Player Matchup

Neith
Neith
Dieghito_7
Neith
Level 87
God Stats
3W - 1L
1,340 SR
Queue Stats
112W - 91L
1,505 Elo+
Party 2
Maui
Maui
JOSEPH_IYH
Maui
Level 82
God Stats
1W - 1L
1,437 SR
Queue Stats
150W - 130L
1,516 Elo+
Party 2
Pele
Pele
LuciP29
Pele
Level 118
God Stats
90W - 70L
1,488 SR
Queue Stats
345W - 348L
1,399 Elo+
Solo
Chaac
Chaac
TTVSCAR6811
Chaac
Level 66
God Stats
7W - 4L
1,709 SR
Queue Stats
282W - 249L
1,511 Elo+
Solo
Hades
Hades
Tiaanking
Hades
Level 102
God Stats
7W - 2L
1,905 SR
Queue Stats
33W - 32L
1,464 Elo+
Solo
Team Averages
Level 91
1,576 SR
1,479 Elo+

VS

Team Averages
Level 68
1,281 SR
1,237 Elo+
Ares
Ares
Andreiii1987
Ares
Level 60
God Stats
1W - 8L
1,244 SR
Queue Stats
4W - 16L
1,288 Elo+
Solo
Anubis
Anubis
ControlldKarnage
Anubis
Level 107
God Stats
16W - 28L
1,422 SR
Queue Stats
138W - 151L
1,372 Elo+
Solo
Jormungandr
Jormungandr
Flametitanfr
Jormungandr
Level 5
God Stats
0W - 2L
1,271 SR
Queue Stats
8W - 21L
1,099 Elo+
Party 1
Arachne
Arachne
IW0Z
Arachne
Level 53
God Stats
0W - 3L
1,066 SR
Queue Stats
5W - 20L
1,099 Elo+
Party 1
Nike
Nike
KnowYourRole262
Nike
Level 113
God Stats
17W - 18L
1,404 SR
Queue Stats
763W - 769L
1,324 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
9
2 / 0 / 0
5,391
539
2,992
3,131
1,160
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

8
0 / 0 / 3
5,490
549
1,563
4,467
3,393
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Pele
LuciP29
Pele
10
5 / 0 / 1
6,144
614
2,739
4,818
1,540
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

11
0 / 0 / 2
6,471
647
1,501
4,780
3,254
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hades
Tiaanking
Hades
11
3 / 2 / 3
6,576
658
4,726
8,470
3,205
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
0 / 4 / 0
3,827
383
29
4,243
1,539
9
1 / 4 / 1
5,327
533
3,800
7,684
3,506
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Jormungandr
Flametitanfr
Jormungandr
7
0 / 1 / 0
4,809
481
1,782
3,780
2,782
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Arachne
IW0Z
Arachne
7
0 / 1 / 0
4,262
426
1,641
5,510
1,803
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

10
0 / 1 / 1
5,438
544
2,144
6,561
4,595
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
3
10
Kills
1
2
Deaths
11
9
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
4
0
0
L
1
4
1
0.38
W
Neith
2
0
0
2
L
Jormungandr
Flametitanfr
Jormungandr
0
1
0
0
L
Arachne
IW0Z
Arachne
0
1
0
0
W
0
0
3
1.5
L
0
1
1
0.5
W
Pele
LuciP29
Pele
5
0
1
5.5
W
0
0
2
1
W
Hades
Tiaanking
Hades
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,521
Damage
9,396
25,666
Taken
27,778
12,552
Mitigated
14,225
9,221
Healing
5,031
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
29
29
0
0
4,243
1,539
0
591
3,652
1,965
0
L
3,800
99
0
2,425
7,684
3,506
0
3,533
4,151
39,259
0
W
Neith
2,992
579
0
922
3,131
1,160
682
138
2,993
0
32,275
L
Jormungandr
Flametitanfr
Jormungandr
1,782
514
0
829
3,780
2,782
0
457
3,323
21,606
0
L
Arachne
IW0Z
Arachne
1,641
1,042
0
1,037
5,510
1,803
0
1,106
4,404
0
14,016
W
1,563
481
0
1,180
4,467
3,393
238
1,275
3,192
17,534
0
L
2,144
571
0
740
6,561
4,595
0
602
5,959
0
41,483
W
Pele
LuciP29
Pele
2,739
801
0
529
4,818
1,540
0
498
4,320
0
30,107
W
1,501
585
0
2,828
4,780
3,254
0
142
4,638
0
42,424
W
Hades
Tiaanking
Hades
4,726
797
0
3,762
8,470
3,205
0
3,784
4,686
35,751
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,072
Gold Earned
23,663
298
Minions Killed
196
0
Camps Cleared
0
1,028,454
Distance Traveled
876,784
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
3,827
383
1
0
0
162,223
0
L
Anubis
5,327
533
67
7
0
161,109
2
W
Neith
5,391
539
52
5
0
200,623
0
L
Jormungandr
4,809
481
26
3
0
158,131
0
L
Arachne
4,262
426
27
3
0
212,236
0
W
Maui
5,490
549
40
4
0
218,551
0
L
Nike
5,438
544
75
8
0
183,085
0
W
Pele
6,144
614
55
6
0
232,156
2
W
Chaac
6,471
647
86
9
0
193,238
2
W
Hades
6,576
658
65
7
0
183,886
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role