Player Matchup

Hachiman
Hachiman
Gold IV
BigSHMEATicus
Hachiman
Gold IV
Level 37
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 7L
1,658 MMR
Party 2
Surtr
Surtr
Platinum II
DexFoe
Surtr
Platinum II
Level 166
God Stats
8W - 6L
1,502 SR
Queue Stats
98W - 109L
1,707 MMR
Solo
Aphrodite
Aphrodite
Platinum V
Godzįlla
Aphrodite
Platinum V
Level 66
God Stats
2W - 0L
1,500 SR
Queue Stats
48W - 28L
1,688 MMR
Party 2
Susano
Susano
Platinum V
Im whoru
Susano
Platinum V
Level 108
God Stats
10W - 7L
1,662 SR
Queue Stats
163W - 141L
1,685 MMR
Solo
Freya
Freya
Platinum III
Joslule
Freya
Platinum III
Level 88
God Stats
90W - 74L
1,640 SR
Queue Stats
792W - 790L
1,702 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 93
1,561 SR
1,688 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 194
1,643 SR
1,615 MMR
Shiva
Shiva
Platinum V
 
Shiva
Platinum V
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Vamana
Vamana
Gold I
JOELPOWER
Vamana
Gold I
Level 219
God Stats
38W - 25L
1,692 SR
Queue Stats
1,197W - 1,205L
1,640 MMR
Solo
Scylla
Scylla
Gold V
OhFiLthy
Scylla
Gold V
Level 145
God Stats
12W - 9L
1,677 SR
Queue Stats
22W - 16L
1,678 MMR
Solo
Izanami
Izanami
Gold IV
Reayru
Izanami
Gold IV
Level 346
God Stats
26W - 27L
1,613 SR
Queue Stats
306W - 312L
1,650 MMR
Solo
Ao Kuang
Ao Kuang
Platinum IV
Vitaliteaa
Ao Kuang
Platinum IV
Level 132
God Stats
19W - 8L
1,731 SR
Queue Stats
391W - 385L
1,606 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
BigSHMEATicus
Hachiman
16
5 / 0 / 2
9,736
573
18,009
12,614
7,006
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Surtr
DexFoe
Surtr
17
4 / 0 / 1
11,081
652
11,238
13,748
17,295
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Aphrodite
Godzįlla
Aphrodite
14
0 / 2 / 9
8,728
513
6,380
13,894
11,742
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Susano
Im whoru
Susano
15
7 / 3 / 4
9,639
567
11,555
16,019
6,588
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Freya
Joslule
Freya
17
3 / 1 / 4
10,164
598
11,971
10,101
3,895
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
RavanaKing ArthurHorusThor

VS

Bans
LokiHadesZhong KuiKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
13
0 / 3 / 4
7,998
470
13,042
17,593
16,838
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Vamana
JOELPOWER
Vamana
15
0 / 4 / 0
8,315
489
6,107
17,543
19,593
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Scylla
OhFiLthy
Scylla
13
1 / 4 / 2
7,829
461
4,677
12,809
3,729
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
Reayru
Izanami
15
1 / 5 / 1
8,601
506
4,638
15,447
6,448
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ao Kuang
Vitaliteaa
Ao Kuang
14
3 / 3 / 1
8,393
494
6,633
14,086
5,774
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
13
19
Kills
5
6
Deaths
19
20
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Shiva
 
Shiva
0
3
4
0.67
W
Hachiman
BigSHMEATicus
Hachiman
5
0
2
6
W
Surtr
DexFoe
Surtr
4
0
1
4.5
W
Aphrodite
Godzįlla
Aphrodite
0
2
9
2.25
W
Susano
Im whoru
Susano
7
3
4
3
L
Vamana
JOELPOWER
Vamana
0
4
0
0
W
Freya
Joslule
Freya
3
1
4
5
L
Scylla
OhFiLthy
Scylla
1
4
2
0.5
L
Izanami
Reayru
Izanami
1
5
1
0.3
L
Ao Kuang
Vitaliteaa
Ao Kuang
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,153
Damage
35,097
66,376
Taken
77,478
46,526
Mitigated
52,382
31,205
Healing
15,732
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Shiva
 
Shiva
13,042
2,033
55
2,782
17,593
16,838
0
4,393
12,994
886
33,654
W
Hachiman
BigSHMEATicus
Hachiman
18,009
12,319
0
7,241
12,614
7,006
556
2,218
10,396
0
105,649
W
Surtr
DexFoe
Surtr
11,238
4,355
0
2,995
13,748
17,295
0
456
13,292
3,531
87,070
W
Aphrodite
Godzįlla
Aphrodite
6,380
1,655
5,630
8,412
13,894
11,742
60
5,152
8,742
27,793
0
W
Susano
Im whoru
Susano
11,555
2,707
0
2,282
16,019
6,588
0
4,177
11,842
0
84,087
L
Vamana
JOELPOWER
Vamana
6,107
3,680
0
4,394
17,543
19,593
0
1,197
16,346
1,606
76,217
W
Freya
Joslule
Freya
11,971
3,463
0
4,645
10,101
3,895
1,892
1,272
8,829
76,780
0
L
Scylla
OhFiLthy
Scylla
4,677
414
0
2,301
12,809
3,729
0
1,295
11,514
70,553
0
L
Izanami
Reayru
Izanami
4,638
3,251
0
4,339
15,447
6,448
0
9,851
5,221
0
84,559
L
Ao Kuang
Vitaliteaa
Ao Kuang
6,633
494
0
1,861
14,086
5,774
0
2,348
11,595
70,556
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,348
Gold Earned
41,136
594
Minions Killed
559
0
Camps Cleared
0
1,687,055
Distance Traveled
1,592,965
17
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
7,998
470
43
3
0
359,845
1
W
Hachiman
9,736
573
162
10
0
326,188
0
W
Surtr
11,081
652
161
9
0
315,499
7
W
Aphrodite
8,728
513
33
2
0
336,519
3
W
Susano
9,639
567
105
6
0
380,253
3
L
Vamana
8,315
489
133
8
0
290,304
1
W
Freya
10,164
598
133
8
0
328,596
4
L
Scylla
7,829
461
127
7
0
322,774
5
L
Izanami
8,601
506
158
9
0
284,702
2
L
Ao Kuang
8,393
494
98
6
0
335,340
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role