Player Matchup

Achilles
Achilles
CISK Assassin
Achilles
Level 128
God Stats
8W - 3L
1,559 SR
Queue Stats
155W - 116L
1,518 Elo+
Solo
Hades
Hades
KXzeddpro
Hades
Level 106
God Stats
9W - 6L
1,525 SR
Queue Stats
341W - 304L
1,561 Elo+
Solo
Cabrakan
Cabrakan
Marinedion1
Cabrakan
Level 126
God Stats
11W - 9L
1,459 SR
Queue Stats
416W - 438L
1,473 Elo+
Party 2
Fenrir
Fenrir
SavageKulo
Fenrir
Level 48
God Stats
18W - 21L
1,543 SR
Queue Stats
140W - 143L
1,471 Elo+
Solo
Ishtar
Ishtar
oParlayy
Ishtar
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
192W - 213L
1,445 Elo+
Party 2
Team Averages
Level 113
1,517 SR
1,494 Elo+

VS

Team Averages
Level 101
1,599 SR
1,481 Elo+
Zeus
Zeus
BLADENIGHT11
Zeus
Level 133
God Stats
12W - 4L
1,869 SR
Queue Stats
276W - 267L
1,525 Elo+
Solo
Cthulhu
Cthulhu
ViralUnicorn477
Cthulhu
Level 129
God Stats
5W - 5L
1,718 SR
Queue Stats
60W - 63L
1,504 Elo+
Solo
Thanatos
Thanatos
Xx_CamiloPro_xX-
Thanatos
Level 44
God Stats
15W - 15L
1,542 SR
Queue Stats
65W - 62L
1,439 Elo+
Party 1
Izanami
Izanami
juan_animus07
Izanami
Level 86
God Stats
1W - 3L
1,500 SR
Queue Stats
316W - 287L
1,471 Elo+
Party 1
Zhong Kui
Zhong Kui
robertogs75
Zhong Kui
Level 112
God Stats
16W - 15L
1,365 SR
Queue Stats
576W - 535L
1,469 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
CISK Assassin
Achilles
13
2 / 0 / 1
7,448
677
7,282
13,653
9,210
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Hades
KXzeddpro
Hades
13
4 / 1 / 0
7,479
680
3,337
7,206
3,247
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cabrakan
Marinedion1
Cabrakan
8
0 / 2 / 4
5,608
510
2,513
8,275
6,854
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Fenrir
SavageKulo
Fenrir
12
4 / 1 / 3
6,721
611
5,542
8,871
4,526
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ishtar
oParlayy
Ishtar
11
0 / 0 / 3
6,210
565
5,241
7,060
2,538
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 1 / 1
6,061
551
5,829
4,292
1,469
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

9
0 / 1 / 3
5,605
510
5,218
7,789
5,524
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
1 / 5 / 1
5,576
507
1,727
12,640
4,202
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Izanami
10
1 / 1 / 1
5,805
528
4,453
6,110
2,207
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Zhong Kui
robertogs75
Zhong Kui
10
0 / 2 / 0
5,830
530
8,555
9,261
7,399
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
10
10
Kills
4
4
Deaths
10
11
Assists
6
Player
Kills
Deaths
Assists
KDA
L
2
1
1
2.5
W
Achilles
CISK Assassin
Achilles
2
0
1
2.5
W
Hades
KXzeddpro
Hades
4
1
0
4
W
Cabrakan
Marinedion1
Cabrakan
0
2
4
1
W
Fenrir
SavageKulo
Fenrir
4
1
3
5.5
L
0
1
3
1.5
L
1
5
1
0.3
L
Izanami
1
1
1
1.5
W
Ishtar
oParlayy
Ishtar
0
0
3
1.5
L
Zhong Kui
robertogs75
Zhong Kui
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,915
Damage
25,782
45,065
Taken
40,092
26,375
Mitigated
20,801
17,631
Healing
16,671
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,829
477
0
1,222
4,292
1,469
0
1,935
2,357
41,271
0
W
Achilles
CISK Assassin
Achilles
7,282
2,094
0
4,630
13,653
9,210
0
8,173
5,480
0
50,900
W
Hades
KXzeddpro
Hades
3,337
463
623
4,458
7,206
3,247
508
2,784
4,081
63,817
0
W
Cabrakan
Marinedion1
Cabrakan
2,513
597
0
2,313
8,275
6,854
0
4,726
3,278
9,322
0
W
Fenrir
SavageKulo
Fenrir
5,542
1,860
0
1,325
8,871
4,526
0
1,992
6,787
0
46,176
L
5,218
450
102
2,603
7,789
5,524
0
1,868
5,921
19,050
0
L
1,727
854
0
5,887
12,640
4,202
0
1,216
11,424
0
39,891
L
Izanami
4,453
3,284
0
1,268
6,110
2,207
0
896
5,214
0
48,314
W
Ishtar
oParlayy
Ishtar
5,241
3,503
0
4,282
7,060
2,538
0
1,280
5,736
0
50,578
L
Zhong Kui
robertogs75
Zhong Kui
8,555
1,672
0
5,589
9,261
7,399
0
0
9,261
44,177
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,466
Gold Earned
28,877
369
Minions Killed
314
0
Camps Cleared
0
1,157,274
Distance Traveled
1,134,578
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
6,061
551
91
8
0
210,957
0
W
Achilles
7,448
677
82
7
0
231,252
0
W
Hades
7,479
680
121
11
0
233,918
0
W
Cabrakan
5,608
510
11
1
0
244,344
4
W
Fenrir
6,721
611
71
6
0
250,279
0
L
Cthulhu
5,605
510
19
2
0
258,560
2
L
Thanatos
5,576
507
57
5
0
224,606
1
L
Izanami
5,805
528
81
7
0
223,036
0
W
Ishtar
6,210
565
84
8
0
197,481
0
L
Zhong Kui
5,830
530
66
6
0
217,419
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role