Player Matchup

Artemis
Artemis
Disgoy
Artemis
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 4L
1,520 Elo+
Party 2
Set
Set
Orcodiu
Set
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,415 Elo+
Party 2
Atlas
Atlas
Taurquoise
Atlas
Level 47
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 4L
1,520 Elo+
Party 2
Vulcan
Vulcan
WaWGamer36
Vulcan
Level 7
God Stats
1W - 1L
1,700 SR
Queue Stats
1W - 2L
1,415 Elo+
Party 2
Hercules
Hercules
WallPuncher1312
Hercules
Level 40
God Stats
2W - 2L
1,548 SR
Queue Stats
12W - 15L
1,396 Elo+
Solo
Team Averages
Level 34
1,550 SR
1,453 Elo+

VS

Team Averages
Level 60
1,452 SR
1,358 Elo+
Bacchus
Bacchus
NightKiller2798
Bacchus
Level 155
God Stats
3W - 2L
1,599 SR
Queue Stats
172W - 159L
1,507 Elo+
Party 1
Artemis
Artemis
Ovayner
Artemis
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 41L
1,430 Elo+
Party 1
Izanami
Izanami
PianoSquire3634
Izanami
Level 29
God Stats
6W - 12L
1,187 SR
Queue Stats
7W - 15L
1,124 Elo+
Party 3
Bakasura
Bakasura
luisrva96
Bakasura
Level 47
God Stats
3W - 5L
1,202 SR
Queue Stats
113W - 141L
1,317 Elo+
Party 3
Nike
Nike
xxAoiSoyokaze
Nike
Level 40
God Stats
3W - 0L
1,773 SR
Queue Stats
39W - 50L
1,411 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Disgoy
Artemis
8
1 / 4 / 1
4,816
438
4,130
7,512
2,688
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Set
7
0 / 4 / 1
4,945
450
2,933
7,564
2,982
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Atlas
9
1 / 2 / 1
5,840
531
2,946
8,708
6,431
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Vulcan
WaWGamer36
Vulcan
8
3 / 3 / 0
5,610
510
6,189
4,639
1,487
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
9
0 / 4 / 0
5,130
466
2,747
8,994
3,741
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
6 / 2 / 6
7,346
668
7,452
10,268
10,162
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Artemis
Ovayner
Artemis
10
2 / 0 / 4
6,352
577
5,796
4,405
1,547
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

10
3 / 3 / 3
6,130
557
2,648
7,658
2,703
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bakasura
luisrva96
Bakasura
11
1 / 0 / 2
6,451
586
2,995
8,555
3,165
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

13
5 / 0 / 2
7,721
702
7,123
9,408
8,493
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
34
5
Kills
17
17
Deaths
5
3
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Artemis
Disgoy
Artemis
1
4
1
0.38
W
6
2
6
4.5
L
Set
0
4
1
0.13
W
Artemis
Ovayner
Artemis
2
0
4
4
W
3
3
3
1.5
L
Atlas
1
2
1
0.75
L
Vulcan
WaWGamer36
Vulcan
3
3
0
1
L
Hercules
0
4
0
0
W
Bakasura
luisrva96
Bakasura
1
0
2
2
W
5
0
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,945
Damage
26,014
37,417
Taken
40,294
17,329
Mitigated
26,070
4,726
Healing
9,160
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
Disgoy
Artemis
4,130
1,836
0
971
7,512
2,688
0
2,791
4,621
0
21,661
W
7,452
468
0
1,554
10,268
10,162
35
1,745
8,523
27,748
0
L
Set
2,933
1,336
0
378
7,564
2,982
0
2,215
5,286
0
22,749
W
Artemis
Ovayner
Artemis
5,796
1,865
0
1,795
4,405
1,547
288
1,552
2,853
0
36,349
W
2,648
2,080
18
1,894
7,658
2,703
550
4,474
3,184
0
32,760
L
Atlas
2,946
938
0
1,017
8,708
6,431
0
2,002
6,610
14,775
0
L
Vulcan
WaWGamer36
Vulcan
6,189
1,116
0
250
4,639
1,487
0
604
3,840
33,216
0
L
Hercules
2,747
1,037
0
2,110
8,994
3,741
0
366
8,120
0
30,732
W
Bakasura
luisrva96
Bakasura
2,995
2,049
0
2,634
8,555
3,165
1,023
983
7,572
0
32,129
W
7,123
990
0
1,265
9,408
8,493
0
709
8,699
1,359
53,568

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,341
Gold Earned
34,000
197
Minions Killed
317
0
Camps Cleared
0
1,090,379
Distance Traveled
1,073,112
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
4,816
438
39
4
0
219,924
0
W
Bacchus
7,346
668
30
3
0
235,069
2
L
Set
4,945
450
32
3
0
262,596
0
W
Artemis
6,352
577
57
5
0
191,545
1
W
Izanami
6,130
557
48
4
0
198,187
0
L
Atlas
5,840
531
16
1
0
229,177
0
L
Vulcan
5,610
510
59
5
0
182,568
0
L
Hercules
5,130
466
51
5
0
196,114
0
W
Bakasura
6,451
586
77
7
0
249,043
0
W
Nike
7,721
702
105
10
0
199,268
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role