Player Matchup

Zhong Kui
Zhong Kui
 
Zhong Kui
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
Guard_Derk_Fade
Ra
Level 48
God Stats
7W - 3L
1,480 SR
Queue Stats
101W - 132L
1,348 Elo+
Solo
Thanatos
Thanatos
Infiniti_25Gage
Thanatos
Level 100
God Stats
100W - 78L
1,488 SR
Queue Stats
484W - 437L
1,432 Elo+
Solo
Chang'e
Chang'e
Routire
Chang'e
Level 82
God Stats
4W - 2L
1,561 SR
Queue Stats
307W - 321L
1,399 Elo+
Solo
Sylvanus
Sylvanus
sten47y-
Sylvanus
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 4L
1,109 Elo+
Solo
Team Averages
Level 89
1,506 SR
1,358 Elo+

VS

Team Averages
Level 43
1,403 SR
1,363 Elo+
Jormungandr
Jormungandr
D4rkxV0idZ
Jormungandr
Level 44
God Stats
1W - 2L
1,500 SR
Queue Stats
63W - 80L
1,343 Elo+
Party 2
Fenrir
Fenrir
LoadedStriker13
Fenrir
Level 60
God Stats
6W - 14L
1,336 SR
Queue Stats
29W - 41L
1,339 Elo+
Party 1
Jing Wei
Jing Wei
Nobody3766
Jing Wei
Level 45
God Stats
2W - 5L
1,192 SR
Queue Stats
78W - 97L
1,359 Elo+
Party 2
Shiva
Shiva
decisive-camel2
Shiva
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 42L
1,339 Elo+
Party 1
Anubis
Anubis
iHanley
Anubis
Level 39
God Stats
44W - 35L
1,488 SR
Queue Stats
150W - 127L
1,435 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
13
3 / 1 / 0
7,669
639
6,827
5,275
4,088
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
2 / 2 / 5
6,372
531
5,883
7,560
2,971
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Thanatos
12
5 / 2 / 2
7,080
590
6,125
8,815
2,963
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Chang'e
Routire
Chang'e
12
1 / 0 / 0
7,005
584
4,335
7,853
2,464
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sylvanus
sten47y-
Sylvanus
11
3 / 0 / 6
6,953
579
2,767
7,866
5,630
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
D4rkxV0idZ
Jormungandr
9
0 / 3 / 2
5,901
492
7,079
10,702
5,595
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

9
0 / 2 / 0
5,404
450
3,519
11,216
4,102
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Jing Wei
Nobody3766
Jing Wei
9
3 / 6 / 0
5,829
486
5,235
9,353
3,018
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

4
0 / 1 / 0
4,454
371
233
2,264
669
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Anubis
iHanley
Anubis
13
1 / 2 / 0
7,026
586
2,752
9,243
4,228
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
6
14
Kills
4
5
Deaths
14
13
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
 
Zhong Kui
3
1
0
3
L
Jormungandr
D4rkxV0idZ
Jormungandr
0
3
2
0.33
W
2
2
5
2.25
W
Thanatos
5
2
2
3
L
0
2
0
0
L
Jing Wei
Nobody3766
Jing Wei
3
6
0
0.5
W
Chang'e
Routire
Chang'e
1
0
0
1
L
0
1
0
0
L
Anubis
iHanley
Anubis
1
2
0
0.5
W
Sylvanus
sten47y-
Sylvanus
3
0
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,937
Damage
18,818
37,369
Taken
42,778
18,116
Mitigated
17,612
18,027
Healing
9,325
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
 
Zhong Kui
6,827
843
0
1,812
5,275
4,088
849
1,567
3,708
50,693
0
L
Jormungandr
D4rkxV0idZ
Jormungandr
7,079
1,372
0
468
10,702
5,595
0
4,705
5,893
37,565
0
W
5,883
1,746
0
610
7,560
2,971
0
3,097
4,463
38,557
0
W
Thanatos
6,125
740
0
5,798
8,815
2,963
278
1,582
7,233
0
42,398
L
3,519
1,441
0
3,367
11,216
4,102
0
4,743
6,473
0
28,350
L
Jing Wei
Nobody3766
Jing Wei
5,235
3,931
0
1,472
9,353
3,018
171
5,468
3,713
0
26,332
W
Chang'e
Routire
Chang'e
4,335
1,045
34
5,165
7,853
2,464
895
0
7,853
43,596
0
L
233
40
0
52
2,264
669
0
936
1,328
0
6,990
L
Anubis
iHanley
Anubis
2,752
120
0
3,966
9,243
4,228
0
3,690
5,553
66,026
0
W
Sylvanus
sten47y-
Sylvanus
2,767
984
2,324
2,284
7,866
5,630
0
3,509
4,137
14,760
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,079
Gold Earned
28,614
300
Minions Killed
253
0
Camps Cleared
0
1,137,753
Distance Traveled
1,083,460
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
7,669
639
81
7
0
240,596
2
L
Jormungandr
5,901
492
46
4
0
233,203
0
W
Ra
6,372
531
58
5
0
208,044
0
W
Thanatos
7,080
590
67
6
0
280,204
0
L
Fenrir
5,404
450
54
5
0
276,087
0
L
Jing Wei
5,829
486
44
4
0
255,663
0
W
Chang'e
7,005
584
74
6
0
209,097
0
L
Shiva
4,454
371
12
1
0
98,237
0
L
Anubis
7,026
586
97
8
0
220,270
5
W
Sylvanus
6,953
579
20
2
0
199,812
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role