Player Matchup

Amaterasu
Amaterasu
Rethicculous
Amaterasu
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 28L
1,310 Elo+
Party 3
Anubis
Anubis
Sirkentis
Anubis
Level 18
God Stats
4W - 8L
1,300 SR
Queue Stats
10W - 19L
1,203 Elo+
Party 3
Achilles
Achilles
SuperMonke64
Achilles
Level 44
God Stats
6W - 11L
1,439 SR
Queue Stats
39W - 52L
1,446 Elo+
Party 3
Rama
Rama
Tangleears
Rama
Level 26
God Stats
3W - 3L
1,517 SR
Queue Stats
21W - 37L
1,325 Elo+
Party 3
He Bo
He Bo
Thandrix
He Bo
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 19L
1,610 Elo+
Solo
Team Averages
Level 39
1,451 SR
1,379 Elo+

VS

Team Averages
Level 130
1,462 SR
1,469 Elo+
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
DefinitelyMonkee
Morgan Le Fay
Level 130
God Stats
5W - 2L
1,694 SR
Queue Stats
73W - 63L
1,580 Elo+
Party 2
Sun Wukong
Sun Wukong
GIueSticc
Sun Wukong
Level 159
God Stats
3W - 3L
1,500 SR
Queue Stats
59W - 58L
1,488 Elo+
Party 1
Bakasura
Bakasura
NertMaGert
Bakasura
Level 157
God Stats
7W - 4L
1,339 SR
Queue Stats
277W - 261L
1,505 Elo+
Party 2
Nu Wa
Nu Wa
PrincessKreepyPC
Nu Wa
Level 66
God Stats
8W - 2L
1,276 SR
Queue Stats
27W - 27L
1,270 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Rethicculous
Amaterasu
11
0 / 1 / 1
5,749
442
3,067
12,330
6,795
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anubis
Sirkentis
Anubis
12
6 / 2 / 0
7,554
581
7,774
9,250
4,332
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Achilles
SuperMonke64
Achilles
10
1 / 1 / 3
5,678
437
4,871
11,639
7,188
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
0 / 1 / 2
5,305
408
3,333
3,135
973
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

He Bo
Thandrix
He Bo
13
3 / 2 / 3
7,440
572
8,708
9,421
2,883
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
12
1 / 1 / 1
7,375
567
9,118
7,735
2,849
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Morgan Le Fay
DefinitelyMonkee
Morgan Le Fay
11
0 / 4 / 2
6,587
507
3,992
7,949
2,529
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
GIueSticc
Sun Wukong
10
0 / 1 / 2
6,486
499
5,156
10,542
7,358
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Bakasura
NertMaGert
Bakasura
14
6 / 3 / 0
8,137
626
6,602
13,286
5,238
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
0 / 2 / 2
5,970
459
4,919
5,264
1,831
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
14
10
Kills
7
7
Deaths
11
9
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
 
Ah Muzen Cab
1
1
1
1.5
W
Morgan Le Fay
DefinitelyMonkee
Morgan Le Fay
0
4
2
0.25
W
Sun Wukong
GIueSticc
Sun Wukong
0
1
2
1
W
Bakasura
NertMaGert
Bakasura
6
3
0
2
W
0
2
2
0.5
L
Amaterasu
Rethicculous
Amaterasu
0
1
1
0.5
L
Anubis
Sirkentis
Anubis
6
2
0
3
L
Achilles
SuperMonke64
Achilles
1
1
3
2.5
L
0
1
2
1
L
He Bo
Thandrix
He Bo
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,753
Damage
29,787
45,775
Taken
44,776
22,171
Mitigated
19,805
19,643
Healing
10,818
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
 
Ah Muzen Cab
9,118
2,815
0
583
7,735
2,849
329
2,275
5,460
0
56,315
W
Morgan Le Fay
DefinitelyMonkee
Morgan Le Fay
3,992
334
0
987
7,949
2,529
175
5,097
2,852
43,261
0
W
Sun Wukong
GIueSticc
Sun Wukong
5,156
825
364
3,572
10,542
7,358
4
2,087
8,415
0
32,078
W
Bakasura
NertMaGert
Bakasura
6,602
4,693
0
3,845
13,286
5,238
46
6,094
7,192
0
56,972
W
4,919
1,895
31
1,436
5,264
1,831
175
1,009
4,255
34,996
0
L
Amaterasu
Rethicculous
Amaterasu
3,067
967
0
6,656
12,330
6,795
0
249
11,887
0
36,632
L
Anubis
Sirkentis
Anubis
7,774
615
0
4,416
9,250
4,332
60
3,564
5,315
56,137
0
L
Achilles
SuperMonke64
Achilles
4,871
791
108
3,619
11,639
7,188
120
3,714
7,348
0
21,871
L
3,333
2,594
0
664
3,135
973
288
613
2,522
0
37,223
L
He Bo
Thandrix
He Bo
8,708
818
0
4,180
9,421
2,883
0
831
8,340
64,377
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,726
Gold Earned
34,555
376
Minions Killed
356
0
Camps Cleared
0
1,289,983
Distance Traveled
1,284,905
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
7,375
567
90
7
0
237,904
0
W
Morgan Le Fay
6,587
507
70
5
0
247,653
0
W
Sun Wukong
6,486
499
45
3
0
263,480
4
W
Bakasura
8,137
626
98
8
0
309,235
4
W
Nu Wa
5,970
459
53
4
0
226,633
2
L
Amaterasu
5,749
442
78
6
0
261,519
0
L
Anubis
7,554
581
95
7
0
231,821
2
L
Achilles
5,678
437
34
3
0
272,260
1
L
Rama
5,305
408
72
6
0
237,314
5
L
He Bo
7,440
572
97
7
0
287,069
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role