Player Matchup

Tyr
Tyr
Angel0593
Tyr
Level 106
God Stats
5W - 11L
1,481 SR
Queue Stats
115W - 174L
1,357 Elo+
Party 1
Izanami
Izanami
Rockis
Izanami
Level 23
God Stats
1W - 3L
1,500 SR
Queue Stats
113W - 98L
1,538 Elo+
Party 1
Fenrir
Fenrir
chrisscross117
Fenrir
Level 125
God Stats
8W - 8L
1,479 SR
Queue Stats
210W - 228L
1,491 Elo+
Party 1
Baba Yaga
Baba Yaga
jurgenyoudad
Baba Yaga
Level 128
God Stats
19W - 13L
1,607 SR
Queue Stats
89W - 151L
1,399 Elo+
Party 1
Achilles
Achilles
vrishab090
Achilles
Level 77
God Stats
3W - 2L
1,269 SR
Queue Stats
23W - 23L
1,401 Elo+
Solo
Team Averages
Level 92
1,467 SR
1,437 Elo+

VS

Team Averages
Level 46
1,514 SR
1,312 Elo+
Lancelot
Lancelot
I_Use_A_Box_TV
Lancelot
Level 122
God Stats
12W - 18L
1,498 SR
Queue Stats
303W - 286L
1,422 Elo+
Solo
Nemesis
Nemesis
LeR0UX4634
Nemesis
Level 27
God Stats
0W - 4L
1,285 SR
Queue Stats
1W - 5L
1,284 Elo+
Party 2
King Arthur
King Arthur
Mr Orangutan728
King Arthur
Level 32
God Stats
7W - 10L
1,500 SR
Queue Stats
204W - 209L
1,188 Elo+
Party 2
Medusa
Medusa
SamanthaPo0py
Medusa
Level 16
God Stats
2W - 5L
1,500 SR
Queue Stats
103W - 126L
1,322 Elo+
Party 2
Jormungandr
Jormungandr
TwoLegLarry
Jormungandr
Level 34
God Stats
9W - 8L
1,788 SR
Queue Stats
127W - 135L
1,343 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 1 / 4
5,428
543
4,993
5,476
3,089
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Izanami
Rockis
Izanami
10
6 / 1 / 3
6,567
657
6,774
5,874
1,701
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

11
4 / 1 / 4
6,510
651
5,781
8,784
3,241
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Baba Yaga
jurgenyoudad
Baba Yaga
11
1 / 1 / 2
6,410
641
5,496
4,203
1,407
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Achilles
vrishab090
Achilles
11
0 / 0 / 0
5,912
591
2,836
8,834
4,761
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Earring

Mystical Earring

+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
11
4 / 3 / 0
6,289
629
4,760
8,589
3,159
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Nemesis
LeR0UX4634
Nemesis
7
0 / 3 / 1
4,731
473
1,790
6,233
1,480
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

King Arthur
Mr Orangutan728
King Arthur
6
0 / 5 / 1
4,314
431
2,591
9,196
5,790
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
0 / 2 / 0
4,921
492
1,707
7,582
2,318
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Jormungandr
TwoLegLarry
Jormungandr
11
0 / 0 / 0
5,970
597
6,056
8,342
7,546
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
6
13
Kills
4
4
Deaths
13
13
Assists
2
Player
Kills
Deaths
Assists
KDA
W
2
1
4
4
L
Lancelot
4
3
0
1.33
L
Nemesis
LeR0UX4634
Nemesis
0
3
1
0.17
L
King Arthur
Mr Orangutan728
King Arthur
0
5
1
0.1
W
Izanami
Rockis
Izanami
6
1
3
7.5
L
0
2
0
0
L
Jormungandr
TwoLegLarry
Jormungandr
0
0
0
0
W
4
1
4
6
W
Baba Yaga
jurgenyoudad
Baba Yaga
1
1
2
2
W
Achilles
vrishab090
Achilles
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,880
Damage
16,904
33,171
Taken
39,942
14,199
Mitigated
20,293
10,144
Healing
6,739
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,993
286
103
2,158
5,476
3,089
0
21
5,295
0
24,417
L
Lancelot
4,760
685
0
3,648
8,589
3,159
0
1,113
7,357
0
45,580
L
Nemesis
LeR0UX4634
Nemesis
1,790
680
0
91
6,233
1,480
0
42
6,112
0
22,188
L
King Arthur
Mr Orangutan728
King Arthur
2,591
245
0
0
9,196
5,790
0
7
8,920
0
12,569
W
Izanami
Rockis
Izanami
6,774
5,708
0
2,839
5,874
1,701
1,344
0
5,779
0
50,782
L
1,707
358
0
0
7,582
2,318
0
4,397
3,185
0
25,229
L
Jormungandr
TwoLegLarry
Jormungandr
6,056
1,809
0
3,000
8,342
7,546
0
0
8,342
44,444
346
W
5,781
1,078
0
914
8,784
3,241
0
840
7,819
0
31,377
W
Baba Yaga
jurgenyoudad
Baba Yaga
5,496
125
0
1,406
4,203
1,407
0
217
3,986
39,402
0
W
Achilles
vrishab090
Achilles
2,836
438
0
2,724
8,834
4,761
0
4,202
4,075
0
41,229

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,827
Gold Earned
26,225
311
Minions Killed
238
0
Camps Cleared
0
1,046,617
Distance Traveled
1,119,947
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
5,428
543
34
3
0
256,706
0
L
Lancelot
6,289
629
76
8
0
241,463
0
L
Nemesis
4,731
473
39
4
0
228,885
0
L
King Arthur
4,314
431
8
1
0
239,437
0
W
Izanami
6,567
657
83
8
0
194,063
1
L
Medusa
4,921
492
41
4
0
229,141
0
L
Jormungandr
5,970
597
74
7
0
181,021
4
W
Fenrir
6,510
651
46
5
0
222,663
0
W
Baba Yaga
6,410
641
75
8
0
181,247
0
W
Achilles
5,912
591
73
7
0
191,938
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role