Player Matchup

Jormungandr
Jormungandr
AndoIsBack
Jormungandr
Level 109
God Stats
2W - 2L
1,630 SR
Queue Stats
267W - 298L
1,441 Elo+
Party 2
Thanatos
Thanatos
BewareDaLilman
Thanatos
Level 79
God Stats
2W - 6L
1,284 SR
Queue Stats
188W - 235L
1,422 Elo+
Party 2
Nox
Nox
U_Stuuuupid_20
Nox
Level 107
God Stats
1W - 4L
1,452 SR
Queue Stats
105W - 97L
1,466 Elo+
Solo
Team Averages
Level 98
1,455 SR
1,443 Elo+

VS

Team Averages
Level 76
1,539 SR
1,350 Elo+
Tiamat
Tiamat
D1EGX
Tiamat
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 5L
1,141 Elo+
Solo
Loki
Loki
Nagato_sixpathsx
Loki
Level 68
God Stats
7W - 1L
1,599 SR
Queue Stats
203W - 210L
1,427 Elo+
Party 1
King Arthur
King Arthur
XxLiViNoNaPrAyEr
King Arthur
Level 72
God Stats
3W - 3L
1,517 SR
Queue Stats
101W - 88L
1,482 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
AndoIsBack
Jormungandr
10
0 / 1 / 1
7,309
664
4,074
7,101
4,717
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thanatos
10
1 / 3 / 0
7,434
676
3,799
6,326
2,519
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

10
0 / 4 / 1
7,281
662
3,052
8,213
3,231
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
D1EGX
Tiamat
13
3 / 0 / 2
9,361
851
7,047
3,762
2,213
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

10
3 / 0 / 4
8,414
765
4,457
5,199
1,558
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

King Arthur
XxLiViNoNaPrAyEr
King Arthur
12
2 / 1 / 2
8,374
761
5,176
8,510
5,046
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
16
1
Kills
8
8
Deaths
1
2
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
AndoIsBack
Jormungandr
0
1
1
0.5
L
Thanatos
1
3
0
0.33
W
Tiamat
D1EGX
Tiamat
3
0
2
4
W
3
0
4
5
L
0
4
1
0.13
W
King Arthur
XxLiViNoNaPrAyEr
King Arthur
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,925
Damage
16,680
21,640
Taken
17,471
10,467
Mitigated
8,817
2,452
Healing
4,115
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
AndoIsBack
Jormungandr
4,074
493
0
468
7,101
4,717
0
3,785
3,316
20,343
0
L
Thanatos
3,799
569
0
1,734
6,326
2,519
0
1,696
4,630
0
9,388
W
Tiamat
D1EGX
Tiamat
7,047
758
0
2,768
3,762
2,213
258
2,392
1,345
45,426
0
W
4,457
866
0
787
5,199
1,558
103
1,659
3,539
0
18,848
L
3,052
638
0
250
8,213
3,231
0
2,238
5,975
23,104
0
W
King Arthur
XxLiViNoNaPrAyEr
King Arthur
5,176
1,253
0
560
8,510
5,046
134
3,638
4,813
0
27,766

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,024
Gold Earned
26,149
77
Minions Killed
138
0
Camps Cleared
0
558,131
Distance Traveled
628,446
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
7,309
664
26
2
0
170,464
0
L
Thanatos
7,434
676
8
1
0
206,546
0
W
Tiamat
9,361
851
86
8
0
207,704
0
W
Loki
8,414
765
19
2
0
210,515
0
L
Nox
7,281
662
43
4
0
181,121
0
W
King Arthur
8,374
761
33
3
0
210,227
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role