Player Matchup

Ganesha
Ganesha
Diamond II
CheerierDuke900
Ganesha
Diamond II
Level 165
God Stats
18W - 15L
1,702 SR
Queue Stats
184W - 156L
2,101 MMR
Solo
Janus
Janus
Platinum III
Decímal
Janus
Platinum III
Level 89
God Stats
5W - 4L
1,768 SR
Queue Stats
37W - 27L
1,919 MMR
Party 2
Ao Kuang
Ao Kuang
Masters
Gаbu
Ao Kuang
Masters
Level 187
God Stats
53W - 49L
1,629 SR
Queue Stats
964W - 906L
2,836 MMR
Solo
Anhur
Anhur
Platinum II
Wahdawi
Anhur
Platinum II
Level 89
God Stats
1W - 1L
1,835 SR
Queue Stats
45W - 34L
2,047 MMR
Party 2
Ravana
Ravana
Platinum I
cryysys
Ravana
Platinum I
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
102W - 87L
1,991 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 138
1,687 SR
2,179 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 164
1,552 SR
1,889 MMR
Agni
Agni
Diamond I
 
Agni
Diamond I
Level 246
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Geb
Geb
Diamond I
 
Geb
Diamond I
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Thanatos
Thanatos
Masters
Wareshh
Thanatos
Masters
Level 158
God Stats
10W - 10L
1,512 SR
Queue Stats
125W - 113L
2,581 MMR
Solo
Hachiman
Hachiman
Diamond V
XXXlex6
Hachiman
Diamond V
Level 134
God Stats
6W - 3L
1,749 SR
Queue Stats
216W - 209L
1,947 MMR
Solo
Shiva
Shiva
Platinum I
knighttart
Shiva
Platinum I
Level 186
God Stats
2W - 0L
1,500 SR
Queue Stats
272W - 264L
1,917 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 3 / 5
8,312
520
3,611
13,424
13,864
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Erosion

Erosion

+25
Physical Protection
+25
Magical Protection
+300
Health

PASSIVE - Every time an enemy within 55 units gains a shield, you gain 15% Movement Speed for 4s. This effect can only occur once every 4s. AURA - Any Shields applied on enemy gods within 55 units will be reduced by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Janus
Decímal
Janus
11
2 / 2 / 1
7,003
438
3,285
4,382
1,307
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ao Kuang
Gаbu
Ao Kuang
15
2 / 3 / 3
8,599
537
7,460
16,686
5,818
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anhur
Wahdawi
Anhur
16
5 / 2 / 0
9,734
608
10,597
10,759
4,264
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ravana
cryysys
Ravana
15
0 / 0 / 0
8,768
548
8,216
4,652
4,252
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bans
SerqetGuan YuHorusAthena

VS

Bans
MartichorasKaliSusanoIx Chel
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
16
5 / 2 / 2
9,506
594
14,288
8,775
3,674
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Geb
 
Geb
13
1 / 1 / 5
8,167
510
6,356
11,960
8,195
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Thanatos
Wareshh
Thanatos
16
3 / 2 / 6
9,652
603
5,924
13,066
5,740
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hachiman
XXXlex6
Hachiman
15
1 / 4 / 2
8,794
550
6,743
9,882
2,185
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shiva
16
0 / 0 / 0
9,247
578
3,011
14,030
15,120
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
25
9
Kills
10
10
Deaths
9
9
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Agni
 
Agni
5
2
2
3
W
Geb
 
Geb
1
1
5
3.5
L
0
3
5
0.83
L
Janus
Decímal
Janus
2
2
1
1.25
L
Ao Kuang
Gаbu
Ao Kuang
2
3
3
1.17
L
Anhur
Wahdawi
Anhur
5
2
0
2.5
W
Thanatos
Wareshh
Thanatos
3
2
6
3
W
Hachiman
XXXlex6
Hachiman
1
4
2
0.5
L
Ravana
cryysys
Ravana
0
0
0
0
W
Shiva
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,169
Damage
36,322
49,903
Taken
57,713
29,505
Mitigated
34,914
18,955
Healing
23,225
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
 
Agni
14,288
2,452
0
1,455
8,775
3,674
497
5,061
3,714
98,844
0
W
Geb
 
Geb
6,356
1,151
2,159
2,878
11,960
8,195
293
4,704
7,152
24,256
0
L
3,611
326
0
1,950
13,424
13,864
0
6,453
6,923
39,884
0
L
Janus
Decímal
Janus
3,285
362
0
0
4,382
1,307
0
3,234
1,108
47,334
0
L
Ao Kuang
Gаbu
Ao Kuang
7,460
881
0
8,699
16,686
5,818
0
9,174
7,512
76,337
0
L
Anhur
Wahdawi
Anhur
10,597
6,409
0
5,318
10,759
4,264
0
1,761
8,953
0
83,505
W
Thanatos
Wareshh
Thanatos
5,924
2,722
0
9,505
13,066
5,740
0
4,079
8,891
0
78,537
W
Hachiman
XXXlex6
Hachiman
6,743
4,146
0
3,214
9,882
2,185
945
719
9,163
0
71,476
L
Ravana
cryysys
Ravana
8,216
2,116
0
2,988
4,652
4,252
0
65
4,308
245
73,028
W
Shiva
3,011
978
0
4,014
14,030
15,120
0
245
13,785
65
74,606

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,416
Gold Earned
45,366
570
Minions Killed
573
0
Camps Cleared
0
1,549,601
Distance Traveled
1,630,552
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
9,506
594
166
10
0
330,541
4
W
Geb
8,167
510
16
1
0
333,172
1
L
Ganesha
8,312
520
35
2
0
317,508
5
L
Janus
7,003
438
101
6
0
237,035
0
L
Ao Kuang
8,599
537
120
8
0
394,809
1
L
Anhur
9,734
608
174
11
0
288,977
5
W
Thanatos
9,652
603
115
7
0
374,113
0
W
Hachiman
8,794
550
137
9
0
297,528
2
L
Ravana
8,768
548
140
9
0
311,272
2
W
Shiva
9,247
578
139
9
0
295,198
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role