,630 Elo+
Party 2
Mulan
Mulan
Molysi
Mulan
Level 150
God Stats
3W - 0L
1,500 SR
Queue Stats
283W - 218L
1,617 Elo+
Solo
Ao Kuang
Ao Kuang
Smogbog
Ao Kuang
Level 107
God Stats
1W - 1L
1,500 SR
Queue Stats
20W - 12L
1,806 Elo+
Party 2
Cthulhu
Cthulhu
fgujhr6th
Cthulhu
Level 80
God Stats
9W - 4L
1,665 SR
Queue Stats
99W - 104L
1,452 Elo+
Solo
Hachiman
Hachiman
tininini
Hachiman
Level 99
God Stats
1W - 2L
1,155 SR
Queue Stats
58W - 55L
1,452 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Galaxir
Ymir
10
2 / 2 / 1
6,079
553
3,095
10,211
7,666
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cernunnos
ImInABag
Cernunnos
10
1 / 3 / 1
5,910
537
3,804
9,915
3,297
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

10
0 / 2 / 1
5,778
525
4,195
13,734
11,779
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ao Kuang
cvo20
Ao Kuang
10
2 / 3 / 3
6,139
558
7,382
10,514
3,314
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
0 / 2 / 1
5,780
525
4,296
5,681
1,519
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
BigFeeeder
Anubis
13
1 / 1 / 2
7,049
641
5,168
6,105
3,539
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mulan
Molysi
Mulan
13
1 / 1 / 2
7,405
673
9,263
8,703
5,423
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ao Kuang
Smogbog
Ao Kuang
12
3 / 0 / 0
7,031
639
3,432
8,063
3,234
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cthulhu
fgujhr6th
Cthulhu
10
1 / 2 / 4
6,521
593
5,756
9,062
6,096
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hachiman
tininini
Hachiman
12
6 / 1 / 2
7,199
654
11,368
7,505
3,008
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
22
5
Kills
12
12
Deaths
5
7
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Anubis
BigFeeeder
Anubis
1
1
2
2
L
Ymir
Galaxir
Ymir
2
2
1
1.25
L
Cernunnos
ImInABag
Cernunnos
1
3
1
0.5
W
Mulan
Molysi
Mulan
1
1
2
2
L
0
2
1
0.25
W
Ao Kuang
Smogbog
Ao Kuang
3
0
0
3
L
Ao Kuang
cvo20
Ao Kuang
2
3
3
1.17
W
Cthulhu
fgujhr6th
Cthulhu
1
2
4
1.5
L
0
2
1
0.25
W
Hachiman
tininini
Hachiman
6
1
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,772
Damage
34,987
50,055
Taken
39,438
27,575
Mitigated
21,300
10,783
Healing
12,586
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
BigFeeeder
Anubis
5,168
213
0
2,359
6,105
3,539
384
3,830
2,193
67,323
0
L
Ymir
Galaxir
Ymir
3,095
909
0
1,241
10,211
7,666
0
4,351
5,860
17,767
0
L
Cernunnos
ImInABag
Cernunnos
3,804
1,479
0
3,612
9,915
3,297
0
2,967
6,918
0
36,947
W
Mulan
Molysi
Mulan
9,263
2,950
0
3,864
8,703
5,423
0
3,540
4,592
0
61,169
L
4,195
862
95
4,077
13,734
11,779
0
1,163
11,780
32,749
288
W
Ao Kuang
Smogbog
Ao Kuang
3,432
679
0
1,212
8,063
3,234
0
2,743
5,226
51,205
0
L
Ao Kuang
cvo20
Ao Kuang
7,382
2,696
0
918
10,514
3,314
0
2,805
7,674
45,288
0
W
Cthulhu
fgujhr6th
Cthulhu
5,756
585
1,328
1,307
9,062
6,096
28
4,257
4,696
27,939
0
L
4,296
923
0
840
5,681
1,519
0
3,228
2,453
46,181
0
W
Hachiman
tininini
Hachiman
11,368
6,499
0
2,516
7,505
3,008
305
3,668
3,729
0
49,734

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,686
Gold Earned
35,205
315
Minions Killed
397
0
Camps Cleared
0
1,068,267
Distance Traveled
1,143,220
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
7,049
641
116
11
0
216,479
0
L
Ymir
6,079
553
16
1
0
218,073
2
L
Cernunnos
5,910
537
72
7
0
202,140
0
W
Mulan
7,405
673
99
9
0
219,697
0
L
Artio
5,778
525
58
5
0
187,956
0
W
Ao Kuang
7,031
639
85
8
0
276,671
0
L
Ao Kuang
6,139
558
75
7
0
253,198
0
W
Cthulhu
6,521
593
40
4
0
220,896
0
L
Nu Wa
5,780
525
94
9
0
206,900
2
W
Hachiman
7,199
654
57
5
0
209,477
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role