Player Matchup

King Arthur
King Arthur
FlavoredGrunt
King Arthur
Level 86
God Stats
8W - 7L
1,605 SR
Queue Stats
87W - 83L
1,446 Elo+
Party 3
Tsukuyomi
Tsukuyomi
SpatialHornet
Tsukuyomi
Level 148
God Stats
12W - 8L
1,613 SR
Queue Stats
295W - 288L
1,513 Elo+
Party 1
Ganesha
Ganesha
Terminator13254
Ganesha
Level 87
God Stats
12W - 15L
1,512 SR
Queue Stats
68W - 68L
1,439 Elo+
Party 3
Zeus
Zeus
xX Juke3 Xx
Zeus
Level 182
God Stats
9W - 8L
1,467 SR
Queue Stats
599W - 623L
1,470 Elo+
Party 1
Thor
Thor
xX8DEATH8Xx
Thor
Level 128
God Stats
56W - 37L
1,587 SR
Queue Stats
156W - 153L
1,427 Elo+
Party 3
Team Averages
Level 126
1,557 SR
1,459 Elo+

VS

Team Averages
Level 76
1,551 SR
1,464 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
FilosofoKIng
Sylvanus
Level 62
God Stats
30W - 32L
1,542 SR
Queue Stats
320W - 323L
1,477 Elo+
Solo
Rama
Rama
KATMM12121
Rama
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 11L
1,500 Elo+
Solo
Agni
Agni
Patrickbeverly-_
Agni
Level 21
God Stats
0W - 2L
1,500 SR
Queue Stats
20W - 22L
1,401 Elo+
Party 2
Fenrir
Fenrir
mattyicedup12
Fenrir
Level 90
God Stats
4W - 2L
1,712 SR
Queue Stats
115W - 127L
1,442 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
FlavoredGrunt
King Arthur
10
0 / 0 / 2
6,040
503
4,001
10,988
6,248
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Tsukuyomi
SpatialHornet
Tsukuyomi
9
2 / 1 / 2
5,459
455
5,454
7,162
2,581
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
0 / 0 / 3
6,031
503
3,315
7,336
5,593
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

12
6 / 1 / 0
7,473
623
6,580
7,313
2,675
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

11
4 / 1 / 2
6,852
571
4,915
9,579
3,525
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
10
0 / 3 / 0
5,469
456
4,571
6,410
2,081
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
FilosofoKIng
Sylvanus
10
0 / 2 / 0
6,013
501
5,824
10,845
7,416
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
0 / 2 / 0
5,527
461
4,450
7,575
2,348
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
0 / 4 / 1
5,994
500
5,951
7,486
2,309
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

10
3 / 3 / 0
6,119
510
2,725
11,022
4,174
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
4
12
Kills
3
3
Deaths
14
9
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
0
3
0
0
L
Sylvanus
FilosofoKIng
Sylvanus
0
2
0
0
W
King Arthur
FlavoredGrunt
King Arthur
0
0
2
1
L
0
2
0
0
L
0
4
1
0.13
W
Tsukuyomi
SpatialHornet
Tsukuyomi
2
1
2
3
W
0
0
3
1.5
L
3
3
0
1
W
6
1
0
6
W
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,265
Damage
23,521
42,378
Taken
43,338
20,622
Mitigated
18,328
12,074
Healing
14,916
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
4,571
1,057
0
2,020
6,410
2,081
0
3,556
2,854
37,832
0
L
Sylvanus
FilosofoKIng
Sylvanus
5,824
1,163
1,204
5,115
10,845
7,416
0
2,369
8,476
32,811
0
W
King Arthur
FlavoredGrunt
King Arthur
4,001
355
0
1,744
10,988
6,248
0
4,950
6,038
0
34,643
L
4,450
3,895
0
2,434
7,575
2,348
1,123
1,231
6,344
0
40,870
L
5,951
514
0
824
7,486
2,309
0
1,676
5,740
40,372
0
W
Tsukuyomi
SpatialHornet
Tsukuyomi
5,454
832
0
2,689
7,162
2,581
0
3,263
3,899
0
31,515
W
3,315
180
0
3,739
7,336
5,593
0
2,794
4,542
18,502
0
L
2,725
905
84
3,235
11,022
4,174
0
1,217
9,805
0
30,176
W
6,580
1,274
0
2,339
7,313
2,675
16
3,275
4,038
56,593
0
W
4,915
881
0
1,563
9,579
3,525
50
2,169
7,410
0
42,617

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,855
Gold Earned
29,122
299
Minions Killed
275
0
Camps Cleared
0
1,166,052
Distance Traveled
1,104,059
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
5,469
456
58
5
0
203,820
4
L
Sylvanus
6,013
501
41
3
0
199,870
0
W
King Arthur
6,040
503
53
4
0
223,661
0
L
Rama
5,527
461
65
5
0
205,950
0
L
Agni
5,994
500
61
5
0
225,316
0
W
Tsukuyomi
5,459
455
77
6
0
250,647
0
W
Ganesha
6,031
503
5
0
0
242,796
1
L
Fenrir
6,119
510
50
4
0
269,103
0
W
Zeus
7,473
623
93
8
0
204,663
1
W
Thor
6,852
571
71
6
0
244,285
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role