Player Matchup

Amaterasu
Amaterasu
GranDadFreeman
Amaterasu
Level 102
God Stats
6W - 6L
1,355 SR
Queue Stats
115W - 119L
1,448 Elo+
Party 3
Olorun
Olorun
Gredieboy
Olorun
Level 117
God Stats
30W - 36L
1,274 SR
Queue Stats
741W - 725L
1,403 Elo+
Solo
Hachiman
Hachiman
Lt Dan cT
Hachiman
Level 25
God Stats
43W - 31L
1,735 SR
Queue Stats
184W - 189L
1,361 Elo+
Solo
Bellona
Bellona
SimplyAdriel
Bellona
Level 65
God Stats
11W - 11L
1,680 SR
Queue Stats
135W - 130L
1,500 Elo+
Party 3
Nu Wa
Nu Wa
xxKatsukexx
Nu Wa
Level 46
God Stats
34W - 25L
1,666 SR
Queue Stats
90W - 78L
1,559 Elo+
Solo
Team Averages
Level 71
1,542 SR
1,454 Elo+

VS

Team Averages
Level 77
1,528 SR
1,328 Elo+
Aphrodite
Aphrodite
AllMightySuspec
Aphrodite
Level 87
God Stats
2W - 4L
1,509 SR
Queue Stats
84W - 100L
1,424 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Assasinfalife
Ah Muzen Cab
Level 115
God Stats
0W - 3L
1,500 SR
Queue Stats
12W - 19L
1,319 Elo+
Solo
Ares
Ares
Flamefang98
Ares
Level 83
God Stats
0W - 2L
1,500 SR
Queue Stats
23W - 38L
1,140 Elo+
Party 1
Ne Zha
Ne Zha
MaTyBr23
Ne Zha
Level 11
God Stats
6W - 6L
1,500 SR
Queue Stats
37W - 46L
1,245 Elo+
Party 1
Achilles
Achilles
Stxezus
Achilles
Level 91
God Stats
15W - 18L
1,630 SR
Queue Stats
70W - 69L
1,511 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
GranDadFreeman
Amaterasu
17
7 / 3 / 9
10,696
764
10,807
15,470
14,264
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Olorun
Gredieboy
Olorun
18
3 / 0 / 7
11,081
792
9,301
8,934
4,262
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hachiman
Lt Dan cT
Hachiman
18
6 / 0 / 11
10,947
782
14,020
8,457
4,045
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
SimplyAdriel
Bellona
16
2 / 0 / 12
10,028
716
12,735
12,940
12,613
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

18
6 / 0 / 9
11,269
805
20,189
5,986
2,763
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
AllMightySuspec
Aphrodite
14
0 / 2 / 0
8,795
628
2,416
10,673
11,969
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ah Muzen Cab
Assasinfalife
Ah Muzen Cab
16
1 / 2 / 1
9,279
663
9,046
13,127
7,355
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

16
1 / 6 / 1
9,612
687
6,514
18,759
19,816
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ne Zha
MaTyBr23
Ne Zha
15
0 / 7 / 0
8,651
618
3,678
17,509
7,779
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Achilles
Stxezus
Achilles
15
1 / 7 / 2
8,812
629
8,110
19,685
19,603
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
7
24
Kills
3
3
Deaths
24
48
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
AllMightySuspec
Aphrodite
0
2
0
0
L
Ah Muzen Cab
Assasinfalife
Ah Muzen Cab
1
2
1
0.75
L
1
6
1
0.25
W
Amaterasu
GranDadFreeman
Amaterasu
7
3
9
3.83
W
Olorun
Gredieboy
Olorun
3
0
7
6.5
W
Hachiman
Lt Dan cT
Hachiman
6
0
11
11.5
L
Ne Zha
MaTyBr23
Ne Zha
0
7
0
0
W
Bellona
SimplyAdriel
Bellona
2
0
12
8
L
Achilles
Stxezus
Achilles
1
7
2
0.29
W
6
0
9
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,052
Damage
29,764
51,787
Taken
79,753
37,947
Mitigated
66,522
15,623
Healing
10,024
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
AllMightySuspec
Aphrodite
2,416
106
3,160
3,019
10,673
11,969
0
3,210
7,018
12,790
0
L
Ah Muzen Cab
Assasinfalife
Ah Muzen Cab
9,046
2,628
0
871
13,127
7,355
385
4,230
8,461
0
42,001
L
6,514
327
0
660
18,759
19,816
144
7,100
10,825
29,455
0
W
Amaterasu
GranDadFreeman
Amaterasu
10,807
2,979
0
3,186
15,470
14,264
606
2,540
12,559
807
19,352
W
Olorun
Gredieboy
Olorun
9,301
4,759
1,144
2,866
8,934
4,262
6,168
1,351
7,542
47,812
0
W
Hachiman
Lt Dan cT
Hachiman
14,020
8,900
0
4,277
8,457
4,045
5,044
1,150
7,049
0
48,160
L
Ne Zha
MaTyBr23
Ne Zha
3,678
1,212
0
854
17,509
7,779
1,009
6,184
10,958
0
29,437
W
Bellona
SimplyAdriel
Bellona
12,735
2,223
0
3,525
12,940
12,613
629
2,463
10,103
0
32,570
L
Achilles
Stxezus
Achilles
8,110
2,168
0
1,460
19,685
19,603
0
7,986
10,976
0
24,974
W
20,189
6,540
0
625
5,986
2,763
337
1,284
4,584
49,141
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,021
Gold Earned
45,149
321
Minions Killed
218
0
Camps Cleared
0
1,431,860
Distance Traveled
1,276,433
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
8,795
628
25
2
0
237,348
0
L
Ah Muzen Cab
9,279
663
76
5
0
276,298
0
L
Ares
9,612
687
36
3
0
260,541
0
W
Amaterasu
10,696
764
30
2
0
302,175
0
W
Olorun
11,081
792
104
7
0
247,271
0
W
Hachiman
10,947
782
66
5
0
247,149
0
L
Ne Zha
8,651
618
48
3
0
266,694
0
W
Bellona
10,028
716
37
3
0
338,284
0
L
Achilles
8,812
629
33
2
0
235,552
0
W
Nu Wa
11,269
805
84
6
0
296,981
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role