Player Matchup

Arachne
Arachne
Guava7642
Arachne
Level 142
God Stats
3W - 2L
1,500 SR
Queue Stats
39W - 42L
1,558 Elo+
Party 2
Chaac
Chaac
HairGelSwag
Chaac
Level 118
God Stats
30W - 23L
1,511 SR
Queue Stats
387W - 358L
1,540 Elo+
Party 2
Khepri
Khepri
J RODf123
Khepri
Level 98
God Stats
239W - 242L
1,595 SR
Queue Stats
239W - 246L
1,538 Elo+
Party 2
Sol
Sol
Phinatic4210
Sol
Level 147
God Stats
5W - 11L
1,274 SR
Queue Stats
325W - 311L
1,537 Elo+
Party 2
Skadi
Skadi
So1oGhostRider
Skadi
Level 151
God Stats
5W - 4L
1,677 SR
Queue Stats
284W - 270L
1,500 Elo+
Solo
Team Averages
Level 131
1,511 SR
1,534 Elo+

VS

Team Averages
Level 116
1,608 SR
1,505 Elo+
Rama
Rama
FaZe-Effect90
Rama
Level 151
God Stats
2W - 0L
1,723 SR
Queue Stats
152W - 159L
1,514 Elo+
Party 1
King Arthur
King Arthur
Fesque
King Arthur
Level 88
God Stats
2W - 0L
1,500 SR
Queue Stats
36W - 27L
1,525 Elo+
Solo
Thanatos
Thanatos
Grizzly1014
Thanatos
Level 126
God Stats
3W - 2L
1,449 SR
Queue Stats
215W - 213L
1,522 Elo+
Party 1
Atlas
Atlas
KiwiPR
Atlas
Level 109
God Stats
9W - 9L
1,599 SR
Queue Stats
454W - 430L
1,536 Elo+
Solo
Vulcan
Vulcan
xSYRR_BA_DURRx
Vulcan
Level 106
God Stats
1W - 0L
1,771 SR
Queue Stats
32W - 30L
1,428 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Guava7642
Arachne
9
2 / 0 / 0
5,664
566
2,366
6,288
2,173
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

8
2 / 3 / 0
5,380
538
4,065
7,290
3,471
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Breastplate

Breastplate

+20
Physical Protection

Khepri
J RODf123
Khepri
9
2 / 1 / 0
5,112
511
2,678
6,839
3,636
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

11
1 / 2 / 1
6,306
631
3,266
6,729
1,808
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

9
0 / 4 / 1
5,315
532
4,863
7,888
2,648
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 1 / 2
5,682
568
5,080
6,834
2,364
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

King Arthur
Fesque
King Arthur
11
2 / 2 / 0
6,065
607
5,524
7,513
5,571
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thanatos
Grizzly1014
Thanatos
10
3 / 3 / 2
5,805
581
3,588
7,433
2,715
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Atlas
KiwiPR
Atlas
9
2 / 0 / 3
5,493
549
3,314
6,658
4,100
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

10
0 / 1 / 2
5,110
511
3,694
3,207
1,186
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
19
7
Kills
10
10
Deaths
7
2
Assists
9
Player
Kills
Deaths
Assists
KDA
W
3
1
2
4
W
King Arthur
Fesque
King Arthur
2
2
0
1
W
Thanatos
Grizzly1014
Thanatos
3
3
2
1.33
L
Arachne
Guava7642
Arachne
2
0
0
2
L
2
3
0
0.67
L
Khepri
J RODf123
Khepri
2
1
0
2
W
Atlas
KiwiPR
Atlas
2
0
3
3.5
L
1
2
1
0.75
L
0
4
1
0.13
W
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,238
Damage
21,200
35,034
Taken
31,645
13,736
Mitigated
15,936
14,805
Healing
10,400
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,080
4,598
0
3,233
6,834
2,364
0
1,104
5,730
0
40,933
W
King Arthur
Fesque
King Arthur
5,524
1,237
0
958
7,513
5,571
0
436
7,077
0
38,902
W
Thanatos
Grizzly1014
Thanatos
3,588
715
0
4,178
7,433
2,715
0
1,387
6,046
0
33,168
L
Arachne
Guava7642
Arachne
2,366
1,518
0
4,194
6,288
2,173
0
1,407
4,881
0
28,709
L
4,065
1,398
0
2,242
7,290
3,471
0
0
7,290
0
26,901
L
Khepri
J RODf123
Khepri
2,678
397
538
2,520
6,839
3,636
6
1,253
5,586
18,063
0
W
Atlas
KiwiPR
Atlas
3,314
1,377
0
1,386
6,658
4,100
0
1,350
5,308
15,968
0
L
3,266
576
0
3,574
6,729
1,808
581
2,305
4,400
56,994
0
L
4,863
2,019
0
1,737
7,888
2,648
0
2,061
5,827
0
37,433
W
3,694
1,977
0
645
3,207
1,186
0
1,670
1,505
33,540
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,777
Gold Earned
28,155
289
Minions Killed
267
0
Camps Cleared
0
932,428
Distance Traveled
1,011,918
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
5,682
568
73
7
0
183,182
0
W
King Arthur
6,065
607
58
6
0
205,021
0
W
Thanatos
5,805
581
55
6
0
228,814
0
L
Arachne
5,664
566
52
5
0
232,740
0
L
Chaac
5,380
538
49
5
0
111,984
2
L
Khepri
5,112
511
19
2
0
205,375
3
W
Atlas
5,493
549
17
2
0
200,031
4
L
Sol
6,306
631
107
11
0
204,584
2
L
Skadi
5,315
532
62
6
0
177,745
0
W
Vulcan
5,110
511
64
6
0
194,870
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role