Player Matchup

Kuzenbo
Kuzenbo
FloydZeppelinV
Kuzenbo
Level 114
God Stats
2W - 0L
1,549 SR
Queue Stats
5W - 4L
1,401 Elo+
Party 1
Vulcan
Vulcan
HACKMANS
Vulcan
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 30L
1,590 Elo+
Party 3
Bakasura
Bakasura
PigKillor
Bakasura
Level 86
God Stats
2W - 0L
1,541 SR
Queue Stats
3W - 1L
1,500 Elo+
Party 1
Skadi
Skadi
Primelaw
Skadi
Level 103
God Stats
3W - 1L
1,660 SR
Queue Stats
32W - 20L
1,589 Elo+
Party 3
Ra
Ra
Requiem1122
Ra
Level 102
God Stats
1W - 0L
1,541 SR
Queue Stats
7W - 4L
1,448 Elo+
Party 1
Team Averages
Level 111
1,558 SR
1,506 Elo+

VS

Team Averages
Level 83
1,590 SR
1,416 Elo+
Achilles
Achilles
ApolloBiff
Achilles
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,370 Elo+
Solo
Awilix
Awilix
Brenden_Senju
Awilix
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 24L
1,436 Elo+
Party 2
Ao Kuang
Ao Kuang
ChrisKoji_WR
Ao Kuang
Level 81
God Stats
2W - 1L
1,631 SR
Queue Stats
38W - 41L
1,363 Elo+
Party 2
Bacchus
Bacchus
FrogGeezy
Bacchus
Level 55
God Stats
5W - 3L
1,819 SR
Queue Stats
66W - 78L
1,551 Elo+
Solo
Charybdis
Charybdis
Mickey_Wonders
Charybdis
Level 119
God Stats
0W - 2L
1,500 SR
Queue Stats
44W - 46L
1,360 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 1 / 11
11,419
714
12,389
18,518
30,115
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Vulcan
HACKMANS
Vulcan
19
7 / 1 / 5
12,763
798
27,043
11,132
5,740
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bakasura
PigKillor
Bakasura
19
3 / 3 / 7
12,432
777
5,118
14,642
10,009
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Skadi
Primelaw
Skadi
20
2 / 2 / 10
12,667
792
19,928
15,292
7,627
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
6 / 5 / 6
11,616
726
10,289
11,921
5,866
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
ApolloBiff
Achilles
20
6 / 5 / 4
11,762
735
15,257
23,453
22,510
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

14
0 / 5 / 2
9,205
575
2,360
9,118
3,604
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ao Kuang
ChrisKoji_WR
Ao Kuang
15
1 / 4 / 2
9,597
600
3,311
14,395
8,135
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bacchus
FrogGeezy
Bacchus
17
2 / 3 / 7
11,015
688
13,445
20,229
25,617
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
Mickey_Wonders
Charybdis
20
3 / 2 / 6
11,869
742
16,980
24,169
11,086
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
33
19
Kills
12
12
Deaths
19
39
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Achilles
ApolloBiff
Achilles
6
5
4
1.6
L
0
5
2
0.2
L
Ao Kuang
ChrisKoji_WR
Ao Kuang
1
4
2
0.5
W
1
1
11
6.5
L
Bacchus
FrogGeezy
Bacchus
2
3
7
1.83
W
Vulcan
HACKMANS
Vulcan
7
1
5
9.5
L
Charybdis
Mickey_Wonders
Charybdis
3
2
6
3
W
Bakasura
PigKillor
Bakasura
3
3
7
2.17
W
Skadi
Primelaw
Skadi
2
2
10
3.5
W
6
5
6
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,767
Damage
51,353
71,505
Taken
91,364
59,357
Mitigated
70,952
19,277
Healing
14,526
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
ApolloBiff
Achilles
15,257
1,684
0
2,149
23,453
22,510
56
10,412
11,248
0
44,278
L
2,360
362
0
75
9,118
3,604
0
5,311
3,342
0
10,996
L
Ao Kuang
ChrisKoji_WR
Ao Kuang
3,311
528
74
1,159
14,395
8,135
0
7,851
5,875
15,368
0
W
12,389
3,658
0
5,303
18,518
30,115
163
3,143
15,136
28,611
0
L
Bacchus
FrogGeezy
Bacchus
13,445
277
61
2,220
20,229
25,617
0
11,126
8,184
28,586
1,347
W
Vulcan
HACKMANS
Vulcan
27,043
12,314
0
383
11,132
5,740
2,069
2,978
7,888
69,345
0
L
Charybdis
Mickey_Wonders
Charybdis
16,980
8,673
0
8,788
24,169
11,086
1,713
11,607
11,584
0
78,704
W
Bakasura
PigKillor
Bakasura
5,118
3,394
369
3,491
14,642
10,009
2,584
2,270
12,243
0
27,155
W
Skadi
Primelaw
Skadi
19,928
7,051
0
1,288
15,292
7,627
3,421
3,683
11,533
0
78,233
W
10,289
566
4,984
3,459
11,921
5,866
1,819
2,785
9,128
35,970
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,897
Gold Earned
53,448
336
Minions Killed
235
0
Camps Cleared
0
1,729,797
Distance Traveled
1,275,082
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
11,762
735
54
3
0
316,123
0
L
Awilix
9,205
575
24
2
0
151,663
0
L
Ao Kuang
9,597
600
25
2
0
222,328
0
W
Kuzenbo
11,419
714
20
1
0
367,140
0
L
Bacchus
11,015
688
21
1
0
296,165
0
W
Vulcan
12,763
798
97
6
0
367,546
0
L
Charybdis
11,869
742
111
7
0
288,803
0
W
Bakasura
12,432
777
73
5
0
372,346
0
W
Skadi
12,667
792
99
6
0
311,536
0
W
Ra
11,616
726
47
3
0
311,229
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role