Player Matchup

Rama
Rama
Aprioxi
Rama
Level 106
God Stats
7W - 3L
1,798 SR
Queue Stats
191W - 171L
1,501 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
KindCross
Morgan Le Fay
Level 107
God Stats
1W - 1L
1,508 SR
Queue Stats
116W - 169L
1,481 Elo+
Solo
Ares
Ares
SasquatchBro22
Ares
Level 29
God Stats
2W - 0L
1,710 SR
Queue Stats
33W - 31L
1,472 Elo+
Party 2
Bakasura
Bakasura
SpellPirate
Bakasura
Level 159
God Stats
32W - 23L
1,794 SR
Queue Stats
259W - 290L
1,508 Elo+
Party 2
Ao Kuang
Ao Kuang
Whisp1234
Ao Kuang
Level 122
God Stats
5W - 3L
1,588 SR
Queue Stats
253W - 244L
1,508 Elo+
Solo
Team Averages
Level 105
1,680 SR
1,494 Elo+

VS

Team Averages
Level 71
1,632 SR
1,546 Elo+
Nike
Nike
Brandonalvarezz
Nike
Level 87
God Stats
4W - 2L
1,687 SR
Queue Stats
192W - 191L
1,587 Elo+
Party 1
Jormungandr
Jormungandr
FoundMarioJudah
Jormungandr
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
148W - 138L
1,527 Elo+
Party 1
Thoth
Thoth
OhNoController
Thoth
Level 95
God Stats
16W - 17L
1,676 SR
Queue Stats
288W - 271L
1,596 Elo+
Party 1
Serqet
Serqet
TheJehovaWitness
Serqet
Level 40
God Stats
1W - 4L
1,545 SR
Queue Stats
185W - 154L
1,609 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
chefdumbo
Ah Muzen Cab
Level 45
God Stats
0W - 1L
1,751 SR
Queue Stats
20W - 31L
1,412 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
Aprioxi
Rama
13
2 / 3 / 0
8,479
565
7,406
10,862
4,082
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morgan Le Fay
KindCross
Morgan Le Fay
12
0 / 4 / 0
6,966
464
6,387
8,684
3,524
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
2 / 1 / 1
8,049
537
5,884
13,903
12,929
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bakasura
SpellPirate
Bakasura
17
5 / 1 / 2
10,528
702
10,267
12,515
8,429
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ao Kuang
Whisp1234
Ao Kuang
14
1 / 0 / 3
8,310
554
3,786
14,628
5,855
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 5 / 1
7,358
491
5,858
11,441
6,799
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Earring

Mystical Earring

+15
Mp 5

Jormungandr
FoundMarioJudah
Jormungandr
12
1 / 1 / 3
7,466
498
8,697
16,004
13,037
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
2 / 2 / 1
7,528
502
6,917
6,215
2,323
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
3 / 1 / 0
8,631
575
5,018
12,278
4,886
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ah Muzen Cab
chefdumbo
Ah Muzen Cab
13
2 / 1 / 1
7,916
528
7,962
7,210
3,071
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
15
10
Kills
9
9
Deaths
10
6
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Rama
Aprioxi
Rama
2
3
0
0.67
L
1
5
1
0.3
L
Jormungandr
FoundMarioJudah
Jormungandr
1
1
3
2.5
W
Morgan Le Fay
KindCross
Morgan Le Fay
0
4
0
0
L
2
2
1
1.25
W
2
1
1
2.5
W
Bakasura
SpellPirate
Bakasura
5
1
2
6
L
3
1
0
3
W
Ao Kuang
Whisp1234
Ao Kuang
1
0
3
2.5
L
Ah Muzen Cab
chefdumbo
Ah Muzen Cab
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,730
Damage
34,452
60,592
Taken
53,148
34,819
Mitigated
30,116
15,011
Healing
6,028
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
Aprioxi
Rama
7,406
5,873
0
3,086
10,862
4,082
817
800
9,736
0
67,852
L
5,858
531
0
918
11,441
6,799
0
2,072
7,561
631
48,722
L
Jormungandr
FoundMarioJudah
Jormungandr
8,697
2,104
0
3,720
16,004
13,037
0
8,010
7,448
46,071
308
W
Morgan Le Fay
KindCross
Morgan Le Fay
6,387
1,087
0
995
8,684
3,524
336
4,480
3,946
51,742
0
L
6,917
354
0
750
6,215
2,323
431
3,596
2,395
50,797
0
W
5,884
196
0
4,099
13,903
12,929
56
6,525
7,378
18,419
0
W
Bakasura
SpellPirate
Bakasura
10,267
6,349
0
5,413
12,515
8,429
334
1,180
11,065
0
74,117
L
5,018
1,511
0
500
12,278
4,886
0
1,653
10,485
0
56,511
W
Ao Kuang
Whisp1234
Ao Kuang
3,786
1,018
0
1,418
14,628
5,855
602
2,806
11,822
78,432
0
L
Ah Muzen Cab
chefdumbo
Ah Muzen Cab
7,962
3,012
0
140
7,210
3,071
1,444
844
6,366
0
62,312

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,332
Gold Earned
38,899
521
Minions Killed
427
0
Camps Cleared
0
1,576,679
Distance Traveled
1,500,758
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
8,479
565
136
9
0
231,444
0
L
Nike
7,358
491
84
6
0
229,156
0
L
Jormungandr
7,466
498
75
5
0
306,459
3
W
Morgan Le Fay
6,966
464
73
5
0
290,882
4
L
Thoth
7,528
502
84
6
0
291,425
2
W
Ares
8,049
537
16
1
0
323,627
2
W
Bakasura
10,528
702
172
11
0
376,285
0
L
Serqet
8,631
575
94
6
0
369,573
0
W
Ao Kuang
8,310
554
124
8
0
354,441
0
L
Ah Muzen Cab
7,916
528
90
6
0
304,145
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role