Player Matchup

Anubis
Anubis
DIABETICDRUGGY
Anubis
Level 108
God Stats
6W - 3L
1,288 SR
Queue Stats
237W - 236L
1,472 Elo+
Party 1
Athena
Athena
Fruitnasty
Athena
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
103W - 97L
1,572 Elo+
Solo
Heimdallr
Heimdallr
IAmAStreamerToo
Heimdallr
Level 126
God Stats
7W - 6L
1,346 SR
Queue Stats
181W - 195L
1,363 Elo+
Solo
Neith
Neith
LeC0TT0NCANDYMAN
Neith
Level 113
God Stats
14W - 12L
1,731 SR
Queue Stats
411W - 394L
1,454 Elo+
Party 1
Jormungandr
Jormungandr
Trueno9985
Jormungandr
Level 29
God Stats
3W - 2L
1,604 SR
Queue Stats
16W - 29L
1,389 Elo+
Solo
Team Averages
Level 100
1,494 SR
1,450 Elo+

VS

Team Averages
Level 91
1,499 SR
1,425 Elo+
Bakasura
Bakasura
AlexxxWayne69
Bakasura
Level 104
God Stats
0W - 2L
1,500 SR
Queue Stats
122W - 149L
1,429 Elo+
Party 2
Chiron
Chiron
DannySonorus
Chiron
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
122W - 121L
1,400 Elo+
Party 2
Pele
Pele
Emasaur10
Pele
Level 68
God Stats
0W - 2L
1,341 SR
Queue Stats
15W - 27L
1,293 Elo+
Party 2
Nike
Nike
ZombieNerd147
Nike
Level 105
God Stats
3W - 3L
1,655 SR
Queue Stats
43W - 46L
1,466 Elo+
Solo
Agni
Agni
akmasater25
Agni
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 17L
1,539 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 1 / 12
11,324
871
13,714
5,477
2,977
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Athena
Fruitnasty
Athena
18
4 / 4 / 19
10,973
844
8,479
18,649
23,405
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Heimdallr
IAmAStreamerToo
Heimdallr
18
7 / 7 / 11
10,572
813
12,953
15,040
7,977
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
5 / 2 / 16
10,588
814
16,090
9,622
4,735
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jormungandr
Trueno9985
Jormungandr
16
4 / 4 / 16
9,882
760
13,111
11,334
12,638
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
AlexxxWayne69
Bakasura
16
1 / 6 / 10
9,156
704
5,228
14,010
13,076
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chiron
19
6 / 4 / 6
10,149
781
10,552
12,135
5,861
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Pele
15
4 / 7 / 8
9,348
719
11,287
16,799
6,519
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

18
5 / 5 / 11
9,707
747
9,260
17,077
20,921
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

14
2 / 5 / 12
9,000
692
11,774
11,755
5,016
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
65
27
Kills
18
18
Deaths
27
74
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Bakasura
AlexxxWayne69
Bakasura
1
6
10
1
W
7
1
12
13
L
Chiron
6
4
6
2.25
L
Pele
4
7
8
1.14
W
Athena
Fruitnasty
Athena
4
4
19
3.38
W
Heimdallr
IAmAStreamerToo
Heimdallr
7
7
11
1.79
W
5
2
16
6.5
W
Jormungandr
Trueno9985
Jormungandr
4
4
16
3
L
5
5
11
2.1
L
2
5
12
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,347
Damage
48,101
60,122
Taken
71,776
51,732
Mitigated
51,393
16,714
Healing
17,245
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
AlexxxWayne69
Bakasura
5,228
1,785
571
1,852
14,010
13,076
740
6,895
6,861
0
7,363
W
13,714
596
281
1,206
5,477
2,977
1,003
975
4,117
39,042
0
L
Chiron
10,552
5,186
1,314
4,197
12,135
5,861
765
4,589
7,409
0
28,043
L
Pele
11,287
2,266
1,857
3,454
16,799
6,519
0
10,271
6,105
0
22,381
W
Athena
Fruitnasty
Athena
8,479
1,594
2,499
3,554
18,649
23,405
348
2,303
15,062
13,687
472
W
Heimdallr
IAmAStreamerToo
Heimdallr
12,953
6,494
240
1,712
15,040
7,977
1,911
2,364
12,433
0
23,830
W
16,090
3,838
2,068
3,403
9,622
4,735
516
3,197
6,054
0
29,955
W
Jormungandr
Trueno9985
Jormungandr
13,111
2,023
592
1,159
11,334
12,638
373
3,011
7,396
21,576
0
L
9,260
1,292
288
1,165
17,077
20,921
508
7,107
9,350
0
19,591
L
11,774
1,228
370
2,177
11,755
5,016
0
4,435
6,910
22,644
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,339
Gold Earned
47,360
151
Minions Killed
132
0
Camps Cleared
0
1,203,789
Distance Traveled
1,242,865
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
9,156
704
29
2
0
244,533
0
W
Anubis
11,324
871
55
4
0
227,024
0
L
Chiron
10,149
781
37
3
0
298,097
0
L
Pele
9,348
719
17
1
0
225,166
0
W
Athena
10,973
844
7
1
0
287,832
0
W
Heimdallr
10,572
813
35
3
0
210,084
0
W
Neith
10,588
814
37
3
0
252,040
0
W
Jormungandr
9,882
760
17
1
0
226,809
0
L
Nike
9,707
747
18
1
0
257,527
0
L
Agni
9,000
692
31
2
0
217,542
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role