Player Matchup

Kumbhakarna
Kumbhakarna
KickapooXD
Kumbhakarna
Level 89
God Stats
3W - 2L
1,805 SR
Queue Stats
42W - 50L
1,530 Elo+
Party 2
Hachiman
Hachiman
LuckyMoustache
Hachiman
Level 142
God Stats
6W - 7L
1,451 SR
Queue Stats
156W - 159L
1,573 Elo+
Solo
Sun Wukong
Sun Wukong
SenpaiXignius
Sun Wukong
Level 24
God Stats
8W - 6L
1,332 SR
Queue Stats
12W - 11L
1,361 Elo+
Party 2
Anubis
Anubis
SenpaiiReapeR
Anubis
Level 162
God Stats
4W - 1L
1,714 SR
Queue Stats
244W - 263L
1,515 Elo+
Party 2
Hun Batz
Hun Batz
adipdyedboar
Hun Batz
Level 58
God Stats
11W - 7L
1,610 SR
Queue Stats
128W - 112L
1,551 Elo+
Party 2
Team Averages
Level 95
1,582 SR
1,506 Elo+

VS

Team Averages
Level 125
1,615 SR
1,474 Elo+
Cthulhu
Cthulhu
ApolloBiff
Cthulhu
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,326 Elo+
Solo
Cu Chulainn
Cu Chulainn
Dat_OneBlack_Guy
Cu Chulainn
Level 107
God Stats
1W - 1L
1,706 SR
Queue Stats
9W - 13L
1,562 Elo+
Party 1
Rama
Rama
KhalDani3
Rama
Level 146
God Stats
2W - 6L
1,486 SR
Queue Stats
194W - 221L
1,399 Elo+
Solo
Tiamat
Tiamat
SlickNinja55
Tiamat
Level 131
God Stats
0W - 1L
1,668 SR
Queue Stats
10W - 14L
1,562 Elo+
Party 1
Danzaburou
Danzaburou
SoGluttonous
Danzaburou
Level 100
God Stats
0W - 1L
1,717 SR
Queue Stats
2W - 3L
1,520 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
KickapooXD
Kumbhakarna
13
0 / 3 / 15
7,732
773
2,821
10,349
9,356
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hachiman
15
4 / 0 / 10
8,258
826
8,435
7,639
3,659
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Sun Wukong
SenpaiXignius
Sun Wukong
15
6 / 0 / 5
8,246
825
8,829
11,837
8,975
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
5 / 5 / 11
8,900
890
13,516
10,812
6,553
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Hun Batz
adipdyedboar
Hun Batz
14
7 / 4 / 7
8,183
818
9,640
10,987
5,369
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
ApolloBiff
Cthulhu
14
3 / 4 / 4
7,712
771
13,509
13,496
13,324
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cu Chulainn
Dat_OneBlack_Guy
Cu Chulainn
14
7 / 5 / 3
8,249
825
12,515
12,968
11,150
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Rama
13
0 / 2 / 1
7,306
731
2,699
8,932
2,493
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Tiamat
13
1 / 5 / 2
7,225
723
6,843
9,694
6,547
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
SoGluttonous
Danzaburou
13
1 / 6 / 8
7,581
758
8,787
11,205
3,405
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
30
22
Kills
12
12
Deaths
22
48
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
ApolloBiff
Cthulhu
3
4
4
1.25
L
Cu Chulainn
Dat_OneBlack_Guy
Cu Chulainn
7
5
3
1.7
L
Rama
0
2
1
0.25
W
Kumbhakarna
KickapooXD
Kumbhakarna
0
3
15
2.5
W
Hachiman
4
0
10
9
W
Sun Wukong
SenpaiXignius
Sun Wukong
6
0
5
8.5
W
5
5
11
2.1
L
Tiamat
1
5
2
0.4
L
Danzaburou
SoGluttonous
Danzaburou
1
6
8
0.83
W
Hun Batz
adipdyedboar
Hun Batz
7
4
7
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,241
Damage
44,353
51,624
Taken
56,295
33,912
Mitigated
36,919
10,507
Healing
5,783
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
ApolloBiff
Cthulhu
13,509
892
262
1,217
13,496
13,324
0
2,434
10,972
22,119
1,195
L
Cu Chulainn
Dat_OneBlack_Guy
Cu Chulainn
12,515
1,771
0
920
12,968
11,150
0
4,428
8,540
0
25,412
L
Rama
2,699
2,288
0
500
8,932
2,493
863
4,078
4,822
0
28,021
W
Kumbhakarna
KickapooXD
Kumbhakarna
2,821
671
0
547
10,349
9,356
0
3,266
6,888
8,756
0
W
Hachiman
8,435
4,127
0
1,592
7,639
3,659
0
2,895
4,650
0
26,694
W
Sun Wukong
SenpaiXignius
Sun Wukong
8,829
1,879
0
4,060
11,837
8,975
0
4,832
6,564
0
25,997
W
13,516
563
0
3,295
10,812
6,553
0
3,707
6,756
40,473
0
L
Tiamat
6,843
538
140
813
9,694
6,547
743
1,698
7,996
19,022
0
L
Danzaburou
SoGluttonous
Danzaburou
8,787
4,476
0
1,931
11,205
3,405
822
3,787
7,418
0
20,678
W
Hun Batz
adipdyedboar
Hun Batz
9,640
3,368
0
1,013
10,987
5,369
0
3,501
7,177
0
19,236

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,319
Gold Earned
38,073
189
Minions Killed
179
0
Camps Cleared
0
1,069,802
Distance Traveled
914,125
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
7,712
771
22
2
0
185,087
4
L
Cu Chulainn
8,249
825
34
3
0
196,547
3
L
Rama
7,306
731
59
6
0
171,502
0
W
Kumbhakarna
7,732
773
15
2
0
211,884
3
W
Hachiman
8,258
826
51
5
0
230,007
0
W
Sun Wukong
8,246
825
35
4
0
217,307
0
W
Anubis
8,900
890
70
7
0
196,589
0
L
Tiamat
7,225
723
34
3
0
179,787
2
L
Danzaburou
7,581
758
30
3
0
181,202
0
W
Hun Batz
8,183
818
18
2
0
214,015
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role