Player Matchup

Maui
Maui
Silver I
 
Maui
Silver I
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fenrir
Fenrir
Gold V
BeltOfFrenzyFire
Fenrir
Gold V
Level 81
God Stats
22W - 20L
1,628 SR
Queue Stats
247W - 256L
1,225 MMR
Solo
Anhur
Anhur
Silver II
Kristophurian
Anhur
Silver II
Level 126
God Stats
2W - 1L
1,794 SR
Queue Stats
25W - 31L
1,266 MMR
Solo
Kukulkan
Kukulkan
Gold V
NyxFlame
Kukulkan
Gold V
Level 155
God Stats
48W - 29L
1,464 SR
Queue Stats
324W - 339L
1,279 MMR
Solo
Jormungandr
Jormungandr
Gold V
Yaguras_Wrath
Jormungandr
Gold V
Level 128
God Stats
45W - 24L
1,682 SR
Queue Stats
381W - 407L
1,294 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 116
1,613 SR
1,313 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 140
1,574 SR
1,304 MMR
Tyr
Tyr
Silver III
 
Tyr
Silver III
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Vulcan
Vulcan
Gold V
MrPugas
Vulcan
Gold V
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
85W - 80L
1,266 MMR
Solo
Cu Chulainn
Cu Chulainn
Silver V
RageAdillo895
Cu Chulainn
Silver V
Level 124
God Stats
1W - 3L
1,532 SR
Queue Stats
33W - 47L
1,208 MMR
Solo
Ravana
Ravana
Gold V
RedDuragRanger
Ravana
Gold V
Level 170
God Stats
4W - 4L
1,645 SR
Queue Stats
52W - 58L
1,239 MMR
Solo
Hachiman
Hachiman
Gold V
jjkool21
Hachiman
Gold V
Level 158
God Stats
13W - 10L
1,694 SR
Queue Stats
74W - 84L
1,304 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
 
Maui
9
2 / 0 / 7
6,238
624
2,591
6,405
4,336
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

11
3 / 2 / 3
6,281
628
4,650
8,855
3,766
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

11
5 / 0 / 2
6,540
654
7,305
4,953
1,540
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Kukulkan
NyxFlame
Kukulkan
11
3 / 0 / 3
6,275
628
4,994
1,555
578
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
Yaguras_Wrath
Jormungandr
11
1 / 1 / 0
6,146
615
5,355
7,346
4,018
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
AnubisAtlasMartichoras

VS

Bans
MulanAo KuangKuzenbo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
7
1 / 3 / 1
4,866
487
2,995
7,883
5,360
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Vulcan
MrPugas
Vulcan
8
0 / 3 / 0
4,913
491
880
4,910
1,855
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cu Chulainn
RageAdillo895
Cu Chulainn
10
2 / 1 / 0
5,450
545
5,130
9,382
5,295
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

8
0 / 4 / 1
4,925
493
3,188
6,997
1,983
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Hachiman
jjkool21
Hachiman
8
0 / 3 / 1
4,647
465
2,399
6,836
1,461
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
6
14
Kills
3
3
Deaths
14
15
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Maui
 
Maui
2
0
7
5.5
L
Tyr
 
Tyr
1
3
1
0.5
W
3
2
3
2.25
W
5
0
2
6
L
Vulcan
MrPugas
Vulcan
0
3
0
0
W
Kukulkan
NyxFlame
Kukulkan
3
0
3
4.5
L
Cu Chulainn
RageAdillo895
Cu Chulainn
2
1
0
2
L
0
4
1
0.13
W
Jormungandr
Yaguras_Wrath
Jormungandr
1
1
0
1
L
Hachiman
jjkool21
Hachiman
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,895
Damage
14,592
29,114
Taken
36,008
14,238
Mitigated
15,954
8,211
Healing
9,080
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Maui
 
Maui
2,591
410
1,228
867
6,405
4,336
75
372
6,017
14,356
0
L
Tyr
 
Tyr
2,995
149
0
2,167
7,883
5,360
0
2,975
4,884
0
14,730
W
4,650
845
0
2,254
8,855
3,766
0
91
8,704
0
46,361
W
7,305
3,576
0
2,317
4,953
1,540
940
337
4,489
0
47,383
L
Vulcan
MrPugas
Vulcan
880
368
0
1,250
4,910
1,855
0
3,459
1,451
28,196
0
W
Kukulkan
NyxFlame
Kukulkan
4,994
371
0
380
1,555
578
0
347
1,188
48,751
0
L
Cu Chulainn
RageAdillo895
Cu Chulainn
5,130
623
0
1,921
9,382
5,295
0
5,289
4,093
0
35,111
L
3,188
1,023
0
1,716
6,997
1,983
0
697
6,300
0
29,281
W
Jormungandr
Yaguras_Wrath
Jormungandr
5,355
2,485
0
1,165
7,346
4,018
0
161
7,185
45,204
0
L
Hachiman
jjkool21
Hachiman
2,399
1,327
0
2,026
6,836
1,461
0
527
6,309
0
23,478

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,480
Gold Earned
24,801
319
Minions Killed
228
0
Camps Cleared
0
942,454
Distance Traveled
952,583
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Maui
6,238
624
22
2
0
185,858
4
L
Tyr
4,866
487
15
2
0
219,254
2
W
Fenrir
6,281
628
65
7
0
205,194
1
W
Anhur
6,540
654
74
7
0
180,935
3
L
Vulcan
4,913
491
61
6
0
150,678
1
W
Kukulkan
6,275
628
81
8
0
192,796
1
L
Cu Chulainn
5,450
545
51
5
0
202,116
1
L
Ravana
4,925
493
57
6
0
198,851
0
W
Jormungandr
6,146
615
77
8
0
177,671
2
L
Hachiman
4,647
465
44
4
0
181,684
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role