Player Matchup

Ra
Ra
Abrahamsevilla46
Ra
Level 50
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 48L
1,338 Elo+
Party 1
Cthulhu
Cthulhu
FabulosoJoe
Cthulhu
Level 24
God Stats
1W - 1L
1,274 SR
Queue Stats
29W - 36L
1,354 Elo+
Party 1
Medusa
Medusa
Gudtimess146
Medusa
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 27L
1,324 Elo+
Solo
Janus
Janus
Huvamo92
Janus
Level 118
God Stats
2W - 1L
1,255 SR
Queue Stats
136W - 136L
1,362 Elo+
Party 1
Discordia
Discordia
roberto10-0722
Discordia
Level 110
God Stats
4W - 4L
1,718 SR
Queue Stats
254W - 251L
1,428 Elo+
Party 1
Team Averages
Level 63
1,450 SR
1,361 Elo+

VS

Team Averages
Level 42
1,431 SR
1,451 Elo+
Arachne
Arachne
Gert_of_Tsushima
Arachne
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 2
Athena
Athena
Stackems
Athena
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 88L
1,369 Elo+
Solo
Ravana
Ravana
Stoinkydaddy
Ravana
Level 125
God Stats
3W - 3L
1,153 SR
Queue Stats
276W - 282L
1,433 Elo+
Party 3
Sun Wukong
Sun Wukong
Thesuckygamer
Sun Wukong
Level 21
God Stats
2W - 3L
1,500 SR
Queue Stats
107W - 122L
1,455 Elo+
Party 3
Ra
Ra
sublime_form4
Ra
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 0 / 13
9,323
932
12,901
7,580
4,193
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cthulhu
FabulosoJoe
Cthulhu
14
2 / 1 / 13
8,528
853
7,088
13,056
12,494
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Medusa
15
5 / 1 / 12
8,412
841
11,126
8,433
4,561
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Janus
Huvamo92
Janus
14
2 / 2 / 12
8,132
813
9,245
7,820
3,798
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Discordia
roberto10-0722
Discordia
15
5 / 0 / 12
8,780
878
11,320
3,840
1,590
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 7 / 1
6,443
644
3,300
11,419
10,199
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Athena
Stackems
Athena
13
1 / 3 / 2
6,815
682
6,637
11,531
11,614
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ravana
13
0 / 2 / 3
6,846
685
6,539
8,140
4,360
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Sun Wukong
Thesuckygamer
Sun Wukong
15
2 / 2 / 1
7,582
758
6,268
10,913
8,378
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

13
0 / 5 / 0
7,118
712
4,794
12,287
5,345
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
10
19
Kills
3
4
Deaths
19
62
Assists
7
Player
Kills
Deaths
Assists
KDA
W
5
0
13
11.5
W
Cthulhu
FabulosoJoe
Cthulhu
2
1
13
8.5
L
0
7
1
0.07
W
Medusa
5
1
12
11
W
Janus
Huvamo92
Janus
2
2
12
4
L
Athena
Stackems
Athena
1
3
2
0.67
L
Ravana
0
2
3
0.75
L
Sun Wukong
Thesuckygamer
Sun Wukong
2
2
1
1.25
W
Discordia
roberto10-0722
Discordia
5
0
12
11
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,680
Damage
27,538
40,729
Taken
54,290
26,636
Mitigated
39,896
20,201
Healing
15,400
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,901
555
9,431
3,750
7,580
4,193
430
1,425
5,908
41,778
0
W
Cthulhu
FabulosoJoe
Cthulhu
7,088
487
813
2,699
13,056
12,494
165
3,868
8,892
12,251
0
L
3,300
2,322
761
862
11,419
10,199
0
8,012
3,407
0
4,349
W
Medusa
11,126
4,755
0
308
8,433
4,561
735
3,009
5,220
0
14,960
W
Janus
Huvamo92
Janus
9,245
184
384
585
7,820
3,798
181
2,924
4,855
14,842
0
L
Athena
Stackems
Athena
6,637
1,755
435
2,008
11,531
11,614
0
7,434
3,930
8,798
0
L
Ravana
6,539
1,119
993
990
8,140
4,360
0
6,829
1,174
1,349
11,670
L
Sun Wukong
Thesuckygamer
Sun Wukong
6,268
1,036
495
2,124
10,913
8,378
0
8,751
2,088
0
14,045
W
Discordia
roberto10-0722
Discordia
11,320
633
1,374
857
3,840
1,590
274
1,463
2,330
25,952
0
L
4,794
323
3,011
3,721
12,287
5,345
0
9,111
3,062
28,536
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,175
Gold Earned
34,804
149
Minions Killed
100
0
Camps Cleared
0
1,066,736
Distance Traveled
914,341
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
9,323
932
61
6
0
249,086
0
W
Cthulhu
8,528
853
18
2
0
206,728
0
L
Arachne
6,443
644
5
1
0
172,115
0
W
Medusa
8,412
841
17
2
0
200,157
0
W
Janus
8,132
813
20
2
0
202,925
0
L
Athena
6,815
682
11
1
0
164,166
0
L
Ravana
6,846
685
17
2
0
199,759
3
L
Sun Wukong
7,582
758
16
2
0
201,420
0
W
Discordia
8,780
878
33
3
0
207,840
2
L
Ra
7,118
712
51
5
0
176,881
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role