Player Matchup

Fenrir
Fenrir
Gold II
DeSantis2024
Fenrir
Gold II
Level 107
God Stats
5W - 6L
1,484 SR
Queue Stats
781W - 774L
1,539 MMR
Solo
Poseidon
Poseidon
Gold IV
Honordragon84
Poseidon
Gold IV
Level 162
God Stats
2W - 2L
1,396 SR
Queue Stats
29W - 41L
1,714 MMR
Party 1
Tyr
Tyr
Gold II
Poppy 4PF
Tyr
Gold II
Level 156
God Stats
4W - 1L
1,569 SR
Queue Stats
158W - 156L
1,517 MMR
Solo
Jormungandr
Jormungandr
Gold IV
Warbeast83
Jormungandr
Gold IV
Level 180
God Stats
7W - 18L
1,233 SR
Queue Stats
896W - 929L
1,367 MMR
Party 1
Neith
Neith
Gold III
alejandr-maoh
Neith
Gold III
Level 168
God Stats
30W - 25L
1,608 SR
Queue Stats
376W - 374L
1,543 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 155
1,458 SR
1,536 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 125
1,585 SR
1,489 MMR
Nu Wa
Nu Wa
Gold V
Justo145
Nu Wa
Gold V
Level 119
God Stats
2W - 2L
1,599 SR
Queue Stats
215W - 220L
1,400 MMR
Party 2
Scylla
Scylla
Gold IV
Kittens
Scylla
Gold IV
Level 189
God Stats
5W - 5L
1,602 SR
Queue Stats
154W - 154L
1,474 MMR
Solo
Xbalanque
Xbalanque
Bronze III
Marathonninja
Xbalanque
Bronze III
Level 143
God Stats
0W - 1L
1,575 SR
Queue Stats
0W - 2L
1,500 MMR
Solo
Maui
Maui
Gold IV
Srkuaker
Maui
Gold IV
Level 105
God Stats
11W - 7L
1,636 SR
Queue Stats
99W - 104L
1,602 MMR
Party 2
Arachne
Arachne
Bronze III
wydcaid
Arachne
Bronze III
Level 67
God Stats
2W - 2L
1,513 SR
Queue Stats
2W - 3L
1,469 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
18
12 / 4 / 5
11,926
628
16,897
25,309
12,883
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Poseidon
Honordragon84
Poseidon
16
2 / 1 / 5
10,714
564
6,807
8,870
3,559
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
2 / 4 / 12
9,163
482
8,703
18,577
14,547
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Jormungandr
Warbeast83
Jormungandr
15
1 / 0 / 8
10,452
550
8,756
22,552
22,930
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

18
12 / 1 / 5
12,453
655
16,600
13,784
5,973
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
KaliKuzenboAgniAchilles

VS

Bans
Morgan Le FayIzanamiAo KuangHorus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Justo145
Nu Wa
15
4 / 7 / 3
9,718
511
13,565
13,984
5,636
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Scylla
Kittens
Scylla
13
2 / 9 / 3
8,694
458
9,721
14,926
5,323
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xbalanque
Marathonninja
Xbalanque
15
1 / 3 / 2
8,984
473
10,138
15,750
6,897
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Maui
12
1 / 4 / 4
8,539
449
3,704
19,977
20,576
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Arachne
wydcaid
Arachne
12
2 / 6 / 1
8,320
438
4,767
15,602
7,031
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
23
29
Kills
10
10
Deaths
29
35
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Fenrir
12
4
5
3.63
W
Poseidon
Honordragon84
Poseidon
2
1
5
4.5
L
Nu Wa
Justo145
Nu Wa
4
7
3
0.79
L
Scylla
Kittens
Scylla
2
9
3
0.39
L
Xbalanque
Marathonninja
Xbalanque
1
3
2
0.67
W
2
4
12
2
L
Maui
1
4
4
0.75
W
Jormungandr
Warbeast83
Jormungandr
1
0
8
5
W
12
1
5
14.5
L
Arachne
wydcaid
Arachne
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,763
Damage
41,895
89,092
Taken
80,239
59,892
Mitigated
45,463
26,047
Healing
11,120
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
16,897
9,672
0
7,911
25,309
12,883
190
7,351
17,778
0
98,843
W
Poseidon
Honordragon84
Poseidon
6,807
905
0
1,616
8,870
3,559
997
4,939
3,793
91,939
0
L
Nu Wa
Justo145
Nu Wa
13,565
3,568
0
250
13,984
5,636
0
1,628
12,352
64,247
0
L
Scylla
Kittens
Scylla
9,721
1,310
0
1,122
14,926
5,323
0
2,329
12,597
57,104
0
L
Xbalanque
Marathonninja
Xbalanque
10,138
5,307
0
2,948
15,750
6,897
988
4,022
11,728
0
81,807
W
8,703
1,015
0
4,391
18,577
14,547
0
7,508
11,009
0
42,392
L
Maui
3,704
1,088
0
4,685
19,977
20,576
0
4,953
14,964
29,458
0
W
Jormungandr
Warbeast83
Jormungandr
8,756
1,651
0
4,707
22,552
22,930
177
5,039
17,445
79,117
1,248
W
16,600
5,051
0
7,422
13,784
5,973
1,605
8,334
5,250
0
104,556
L
Arachne
wydcaid
Arachne
4,767
3,599
0
2,115
15,602
7,031
0
1,469
14,133
0
49,387

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,708
Gold Earned
44,255
566
Minions Killed
407
0
Camps Cleared
0
1,901,769
Distance Traveled
1,831,392
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
11,926
628
122
6
0
399,829
2
W
Poseidon
10,714
564
132
7
0
399,339
1
L
Nu Wa
9,718
511
99
5
0
339,831
2
L
Scylla
8,694
458
104
5
0
331,393
4
L
Xbalanque
8,984
473
104
5
0
369,066
2
W
Tyr
9,163
482
55
3
0
404,360
5
L
Maui
8,539
449
30
2
0
363,946
1
W
Jormungandr
10,452
550
107
6
0
340,962
3
W
Neith
12,453
655
150
8
0
357,279
0
L
Arachne
8,320
438
70
4
0
427,156
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role