Player Matchup

Achilles
Achilles
ACStewie
Achilles
Level 114
God Stats
0W - 3L
1,500 SR
Queue Stats
17W - 33L
1,394 Elo+
Party 1
Cliodhna
Cliodhna
Alexinator
Cliodhna
Level 107
God Stats
4W - 6L
1,359 SR
Queue Stats
23W - 24L
1,448 Elo+
Party 1
Chiron
Chiron
Gilga0900
Chiron
Level 90
God Stats
8W - 7L
1,773 SR
Queue Stats
316W - 287L
1,518 Elo+
Solo
He Bo
He Bo
NotSoCoolkid
He Bo
Level 129
God Stats
0W - 2L
1,327 SR
Queue Stats
25W - 31L
1,436 Elo+
Party 1
Cabrakan
Cabrakan
WhiteCougarr
Cabrakan
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 24L
1,492 Elo+
Party 1
Team Averages
Level 102
1,492 SR
1,458 Elo+

VS

Team Averages
Level 113
1,447 SR
1,354 Elo+
Nemesis
Nemesis
Chaozii Han
Nemesis
Level 145
God Stats
3W - 2L
1,452 SR
Queue Stats
103W - 88L
1,295 Elo+
Party 2
Apollo
Apollo
SxcialSnipez
Apollo
Level 119
God Stats
2W - 0L
1,500 SR
Queue Stats
99W - 91L
1,475 Elo+
Solo
Ymir
Ymir
ZnoopSGT
Ymir
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
71W - 45L
1,360 Elo+
Party 2
Anubis
Anubis
Zocker3024
Anubis
Level 154
God Stats
69W - 57L
1,476 SR
Queue Stats
1,684W - 1,531L
1,535 Elo+
Solo
Hercules
Hercules
chaseman323
Hercules
Level 22
God Stats
17W - 11L
1,306 SR
Queue Stats
363W - 364L
1,107 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
ACStewie
Achilles
10
1 / 2 / 0
5,248
525
5,328
8,625
5,607
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Breastplate

Breastplate

+20
Physical Protection

Cliodhna
Alexinator
Cliodhna
9
1 / 2 / 0
5,199
520
3,922
8,463
3,037
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Chiron
Gilga0900
Chiron
9
0 / 2 / 0
5,048
505
4,224
6,058
2,322
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 4 / 0
5,134
513
3,894
6,063
1,438
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cabrakan
WhiteCougarr
Cabrakan
8
0 / 3 / 1
4,768
477
1,902
7,761
5,611
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Chaozii Han
Nemesis
10
3 / 1 / 5
6,231
623
5,136
8,299
2,720
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Apollo
10
2 / 0 / 1
6,278
628
4,449
6,240
2,096
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
8
2 / 0 / 6
5,748
575
3,014
5,305
3,713
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Anubis
Zocker3024
Anubis
12
5 / 0 / 3
6,844
684
5,058
4,933
2,397
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hercules
chaseman323
Hercules
10
1 / 1 / 0
5,926
593
3,656
6,751
4,834
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
28
2
Kills
13
13
Deaths
2
1
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Achilles
ACStewie
Achilles
1
2
0
0.5
L
Cliodhna
Alexinator
Cliodhna
1
2
0
0.5
W
Nemesis
Chaozii Han
Nemesis
3
1
5
5.5
L
Chiron
Gilga0900
Chiron
0
2
0
0
L
0
4
0
0
W
Apollo
2
0
1
2.5
L
Cabrakan
WhiteCougarr
Cabrakan
0
3
1
0.17
W
Ymir
2
0
6
5
W
Anubis
Zocker3024
Anubis
5
0
3
6.5
W
Hercules
chaseman323
Hercules
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,270
Damage
21,313
36,970
Taken
31,528
18,015
Mitigated
15,760
11,702
Healing
11,365
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
ACStewie
Achilles
5,328
1,272
0
2,353
8,625
5,607
0
705
7,920
0
26,141
L
Cliodhna
Alexinator
Cliodhna
3,922
439
0
4,396
8,463
3,037
0
1,549
6,854
0
34,167
W
Nemesis
Chaozii Han
Nemesis
5,136
3,210
0
1,249
8,299
2,720
0
2,091
6,208
0
40,549
L
Chiron
Gilga0900
Chiron
4,224
2,533
181
2,551
6,058
2,322
0
238
5,820
0
41,355
L
3,894
118
0
1,015
6,063
1,438
0
2,310
3,753
37,872
0
W
Apollo
4,449
3,289
0
3,087
6,240
2,096
859
366
5,874
0
45,314
L
Cabrakan
WhiteCougarr
Cabrakan
1,902
343
0
1,206
7,761
5,611
0
3,234
4,467
8,420
0
W
Ymir
3,014
658
0
1,724
5,305
3,713
0
1,177
4,020
10,638
0
W
Anubis
Zocker3024
Anubis
5,058
322
0
3,090
4,933
2,397
0
2,258
2,675
47,682
0
W
Hercules
chaseman323
Hercules
3,656
1,610
0
2,215
6,751
4,834
0
0
6,104
0
37,895

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,397
Gold Earned
31,027
252
Minions Killed
310
0
Camps Cleared
0
986,003
Distance Traveled
1,010,501
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
5,248
525
37
4
0
203,365
0
L
Cliodhna
5,199
520
59
6
0
225,050
0
W
Nemesis
6,231
623
62
6
0
230,986
0
L
Chiron
5,048
505
70
7
0
183,475
2
L
He Bo
5,134
513
72
7
0
181,798
1
W
Apollo
6,278
628
83
8
0
195,389
0
L
Cabrakan
4,768
477
14
1
0
192,315
2
W
Ymir
5,748
575
9
1
0
219,092
1
W
Anubis
6,844
684
93
9
0
187,216
0
W
Hercules
5,926
593
63
6
0
177,818
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role