Player Matchup

Kali
Kali
 
Kali
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
 
Neith
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
MeekoBombay
Nu Wa
Level 165
God Stats
4W - 1L
1,861 SR
Queue Stats
397W - 369L
1,592 Elo+
Solo
Ullr
Ullr
SpiringGolf3356
Ullr
Level 171
God Stats
0W - 2L
1,513 SR
Queue Stats
80W - 92L
1,541 Elo+
Party 2
Zhong Kui
Zhong Kui
Zer0P25075
Zhong Kui
Level 124
God Stats
1W - 1L
1,500 SR
Queue Stats
86W - 95L
1,525 Elo+
Party 2
Team Averages
Level 137
1,575 SR
1,532 Elo+

VS

Team Averages
Level 108
1,497 SR
1,512 Elo+
Set
Set
 
Set
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
BroUSus
Ullr
Level 35
God Stats
9W - 2L
1,500 SR
Queue Stats
91W - 79L
1,486 Elo+
Party 1
Maui
Maui
Exzotikc__
Maui
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
406W - 359L
1,479 Elo+
Party 1
Nu Wa
Nu Wa
LrnzS__
Nu Wa
Level 79
God Stats
3W - 3L
1,427 SR
Queue Stats
55W - 49L
1,499 Elo+
Party 1
Nike
Nike
SABER S0FT
Nike
Level 146
God Stats
8W - 7L
1,560 SR
Queue Stats
272W - 246L
1,596 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
8
1 / 1 / 1
4,695
671
2,779
5,985
1,997
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Neith
 
Neith
4
0 / 1 / 0
3,413
488
1,483
2,478
611
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
1 / 0 / 1
5,134
733
3,736
3,590
1,095
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
0 / 0 / 0
4,404
629
1,801
3,614
1,123
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Zhong Kui
Zer0P25075
Zhong Kui
9
1 / 2 / 0
5,124
732
5,255
8,759
6,213
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
9
2 / 1 / 1
4,864
695
4,089
7,105
2,653
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Ullr
BroUSus
Ullr
9
0 / 0 / 2
4,470
639
526
3,805
1,503
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

7
1 / 0 / 1
4,348
621
1,992
4,585
2,512
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Nu Wa
LrnzS__
Nu Wa
8
0 / 1 / 0
4,115
588
2,312
2,545
619
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

9
1 / 1 / 1
5,214
745
5,252
9,251
5,170
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
9
3
Kills
4
4
Deaths
3
2
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Kali
 
Kali
1
1
1
1.5
L
Neith
 
Neith
0
1
0
0
W
Set
 
Set
2
1
1
2.5
W
Ullr
BroUSus
Ullr
0
0
2
1
W
1
0
1
1.5
W
Nu Wa
LrnzS__
Nu Wa
0
1
0
0
L
1
0
1
1.5
W
1
1
1
1.5
L
0
0
0
0
L
Zhong Kui
Zer0P25075
Zhong Kui
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,054
Damage
14,171
24,426
Taken
27,291
11,039
Mitigated
12,457
9,402
Healing
6,025
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kali
 
Kali
2,779
1,376
0
1,965
5,985
1,997
0
1,004
4,869
0
22,209
L
Neith
 
Neith
1,483
390
0
490
2,478
611
0
480
1,964
0
8,414
W
Set
 
Set
4,089
1,952
0
1,350
7,105
2,653
0
1,034
6,071
0
39,682
W
Ullr
BroUSus
Ullr
526
220
0
929
3,805
1,503
0
374
3,431
0
28,125
W
1,992
605
0
1,236
4,585
2,512
0
851
3,734
12,162
0
W
Nu Wa
LrnzS__
Nu Wa
2,312
486
0
0
2,545
619
0
1,501
1,044
22,955
0
L
3,736
495
0
625
3,590
1,095
0
1,540
1,912
45,372
0
W
5,252
512
0
2,510
9,251
5,170
0
5,462
3,789
0
38,239
L
1,801
421
0
964
3,614
1,123
0
687
2,853
0
26,603
L
Zhong Kui
Zer0P25075
Zhong Kui
5,255
1,227
0
5,358
8,759
6,213
0
194
8,491
40,328
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,770
Gold Earned
23,011
258
Minions Killed
248
0
Camps Cleared
0
710,342
Distance Traveled
764,791
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
4,695
671
40
6
0
177,352
0
L
Neith
3,413
488
20
3
0
99,608
0
W
Set
4,864
695
63
9
0
171,820
0
W
Ullr
4,470
639
57
8
0
155,150
0
W
Maui
4,348
621
15
2
0
156,662
1
W
Nu Wa
4,115
588
53
8
0
131,479
0
L
Nu Wa
5,134
733
80
11
0
147,292
0
W
Nike
5,214
745
60
9
0
149,680
0
L
Ullr
4,404
629
47
7
0
139,973
0
L
Zhong Kui
5,124
732
71
10
0
146,117
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role