Player Matchup

Izanami
Izanami
AnakinSF
Izanami
Level 28
God Stats
3W - 1L
1,500 SR
Queue Stats
8W - 15L
1,500 Elo+
Party 1
Olorun
Olorun
DINKLLEBURG
Olorun
Level 50
God Stats
2W - 0L
1,500 SR
Queue Stats
36W - 37L
1,344 Elo+
Party 1
Terra
Terra
LoomerCH
Terra
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,164 Elo+
Party 1
Awilix
Awilix
Undarkin
Awilix
Level 108
God Stats
3W - 0L
1,859 SR
Queue Stats
66W - 57L
1,507 Elo+
Solo
Achilles
Achilles
abacerazur
Achilles
Level 25
God Stats
4W - 1L
1,259 SR
Queue Stats
19W - 22L
1,164 Elo+
Party 1
Team Averages
Level 48
1,524 SR
1,336 Elo+

VS

Team Averages
Level 123
1,388 SR
1,456 Elo+
Fafnir
Fafnir
BigBlackCaffee
Fafnir
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 22L
1,374 Elo+
Party 2
Vulcan
Vulcan
Grabesmond
Vulcan
Level 155
God Stats
91W - 46L
1,554 SR
Queue Stats
537W - 515L
1,537 Elo+
Solo
Hades
Hades
REVEL123
Hades
Level 158
God Stats
2W - 5L
1,089 SR
Queue Stats
286W - 287L
1,420 Elo+
Solo
Apollo
Apollo
StrifeXVI
Apollo
Level 67
God Stats
1W - 1L
1,500 SR
Queue Stats
36W - 35L
1,427 Elo+
Party 2
Bastet
Bastet
Stårlight
Bastet
Level 223
God Stats
1W - 3L
1,297 SR
Queue Stats
216W - 198L
1,520 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
AnakinSF
Izanami
9
1 / 0 / 4
5,219
580
3,878
3,166
1,003
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Olorun
9
0 / 1 / 2
5,202
578
1,612
4,986
1,651
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Terra
LoomerCH
Terra
8
2 / 0 / 4
5,276
586
1,557
3,011
1,474
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Awilix
Undarkin
Awilix
9
5 / 0 / 0
5,430
603
4,878
8,056
2,889
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Achilles
abacerazur
Achilles
8
0 / 1 / 1
4,998
555
1,838
6,009
3,887
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 2 / 0
4,566
507
993
5,265
4,941
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Vulcan
Grabesmond
Vulcan
8
0 / 3 / 1
5,058
562
3,245
4,293
1,556
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hades
REVEL123
Hades
7
0 / 1 / 1
4,205
467
2,132
3,496
2,506
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Apollo
StrifeXVI
Apollo
8
0 / 3 / 0
4,456
495
2,690
5,790
1,748
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bastet
Stårlight
Bastet
11
2 / 0 / 0
5,841
649
2,146
6,242
2,153
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
4
8
Kills
2
2
Deaths
9
11
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Izanami
AnakinSF
Izanami
1
0
4
3
L
0
2
0
0
W
Olorun
0
1
2
1
L
Vulcan
Grabesmond
Vulcan
0
3
1
0.17
W
Terra
LoomerCH
Terra
2
0
4
4
L
Hades
REVEL123
Hades
0
1
1
0.5
L
Apollo
StrifeXVI
Apollo
0
3
0
0
L
Bastet
Stårlight
Bastet
2
0
0
2
W
Awilix
Undarkin
Awilix
5
0
0
5
W
Achilles
abacerazur
Achilles
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,763
Damage
11,206
25,228
Taken
25,086
10,904
Mitigated
12,904
6,654
Healing
6,934
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
AnakinSF
Izanami
3,878
2,347
0
1,226
3,166
1,003
0
651
2,515
0
39,696
L
993
363
0
1,632
5,265
4,941
0
652
4,613
11,021
0
W
Olorun
1,612
580
0
449
4,986
1,651
0
2,408
2,578
36,716
0
L
Vulcan
Grabesmond
Vulcan
3,245
1,364
0
0
4,293
1,556
0
1,767
2,526
32,212
0
W
Terra
LoomerCH
Terra
1,557
352
1,491
1,063
3,011
1,474
0
620
2,380
10,629
0
L
Hades
REVEL123
Hades
2,132
78
0
1,198
3,496
2,506
0
149
3,100
11,678
0
L
Apollo
StrifeXVI
Apollo
2,690
1,560
0
2,085
5,790
1,748
0
583
5,207
0
34,535
L
Bastet
Stårlight
Bastet
2,146
511
0
2,019
6,242
2,153
0
88
6,084
0
44,204
W
Awilix
Undarkin
Awilix
4,878
2,047
0
980
8,056
2,889
0
1,402
6,565
0
36,086
W
Achilles
abacerazur
Achilles
1,838
947
0
1,445
6,009
3,887
38
1,105
4,687
0
25,660

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,125
Gold Earned
24,126
264
Minions Killed
232
0
Camps Cleared
0
923,588
Distance Traveled
814,909
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
5,219
580
76
8
0
176,566
0
L
Fafnir
4,566
507
6
1
0
139,752
0
W
Olorun
5,202
578
80
9
0
163,455
0
L
Vulcan
5,058
562
51
6
0
186,374
0
W
Terra
5,276
586
17
2
0
200,713
3
L
Hades
4,205
467
17
2
0
108,622
1
L
Apollo
4,456
495
80
9
0
169,354
0
L
Bastet
5,841
649
78
9
0
210,807
1
W
Awilix
5,430
603
52
6
0
222,054
0
W
Achilles
4,998
555
39
4
0
160,800
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role