Player Matchup

Izanami
Izanami
 
Izanami
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
ArchangelShy
Loki
Level 122
God Stats
2W - 2L
1,491 SR
Queue Stats
26W - 34L
1,410 Elo+
Solo
Bakasura
Bakasura
Daikiraii96
Bakasura
Level 66
God Stats
3W - 6L
1,472 SR
Queue Stats
168W - 168L
1,507 Elo+
Solo
Nox
Nox
MiGibbs
Nox
Level 66
God Stats
5W - 3L
1,540 SR
Queue Stats
202W - 208L
1,506 Elo+
Solo
Baron Samedi
Baron Samedi
Zombie3910330
Baron Samedi
Level 154
God Stats
29W - 14L
1,715 SR
Queue Stats
371W - 372L
1,566 Elo+
Solo
Team Averages
Level 107
1,544 SR
1,498 Elo+

VS

Team Averages
Level 52
1,551 SR
1,504 Elo+
Surtr
Surtr
 
Surtr
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Izanami
Izanami
Andrei415
Izanami
Level 42
God Stats
27W - 11L
1,662 SR
Queue Stats
174W - 156L
1,526 Elo+
Party 1
Anubis
Anubis
IIuzdets
Anubis
Level 45
God Stats
74W - 60L
1,628 SR
Queue Stats
246W - 231L
1,532 Elo+
Party 2
Susano
Susano
Morphedd
Susano
Level 29
God Stats
1W - 1L
1,308 SR
Queue Stats
42W - 34L
1,519 Elo+
Party 1
Nu Wa
Nu Wa
Pa10Ger
Nu Wa
Level 101
God Stats
14W - 5L
1,659 SR
Queue Stats
71W - 67L
1,445 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
13
0 / 3 / 1
7,416
494
3,701
10,401
3,185
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
5 / 2 / 0
7,874
525
7,692
12,997
4,329
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bakasura
Daikiraii96
Bakasura
14
2 / 2 / 1
8,026
535
10,101
17,909
10,773
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Nox
11
0 / 2 / 2
6,632
442
4,202
10,345
5,963
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Baron Samedi
Zombie3910330
Baron Samedi
13
0 / 4 / 1
7,489
499
5,418
11,377
6,558
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
12
1 / 2 / 7
6,965
464
5,610
11,887
7,865
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Izanami
Andrei415
Izanami
14
3 / 0 / 3
8,462
564
5,977
6,970
2,884
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Anubis
IIuzdets
Anubis
16
2 / 3 / 0
9,557
637
10,587
14,203
6,276
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Susano
Morphedd
Susano
14
5 / 2 / 4
9,030
602
9,631
11,957
5,060
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Nu Wa
Pa10Ger
Nu Wa
16
2 / 0 / 4
9,414
628
12,364
5,349
2,005
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
31
7
Kills
13
13
Deaths
7
5
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
0
3
1
0.17
W
Surtr
 
Surtr
1
2
7
2.25
W
Izanami
Andrei415
Izanami
3
0
3
4.5
L
5
2
0
2.5
L
Bakasura
Daikiraii96
Bakasura
2
2
1
1.25
W
Anubis
IIuzdets
Anubis
2
3
0
0.67
L
Nox
0
2
2
0.5
W
Susano
Morphedd
Susano
5
2
4
3.5
W
Nu Wa
Pa10Ger
Nu Wa
2
0
4
4
L
Baron Samedi
Zombie3910330
Baron Samedi
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,114
Damage
44,169
63,029
Taken
50,366
30,808
Mitigated
24,090
18,679
Healing
16,541
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
3,701
2,316
0
3,911
10,401
3,185
363
1,927
8,474
0
70,951
W
Surtr
 
Surtr
5,610
1,292
176
2,338
11,887
7,865
345
3,645
7,592
3,087
15,870
W
Izanami
Andrei415
Izanami
5,977
4,513
0
3,544
6,970
2,884
999
1,405
5,343
0
68,991
L
7,692
1,954
0
1,631
12,997
4,329
0
3,198
9,783
0
57,337
L
Bakasura
Daikiraii96
Bakasura
10,101
7,333
0
7,963
17,909
10,773
0
12,081
5,828
0
40,262
W
Anubis
IIuzdets
Anubis
10,587
659
0
8,420
14,203
6,276
354
0
11,935
92,969
0
L
Nox
4,202
345
0
2,442
10,345
5,963
0
2,710
7,511
17,130
0
W
Susano
Morphedd
Susano
9,631
3,183
0
1,213
11,957
5,060
0
1,880
9,830
0
68,976
W
Nu Wa
Pa10Ger
Nu Wa
12,364
2,773
0
850
5,349
2,005
635
1,929
3,226
98,683
0
L
Baron Samedi
Zombie3910330
Baron Samedi
5,418
654
43
2,689
11,377
6,558
0
4,183
7,194
69,280
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,437
Gold Earned
43,428
472
Minions Killed
559
0
Camps Cleared
0
1,543,651
Distance Traveled
1,542,246
16
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
7,416
494
134
9
0
284,239
4
W
Surtr
6,965
464
16
1
0
314,702
5
W
Izanami
8,462
564
119
8
0
294,542
0
L
Loki
7,874
525
74
5
0
350,997
0
L
Bakasura
8,026
535
88
6
0
351,976
8
W
Anubis
9,557
637
167
11
0
273,649
0
L
Nox
6,632
442
36
2
0
306,671
4
W
Susano
9,030
602
105
7
0
364,021
0
W
Nu Wa
9,414
628
152
10
0
295,332
0
L
Baron Samedi
7,489
499
140
9
0
249,768
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role