Player Matchup

Bacchus
Bacchus
CapitalChurch
Bacchus
Level 125
God Stats
4W - 3L
1,419 SR
Queue Stats
110W - 126L
1,422 Elo+
Party 1
Da Ji
Da Ji
Monticello15
Da Ji
Level 129
God Stats
3W - 3L
1,575 SR
Queue Stats
222W - 220L
1,511 Elo+
Party 1
Ra
Ra
Next Deadline
Ra
Level 126
God Stats
7W - 4L
1,791 SR
Queue Stats
39W - 42L
1,416 Elo+
Party 1
Mulan
Mulan
RecklessAmibo
Mulan
Level 59
God Stats
2W - 12L
1,030 SR
Queue Stats
23W - 34L
1,407 Elo+
Party 1
Ullr
Ullr
therealZare
Ullr
Level 45
God Stats
11W - 16L
1,374 SR
Queue Stats
109W - 115L
1,513 Elo+
Party 1
Team Averages
Level 97
1,438 SR
1,454 Elo+

VS

Team Averages
Level 55
1,516 SR
1,336 Elo+
Maui
Maui
BioCase
Maui
Level 68
God Stats
1W - 1L
1,812 SR
Queue Stats
89W - 100L
1,431 Elo+
Solo
Thoth
Thoth
ElectroScorpion
Thoth
Level 125
God Stats
0W - 2L
1,159 SR
Queue Stats
113W - 124L
1,401 Elo+
Solo
Cu Chulainn
Cu Chulainn
Guze004
Cu Chulainn
Level 17
God Stats
1W - 2L
1,515 SR
Queue Stats
76W - 70L
1,154 Elo+
Party 2
Rama
Rama
PinballBD
Rama
Level 25
God Stats
3W - 8L
1,721 SR
Queue Stats
57W - 64L
1,353 Elo+
Party 2
Thor
Thor
Ripper 0586
Thor
Level 41
God Stats
6W - 7L
1,372 SR
Queue Stats
95W - 94L
1,342 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
10
2 / 0 / 2
6,515
592
4,422
6,801
5,482
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

12
4 / 1 / 3
6,816
620
5,685
9,954
4,185
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
1 / 1 / 1
6,176
561
3,257
4,015
1,415
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
2 / 0 / 1
6,274
570
3,628
6,075
4,661
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
2 / 0 / 3
6,386
581
5,692
2,688
1,144
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
BioCase
Maui
10
2 / 0 / 0
5,858
533
2,076
5,728
4,271
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
0 / 3 / 1
5,280
480
1,605
6,689
2,351
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cu Chulainn
Guze004
Cu Chulainn
9
0 / 2 / 0
5,617
511
5,549
9,562
7,966
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Rama
9
0 / 4 / 1
4,840
440
1,220
7,533
2,664
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
0 / 2 / 1
5,238
476
850
8,996
3,168
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
5
11
Kills
2
2
Deaths
11
10
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Maui
BioCase
Maui
2
0
0
2
W
Bacchus
2
0
2
3
L
0
3
1
0.17
L
Cu Chulainn
Guze004
Cu Chulainn
0
2
0
0
W
4
1
3
5.5
W
1
1
1
1.5
L
Rama
0
4
1
0.13
W
2
0
1
2.5
L
0
2
1
0.25
W
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,684
Damage
11,300
29,533
Taken
38,508
16,887
Mitigated
20,420
10,006
Healing
5,508
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Maui
BioCase
Maui
2,076
528
0
2,423
5,728
4,271
0
1,040
4,610
18,778
0
W
Bacchus
4,422
168
44
2,441
6,801
5,482
47
1,393
5,408
18,645
0
L
1,605
182
0
870
6,689
2,351
0
4,415
2,230
37,705
0
L
Cu Chulainn
Guze004
Cu Chulainn
5,549
850
0
704
9,562
7,966
0
38
9,052
0
36,992
W
5,685
1,706
0
3,930
9,954
4,185
0
166
9,788
0
51,917
W
3,257
191
108
1,272
4,015
1,415
624
1,888
2,127
49,800
0
L
Rama
1,220
1,138
0
1,110
7,533
2,664
0
1,690
5,843
0
23,379
W
3,628
293
0
1,724
6,075
4,661
0
55
6,020
0
35,097
L
850
196
0
401
8,996
3,168
0
466
8,530
0
38,155
W
5,692
2,294
0
487
2,688
1,144
0
241
2,447
0
39,133

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,167
Gold Earned
26,833
336
Minions Killed
251
0
Camps Cleared
0
1,091,739
Distance Traveled
1,124,684
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maui
5,858
533
25
2
0
223,215
2
W
Bacchus
6,515
592
19
2
0
232,315
4
L
Thoth
5,280
480
63
6
0
201,266
2
L
Cu Chulainn
5,617
511
60
5
0
223,737
5
W
Da Ji
6,816
620
86
8
0
236,685
2
W
Ra
6,176
561
94
9
0
199,707
1
L
Rama
4,840
440
46
4
0
234,884
0
W
Mulan
6,274
570
60
5
0
217,925
2
L
Thor
5,238
476
57
5
0
241,582
0
W
Ullr
6,386
581
77
7
0
205,107
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role