Player Matchup

Chernobog
Chernobog
FusionJPG
Chernobog
Level 36
God Stats
0W - 2L
1,274 SR
Queue Stats
49W - 77L
1,130 Elo+
Party 1
Surtr
Surtr
MG Glitch
Surtr
Level 16
God Stats
4W - 5L
1,500 SR
Queue Stats
48W - 55L
1,185 Elo+
Party 1
Fenrir
Fenrir
Sayainn
Fenrir
Level 23
God Stats
1W - 5L
1,102 SR
Queue Stats
4W - 28L
1,063 Elo+
Party 1
Xing Tian
Xing Tian
Smokelezz
Xing Tian
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
85W - 112L
1,148 Elo+
Party 1
Janus
Janus
XD dropps
Janus
Level 35
God Stats
0W - 3L
1,246 SR
Queue Stats
42W - 47L
1,210 Elo+
Solo
Team Averages
Level 27
1,324 SR
1,147 Elo+

VS

Team Averages
Level 78
1,613 SR
1,412 Elo+
Ra
Ra
Distroyer2010
Ra
Level 66
God Stats
4W - 3L
1,658 SR
Queue Stats
65W - 59L
1,449 Elo+
Solo
Cernunnos
Cernunnos
SolracSk8Br40
Cernunnos
Level 49
God Stats
42W - 28L
1,395 SR
Queue Stats
694W - 686L
1,336 Elo+
Solo
Ah Puch
Ah Puch
bamakp
Ah Puch
Level 112
God Stats
16W - 7L
1,737 SR
Queue Stats
111W - 104L
1,399 Elo+
Solo
Skadi
Skadi
bridgestrey2300
Skadi
Level 106
God Stats
19W - 13L
1,589 SR
Queue Stats
148W - 143L
1,463 Elo+
Solo
Arachne
Arachne
temp-47536016
Arachne
Level 59
God Stats
19W - 10L
1,685 SR
Queue Stats
88W - 75L
1,416 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
FusionJPG
Chernobog
10
1 / 3 / 1
5,589
399
5,074
10,393
3,728
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Surtr
MG Glitch
Surtr
11
1 / 5 / 0
6,438
460
5,143
12,370
10,197
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Fenrir
Sayainn
Fenrir
13
2 / 2 / 1
7,197
514
3,695
10,512
4,735
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Xing Tian
Smokelezz
Xing Tian
9
0 / 2 / 1
6,044
432
3,937
15,645
11,585
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Janus
XD dropps
Janus
11
2 / 5 / 1
6,606
472
6,095
7,659
2,645
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 3 / 4
8,126
580
4,669
9,159
3,575
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cernunnos
SolracSk8Br40
Cernunnos
12
2 / 1 / 3
7,204
515
8,453
8,314
3,352
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ah Puch
bamakp
Ah Puch
15
6 / 2 / 1
9,285
663
10,660
8,718
3,334
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

12
2 / 0 / 1
7,525
538
9,672
8,182
3,153
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Arachne
14
6 / 0 / 2
8,512
608
5,009
7,805
3,020
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
28
6
Kills
17
17
Deaths
6
4
Assists
11
Player
Kills
Deaths
Assists
KDA
W
1
3
4
1
L
Chernobog
FusionJPG
Chernobog
1
3
1
0.5
L
Surtr
MG Glitch
Surtr
1
5
0
0.2
L
Fenrir
Sayainn
Fenrir
2
2
1
1.25
L
Xing Tian
Smokelezz
Xing Tian
0
2
1
0.25
W
Cernunnos
SolracSk8Br40
Cernunnos
2
1
3
3.5
L
Janus
XD dropps
Janus
2
5
1
0.5
W
Ah Puch
bamakp
Ah Puch
6
2
1
3.25
W
2
0
1
2.5
W
Arachne
6
0
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,944
Damage
38,463
56,579
Taken
42,178
32,890
Mitigated
16,434
12,166
Healing
13,786
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,669
732
156
3,089
9,159
3,575
1,488
4,593
4,182
48,433
0
L
Chernobog
FusionJPG
Chernobog
5,074
1,997
0
2,355
10,393
3,728
0
14
10,343
0
35,701
L
Surtr
MG Glitch
Surtr
5,143
1,644
0
3,405
12,370
10,197
0
9,136
3,050
180
37,187
L
Fenrir
Sayainn
Fenrir
3,695
752
0
2,718
10,512
4,735
0
2,742
7,663
0
56,234
L
Xing Tian
Smokelezz
Xing Tian
3,937
369
0
2,938
15,645
11,585
0
14
15,631
24,188
0
W
Cernunnos
SolracSk8Br40
Cernunnos
8,453
3,599
78
3,455
8,314
3,352
379
1,464
6,750
0
46,259
L
Janus
XD dropps
Janus
6,095
417
0
750
7,659
2,645
0
2,904
4,499
34,513
0
W
Ah Puch
bamakp
Ah Puch
10,660
108
64
3,997
8,718
3,334
988
998
7,668
73,939
0
W
9,672
5,271
0
1,397
8,182
3,153
643
2,921
5,119
0
58,654
W
Arachne
5,009
3,769
0
1,550
7,805
3,020
1,472
178
7,605
0
64,838

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,874
Gold Earned
40,652
304
Minions Killed
469
0
Camps Cleared
0
1,293,144
Distance Traveled
1,299,644
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
8,126
580
94
7
0
250,872
2
L
Chernobog
5,589
399
52
4
0
247,278
5
L
Surtr
6,438
460
67
5
0
239,835
0
L
Fenrir
7,197
514
81
6
0
306,005
0
L
Xing Tian
6,044
432
39
3
0
266,825
0
W
Cernunnos
7,204
515
63
5
0
238,322
0
L
Janus
6,606
472
65
5
0
233,201
3
W
Ah Puch
9,285
663
143
10
0
233,406
0
W
Skadi
7,525
538
85
6
0
258,853
2
W
Arachne
8,512
608
84
6
0
318,191
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role