Player Matchup

Ra
Ra
 
Ra
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Aphrodite
Aphrodite
Eden9
Aphrodite
Level 128
God Stats
2W - 1L
1,612 SR
Queue Stats
19W - 11L
1,703 Elo+
Party 1
Apollo
Apollo
Hirøtøx
Apollo
Level 152
God Stats
3W - 0L
1,564 SR
Queue Stats
33W - 18L
1,642 Elo+
Party 1
Fenrir
Fenrir
LAGERKEIT
Fenrir
Level 154
God Stats
8W - 3L
1,460 SR
Queue Stats
41W - 22L
1,641 Elo+
Party 1
Erlang Shen
Erlang Shen
NacheteX
Erlang Shen
Level 166
God Stats
4W - 3L
1,659 SR
Queue Stats
32W - 20L
1,586 Elo+
Party 1
Team Averages
Level 150
1,559 SR
1,615 Elo+

VS

Team Averages
Level 18
1,464 SR
1,346 Elo+
Jing Wei
Jing Wei
Kidzar-_
Jing Wei
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,328 Elo+
Party 2
Discordia
Discordia
Mcabrera386
Discordia
Level 23
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 7L
1,474 Elo+
Solo
Janus
Janus
MileiJavier
Janus
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 12L
1,272 Elo+
Solo
Neith
Neith
TenshiNSI
Neith
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,328 Elo+
Party 2
Cthulhu
Cthulhu
TheKingOfHeroes5
Cthulhu
Level 16
God Stats
0W - 3L
1,319 SR
Queue Stats
0W - 3L
1,328 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
16
7 / 0 / 12
8,521
852
8,419
5,110
2,413
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Aphrodite
Eden9
Aphrodite
13
0 / 0 / 15
7,730
773
4,444
6,448
5,513
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Apollo
Hirøtøx
Apollo
15
5 / 1 / 14
8,524
852
8,430
9,102
4,707
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Fenrir
LAGERKEIT
Fenrir
15
8 / 0 / 13
8,385
839
7,853
8,256
8,575
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Erlang Shen
NacheteX
Erlang Shen
14
9 / 2 / 13
8,483
848
13,458
12,199
8,934
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Kidzar-_
Jing Wei
12
0 / 8 / 2
6,574
657
2,672
11,957
4,862
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Discordia
Mcabrera386
Discordia
11
0 / 5 / 1
6,358
636
3,090
6,118
2,102
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
1 / 5 / 0
7,758
776
7,198
7,943
3,291
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
TenshiNSI
Neith
14
1 / 6 / 0
7,383
738
3,716
10,885
5,017
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

11
0 / 5 / 1
6,243
624
4,927
10,251
10,474
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
6
29
Kills
2
3
Deaths
29
67
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
7
0
12
13
W
Aphrodite
Eden9
Aphrodite
0
0
15
7.5
W
Apollo
Hirøtøx
Apollo
5
1
14
12
L
Jing Wei
Kidzar-_
Jing Wei
0
8
2
0.13
W
Fenrir
LAGERKEIT
Fenrir
8
0
13
14.5
L
Discordia
Mcabrera386
Discordia
0
5
1
0.1
L
1
5
0
0.2
W
Erlang Shen
NacheteX
Erlang Shen
9
2
13
7.75
L
Neith
TenshiNSI
Neith
1
6
0
0.17
L
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,604
Damage
21,603
41,115
Taken
47,154
30,142
Mitigated
25,746
15,782
Healing
2,943
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
8,419
609
1,504
1,628
5,110
2,413
1,421
1,547
3,528
36,437
0
W
Aphrodite
Eden9
Aphrodite
4,444
725
1,935
3,661
6,448
5,513
569
3,488
2,774
13,681
0
W
Apollo
Hirøtøx
Apollo
8,430
4,785
0
3,208
9,102
4,707
1,596
1,950
6,972
31
34,993
L
Jing Wei
Kidzar-_
Jing Wei
2,672
2,151
0
1,056
11,957
4,862
224
4,294
7,421
0
8,441
W
Fenrir
LAGERKEIT
Fenrir
7,853
2,226
0
728
8,256
8,575
102
2,777
5,321
95
10,038
L
Discordia
Mcabrera386
Discordia
3,090
556
0
0
6,118
2,102
278
2,238
3,716
11,953
0
L
7,198
644
0
250
7,943
3,291
0
1,333
6,169
30,707
0
W
Erlang Shen
NacheteX
Erlang Shen
13,458
7,450
0
3,118
12,199
8,934
60
4,880
7,216
0
21,002
L
Neith
TenshiNSI
Neith
3,716
1,898
0
784
10,885
5,017
0
1,861
8,678
0
21,393
L
4,927
537
192
661
10,251
10,474
0
3,015
6,984
11,095
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,643
Gold Earned
34,316
183
Minions Killed
150
0
Camps Cleared
0
1,125,371
Distance Traveled
888,511
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
8,521
852
71
7
0
232,541
2
W
Aphrodite
7,730
773
23
2
0
214,289
0
W
Apollo
8,524
852
68
7
0
203,387
0
L
Jing Wei
6,574
657
19
2
0
182,387
0
W
Fenrir
8,385
839
6
1
0
244,919
0
L
Discordia
6,358
636
26
3
0
141,865
0
L
Janus
7,758
776
60
6
0
202,895
0
W
Erlang Shen
8,483
848
15
2
0
230,235
2
L
Neith
7,383
738
30
3
0
162,018
0
L
Cthulhu
6,243
624
15
2
0
199,346
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role