Player Matchup

Guan Yu
Guan Yu
BROTHERPOOK3
Guan Yu
Level 108
God Stats
1W - 8L
1,596 SR
Queue Stats
543W - 533L
1,467 Elo+
Solo
Olorun
Olorun
BhubbNeega
Olorun
Level 17
God Stats
0W - 1L
1,398 SR
Queue Stats
31W - 56L
1,360 Elo+
Party 2
Bacchus
Bacchus
JebbeRyan
Bacchus
Level 16
God Stats
12W - 26L
1,527 SR
Queue Stats
31W - 56L
1,367 Elo+
Party 2
Bellona
Bellona
Knight1Parzival
Bellona
Level 14
God Stats
2W - 7L
1,361 SR
Queue Stats
13W - 30L
1,376 Elo+
Party 2
Da Ji
Da Ji
PapaCIvtch
Da Ji
Level 119
God Stats
0W - 2L
1,460 SR
Queue Stats
60W - 75L
1,418 Elo+
Party 2
Team Averages
Level 55
1,468 SR
1,398 Elo+

VS

Team Averages
Level 68
1,522 SR
1,353 Elo+
Geb
Geb
JadedHealer
Geb
Level 57
God Stats
3W - 3L
1,688 SR
Queue Stats
216W - 213L
1,487 Elo+
Party 1
Neith
Neith
JoseeTj
Neith
Level 29
God Stats
14W - 24L
1,366 SR
Queue Stats
74W - 113L
1,301 Elo+
Party 3
Bellona
Bellona
davebskt
Bellona
Level 13
God Stats
1W - 2L
1,500 SR
Queue Stats
32W - 45L
1,087 Elo+
Party 3
Ratatoskr
Ratatoskr
rysaladbar
Ratatoskr
Level 137
God Stats
16W - 10L
1,558 SR
Queue Stats
213W - 189L
1,537 Elo+
Party 1
Anubis
Anubis
xPachasz
Anubis
Level 102
God Stats
26W - 27L
1,499 SR
Queue Stats
67W - 97L
1,353 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
BROTHERPOOK3
Guan Yu
10
0 / 4 / 0
5,771
577
5,156
8,913
9,582
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Olorun
BhubbNeega
Olorun
10
0 / 2 / 1
5,451
545
1,708
7,477
2,279
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bacchus
JebbeRyan
Bacchus
7
0 / 4 / 1
4,818
482
3,644
8,590
5,969
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

6
1 / 3 / 0
4,497
450
3,075
7,394
3,572
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Da Ji
9
1 / 1 / 0
5,663
566
3,294
6,592
3,086
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 1 / 5
5,445
545
2,514
7,085
5,339
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Neith
JoseeTj
Neith
9
3 / 0 / 3
5,614
561
5,504
4,184
1,879
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bellona
davebskt
Bellona
11
2 / 0 / 2
5,732
573
3,909
8,189
5,313
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ratatoskr
rysaladbar
Ratatoskr
13
6 / 1 / 2
7,323
732
5,800
9,321
3,420
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Anubis
xPachasz
Anubis
12
3 / 0 / 1
6,662
666
3,082
3,068
1,301
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
27
2
Kills
14
14
Deaths
2
2
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
BROTHERPOOK3
Guan Yu
0
4
0
0
L
Olorun
BhubbNeega
Olorun
0
2
1
0.25
W
0
1
5
2.5
L
Bacchus
JebbeRyan
Bacchus
0
4
1
0.13
W
Neith
JoseeTj
Neith
3
0
3
4.5
L
1
3
0
0.33
L
Da Ji
1
1
0
1
W
Bellona
davebskt
Bellona
2
0
2
3
W
Ratatoskr
rysaladbar
Ratatoskr
6
1
2
7
W
Anubis
xPachasz
Anubis
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,877
Damage
20,809
38,966
Taken
31,847
24,488
Mitigated
17,252
8,978
Healing
14,121
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
BROTHERPOOK3
Guan Yu
5,156
320
0
1,713
8,913
9,582
85
0
8,913
0
36,815
L
Olorun
BhubbNeega
Olorun
1,708
666
0
2,762
7,477
2,279
0
2,000
5,477
38,404
0
W
2,514
708
0
2,744
7,085
5,339
0
1,890
5,195
12,750
0
L
Bacchus
JebbeRyan
Bacchus
3,644
450
0
2,468
8,590
5,969
0
1,548
7,042
16,954
0
W
Neith
JoseeTj
Neith
5,504
2,808
0
1,252
4,184
1,879
528
1,820
2,364
0
32,970
L
3,075
966
0
1,139
7,394
3,572
0
1,479
5,915
0
19,183
L
Da Ji
3,294
1,152
0
896
6,592
3,086
0
552
6,016
0
32,636
W
Bellona
davebskt
Bellona
3,909
765
0
3,211
8,189
5,313
0
0
7,593
0
26,321
W
Ratatoskr
rysaladbar
Ratatoskr
5,800
2,195
0
4,970
9,321
3,420
0
504
8,722
0
59,479
W
Anubis
xPachasz
Anubis
3,082
0
0
1,944
3,068
1,301
111
1,220
1,848
49,007
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,200
Gold Earned
30,776
240
Minions Killed
282
0
Camps Cleared
0
1,057,570
Distance Traveled
1,050,108
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
5,771
577
58
6
0
186,669
0
L
Olorun
5,451
545
66
7
0
194,983
0
W
Geb
5,445
545
15
2
0
204,415
0
L
Bacchus
4,818
482
20
2
0
221,232
0
W
Neith
5,614
561
50
5
0
180,574
0
L
Bellona
4,497
450
41
4
0
223,196
0
L
Da Ji
5,663
566
55
6
0
231,490
0
W
Bellona
5,732
573
26
3
0
210,650
0
W
Ratatoskr
7,323
732
98
10
0
235,479
1
W
Anubis
6,662
666
93
9
0
218,990
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role