Player Matchup

Shiva
Shiva
Deadslayer3412
Shiva
Level 58
God Stats
7W - 3L
1,736 SR
Queue Stats
67W - 62L
1,615 Elo+
Party 1
Serqet
Serqet
SimpForSerqet
Serqet
Level 124
God Stats
32W - 23L
1,516 SR
Queue Stats
254W - 232L
1,643 Elo+
Party 1
Zhong Kui
Zhong Kui
TouchedByMulan
Zhong Kui
Level 116
God Stats
11W - 6L
1,783 SR
Queue Stats
142W - 139L
1,612 Elo+
Party 1
Team Averages
Level 99
1,678 SR
1,623 Elo+

VS

Team Averages
Level 91
1,500 SR
1,715 Elo+
Hercules
Hercules
 
Hercules
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
ImhHighh
Kukulkan
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 2L
1,923 Elo+
Party 2
Ne Zha
Ne Zha
Zackgasm
Ne Zha
Level 146
God Stats
1W - 1L
1,500 SR
Queue Stats
44W - 21L
1,721 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 1 / 13
10,039
772
7,890
13,456
12,162
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
9 / 3 / 9
11,391
876
15,802
10,630
5,928
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Zhong Kui
TouchedByMulan
Zhong Kui
14
7 / 2 / 7
10,837
834
9,562
12,300
10,402
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
11
1 / 5 / 3
8,756
674
7,541
15,404
15,128
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Kukulkan
ImhHighh
Kukulkan
12
3 / 6 / 2
9,639
741
12,540
8,711
3,426
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ne Zha
Zackgasm
Ne Zha
12
2 / 7 / 4
9,415
724
10,927
13,352
7,523
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
15
18
Kills
6
6
Deaths
18
29
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
1
5
3
0.5
W
2
1
13
8.5
L
Kukulkan
ImhHighh
Kukulkan
3
6
2
0.67
W
9
3
9
4.5
W
Zhong Kui
TouchedByMulan
Zhong Kui
7
2
7
5.25
L
Ne Zha
Zackgasm
Ne Zha
2
7
4
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,254
Damage
31,008
36,386
Taken
37,467
28,492
Mitigated
26,077
6,074
Healing
6,434
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
7,541
2,454
0
2,186
15,404
15,128
0
4,654
10,085
393
13,411
W
7,890
1,168
416
3,177
13,456
12,162
0
5,997
7,377
0
28,946
L
Kukulkan
ImhHighh
Kukulkan
12,540
815
0
730
8,711
3,426
0
1,722
6,933
54,307
0
W
15,802
4,505
0
888
10,630
5,928
0
3,142
7,460
0
34,922
W
Zhong Kui
TouchedByMulan
Zhong Kui
9,562
862
0
1,593
12,300
10,402
0
4,210
8,078
51,732
0
L
Ne Zha
Zackgasm
Ne Zha
10,927
3,115
0
3,518
13,352
7,523
0
3,764
8,750
0
35,528

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,267
Gold Earned
27,810
143
Minions Killed
135
0
Camps Cleared
0
751,485
Distance Traveled
629,566
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
8,756
674
8
1
0
220,266
0
W
Shiva
10,039
772
29
2
0
261,358
3
L
Kukulkan
9,639
741
83
6
0
205,617
0
W
Serqet
11,391
876
39
3
0
249,355
2
W
Zhong Kui
10,837
834
75
6
0
240,772
0
L
Ne Zha
9,415
724
44
3
0
203,683
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role