Player Matchup

Loki
Loki
 
Loki
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
Aicanaro
Anhur
Level 150
God Stats
1W - 0L
1,672 SR
Queue Stats
52W - 48L
1,527 Elo+
Solo
Ra
Ra
Ancris04
Ra
Level 98
God Stats
1W - 0L
1,495 SR
Queue Stats
31W - 26L
1,046 Elo+
Solo
Cthulhu
Cthulhu
CptMikester
Cthulhu
Level 155
God Stats
1W - 2L
1,500 SR
Queue Stats
217W - 226L
1,422 Elo+
Solo
Mulan
Mulan
T0tal9O
Mulan
Level 37
God Stats
2W - 2L
1,545 SR
Queue Stats
15W - 8L
1,669 Elo+
Solo
Team Averages
Level 100
1,543 SR
1,433 Elo+

VS

Team Averages
Level 121
1,473 SR
1,484 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
HippyCartman
Hercules
Level 125
God Stats
1W - 3L
1,299 SR
Queue Stats
124W - 115L
1,477 Elo+
Solo
Ravana
Ravana
SaddlerM
Ravana
Level 139
God Stats
3W - 6L
1,473 SR
Queue Stats
440W - 425L
1,541 Elo+
Solo
Poseidon
Poseidon
chinses
Poseidon
Level 67
God Stats
9W - 6L
1,519 SR
Queue Stats
22W - 34L
1,406 Elo+
Solo
Ao Kuang
Ao Kuang
cvo20
Ao Kuang
Level 126
God Stats
37W - 33L
1,575 SR
Queue Stats
464W - 460L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
14
3 / 3 / 2
8,105
579
6,063
12,822
4,502
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Anhur
Aicanaro
Anhur
13
0 / 2 / 1
7,520
537
6,029
11,213
3,575
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
2 / 3 / 1
7,545
539
7,205
7,899
3,028
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cthulhu
CptMikester
Cthulhu
12
0 / 1 / 1
7,423
530
3,892
7,451
4,436
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Mulan
T0tal9O
Mulan
15
2 / 0 / 1
9,221
659
15,127
11,780
9,991
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
14
3 / 1 / 0
8,372
598
9,003
11,059
4,131
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hercules
HippyCartman
Hercules
12
0 / 3 / 0
7,167
512
4,892
19,542
11,946
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

Ravana
SaddlerM
Ravana
11
0 / 1 / 4
7,075
505
3,737
7,755
7,355
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Poseidon
chinses
Poseidon
10
2 / 1 / 2
6,452
461
3,447
5,397
1,744
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ao Kuang
cvo20
Ao Kuang
14
4 / 1 / 1
8,047
575
9,717
12,194
4,755
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
16
7
Kills
9
9
Deaths
7
6
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
3
3
2
1.33
L
Danzaburou
 
Danzaburou
3
1
0
3
W
Anhur
Aicanaro
Anhur
0
2
1
0.25
W
2
3
1
0.83
W
Cthulhu
CptMikester
Cthulhu
0
1
1
0.5
L
Hercules
HippyCartman
Hercules
0
3
0
0
L
Ravana
SaddlerM
Ravana
0
1
4
2
W
Mulan
T0tal9O
Mulan
2
0
1
2.5
L
Poseidon
chinses
Poseidon
2
1
2
3
L
Ao Kuang
cvo20
Ao Kuang
4
1
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,316
Damage
30,796
51,165
Taken
55,947
25,532
Mitigated
29,931
19,275
Healing
24,526
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
6,063
1,696
0
769
12,822
4,502
616
4,676
8,146
0
58,407
L
Danzaburou
 
Danzaburou
9,003
3,406
0
5,890
11,059
4,131
0
892
10,167
0
75,060
W
Anhur
Aicanaro
Anhur
6,029
2,594
0
5,290
11,213
3,575
516
0
11,213
0
51,231
W
7,205
625
120
2,046
7,899
3,028
849
5,354
2,545
49,745
0
W
Cthulhu
CptMikester
Cthulhu
3,892
353
431
2,124
7,451
4,436
0
1,739
5,466
39,681
0
L
Hercules
HippyCartman
Hercules
4,892
2,221
0
7,953
19,542
11,946
0
1,659
16,671
0
52,068
L
Ravana
SaddlerM
Ravana
3,737
787
0
3,129
7,755
7,355
0
2,347
5,392
0
22,969
W
Mulan
T0tal9O
Mulan
15,127
2,106
0
8,495
11,780
9,991
189
1,255
10,525
0
89,600
L
Poseidon
chinses
Poseidon
3,447
656
0
750
5,397
1,744
0
3,349
1,969
34,865
0
L
Ao Kuang
cvo20
Ao Kuang
9,717
2,248
0
6,804
12,194
4,755
0
2,958
9,150
73,662
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,814
Gold Earned
37,113
464
Minions Killed
428
0
Camps Cleared
0
1,501,369
Distance Traveled
1,423,480
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
8,105
579
72
5
0
308,443
0
L
Danzaburou
8,372
598
130
9
0
267,841
0
W
Anhur
7,520
537
110
8
0
276,738
0
W
Ra
7,545
539
85
6
0
303,137
0
W
Cthulhu
7,423
530
57
4
0
300,995
7
L
Hercules
7,167
512
96
7
0
274,619
0
L
Ravana
7,075
505
18
1
0
298,140
0
W
Mulan
9,221
659
140
10
0
312,056
1
L
Poseidon
6,452
461
65
5
0
235,465
0
L
Ao Kuang
8,047
575
119
9
0
347,415
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role