Player Matchup

Mulan
Mulan
DistantNerd
Mulan
Level 108
God Stats
11W - 2L
1,673 SR
Queue Stats
218W - 151L
1,612 Elo+
Party 3
Chaac
Chaac
PapaBongos
Chaac
Level 6
God Stats
2W - 1L
1,503 SR
Queue Stats
26W - 23L
1,423 Elo+
Party 2
Cabrakan
Cabrakan
ScaleyDoggo
Cabrakan
Level 108
God Stats
12W - 3L
2,019 SR
Queue Stats
136W - 71L
1,644 Elo+
Party 3
Geb
Geb
Vortex1330
Geb
Level 84
God Stats
8W - 1L
1,896 SR
Queue Stats
80W - 52L
1,527 Elo+
Party 3
Bacchus
Bacchus
grannygusher69
Bacchus
Level 77
God Stats
8W - 5L
1,505 SR
Queue Stats
286W - 271L
1,572 Elo+
Party 2
Team Averages
Level 77
1,719 SR
1,556 Elo+

VS

Team Averages
Level 62
1,389 SR
1,324 Elo+
He Bo
He Bo
Eatfreshchan
He Bo
Level 89
God Stats
0W - 2L
1,500 SR
Queue Stats
31W - 22L
1,460 Elo+
Party 1
Chaac
Chaac
MrMonkeyMann
Chaac
Level 6
God Stats
4W - 4L
1,485 SR
Queue Stats
23W - 17L
1,317 Elo+
Party 1
Ravana
Ravana
PottsHTX
Ravana
Level 122
God Stats
5W - 6L
1,477 SR
Queue Stats
280W - 299L
1,417 Elo+
Solo
Scylla
Scylla
Virtigx
Scylla
Level 85
God Stats
3W - 6L
1,132 SR
Queue Stats
9W - 18L
1,112 Elo+
Solo
Erlang Shen
Erlang Shen
thegraypest
Erlang Shen
Level 10
God Stats
21W - 14L
1,351 SR
Queue Stats
23W - 16L
1,317 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 1 / 3
6,834
1,367
5,754
6,236
5,504
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chaac
11
1 / 2 / 4
5,927
1,185
3,484
6,991
6,787
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Cabrakan
ScaleyDoggo
Cabrakan
11
1 / 1 / 5
5,878
1,176
3,823
4,241
2,717
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

11
1 / 0 / 3
6,248
1,250
4,151
6,157
5,515
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

11
1 / 1 / 7
6,704
1,341
5,680
7,986
9,877
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Team 1 Tickets

398

VS

Team 2 Tickets

370

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 4 / 5
5,760
1,152
7,558
5,520
1,855
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
1 / 4 / 4
6,108
1,222
7,886
8,164
6,639
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ravana
PottsHTX
Ravana
11
1 / 0 / 4
6,168
1,234
6,493
6,909
5,717
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Scylla
Virtigx
Scylla
10
0 / 0 / 1
5,338
1,068
1,625
154
44
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Erlang Shen
thegraypest
Erlang Shen
10
3 / 1 / 2
6,515
1,303
3,903
5,660
2,419
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
21
9
Kills
5
5
Deaths
9
22
Assists
16
Player
Kills
Deaths
Assists
KDA
W
5
1
3
6.5
L
0
4
5
0.63
L
1
4
4
0.75
W
Chaac
1
2
4
1.5
L
Ravana
PottsHTX
Ravana
1
0
4
3
W
Cabrakan
ScaleyDoggo
Cabrakan
1
1
5
3.5
L
Scylla
Virtigx
Scylla
0
0
1
0.5
W
1
0
3
2.5
W
1
1
7
4.5
L
Erlang Shen
thegraypest
Erlang Shen
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,892
Damage
27,465
31,611
Taken
26,407
30,400
Mitigated
16,674
2,615
Healing
3,488
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,754
348
0
778
6,236
5,504
0
1,381
4,579
0
12,133
L
7,558
195
0
0
5,520
1,855
0
1,896
3,300
15,037
0
L
7,886
1,205
0
1,228
8,164
6,639
0
4,756
2,901
0
14,512
W
Chaac
3,484
565
0
758
6,991
6,787
0
1,778
5,113
0
11,132
L
Ravana
PottsHTX
Ravana
6,493
1,545
0
1,193
6,909
5,717
0
3,705
2,544
66
13,874
W
Cabrakan
ScaleyDoggo
Cabrakan
3,823
434
0
0
4,241
2,717
0
738
3,451
9,540
0
L
Scylla
Virtigx
Scylla
1,625
98
0
0
154
44
0
0
154
5,494
0
W
4,151
284
0
245
6,157
5,515
0
2,389
3,728
14,282
0
W
5,680
704
0
834
7,986
9,877
0
2,931
4,889
8,853
0
L
Erlang Shen
thegraypest
Erlang Shen
3,903
2,195
0
1,067
5,660
2,419
0
2,493
2,736
0
6,840

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,591
Gold Earned
29,889
74
Minions Killed
64
4
Camps Cleared
3
521,632
Distance Traveled
465,134
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
6,834
1,367
13
3
0
107,186
0
L
He Bo
5,760
1,152
16
3
2
106,491
0
L
Chaac
6,108
1,222
15
3
1
101,815
0
W
Chaac
5,927
1,185
22
4
2
99,370
0
L
Ravana
6,168
1,234
21
4
0
114,640
0
W
Cabrakan
5,878
1,176
12
2
1
104,503
0
L
Scylla
5,338
1,068
8
2
0
36,237
0
W
Geb
6,248
1,250
22
4
1
90,496
0
W
Bacchus
6,704
1,341
5
1
0
120,077
0
L
Erlang Shen
6,515
1,303
4
1
0
105,951
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role