Player Matchup

Chaac
Chaac
Gold IV
FivesIsEpic
Chaac
Gold IV
Level 109
God Stats
11W - 8L
1,613 SR
Queue Stats
16W - 12L
1,714 MMR
Party 1
Rama
Rama
Gold III
Onycakes
Rama
Gold III
Level 61
God Stats
3W - 3L
1,649 SR
Queue Stats
16W - 12L
1,714 MMR
Party 1
Ix Chel
Ix Chel
Gold IV
WhyCosmo
Ix Chel
Gold IV
Level 108
God Stats
12W - 6L
1,654 SR
Queue Stats
14W - 11L
1,692 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 93
1,639 SR
1,706 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 127
1,429 SR
1,651 MMR
Bacchus
Bacchus
Gold III
IldreamIl
Bacchus
Gold III
Level 137
God Stats
1W - 0L
1,275 SR
Queue Stats
27W - 23L
1,669 MMR
Party 2
Hel
Hel
Gold I
Solomonkk
Hel
Gold I
Level 131
God Stats
3W - 7L
1,486 SR
Queue Stats
409W - 432L
1,637 MMR
Solo
Tyr
Tyr
Gold II
hazmating
Tyr
Gold II
Level 114
God Stats
3W - 4L
1,525 SR
Queue Stats
161W - 169L
1,648 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 2 / 1
4,064
813
1,503
3,500
1,453
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Rama
5
0 / 2 / 1
4,082
816
1,044
2,989
968
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ix Chel
WhyCosmo
Ix Chel
7
1 / 1 / 0
4,582
916
3,647
2,684
1,026
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
AphroditeHachimanAtlasAchillesKuzenbo

VS

Bans
JanusHou YiAresMartichorasHercules
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
IldreamIl
Bacchus
7
2 / 0 / 3
4,962
992
2,555
3,327
2,833
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

8
3 / 0 / 2
5,258
1,052
3,307
2,251
916
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

7
0 / 1 / 5
4,632
926
1,802
3,715
2,421
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
15
1
Kills
5
5
Deaths
1
2
Assists
10
Player
Kills
Deaths
Assists
KDA
L
0
2
1
0.25
W
Bacchus
IldreamIl
Bacchus
2
0
3
3.5
L
Rama
0
2
1
0.25
W
3
0
2
4
L
Ix Chel
WhyCosmo
Ix Chel
1
1
0
1
W
0
1
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,194
Damage
7,664
9,173
Taken
9,293
3,447
Mitigated
6,170
1,542
Healing
4,029
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,503
234
0
592
3,500
1,453
0
2,297
1,203
0
2,486
W
Bacchus
IldreamIl
Bacchus
2,555
405
0
797
3,327
2,833
510
1,668
1,659
8,982
0
L
Rama
1,044
768
0
357
2,989
968
0
2,001
988
0
4,435
W
3,307
344
1,284
1,664
2,251
916
998
924
1,327
19,415
0
L
Ix Chel
WhyCosmo
Ix Chel
3,647
767
231
362
2,684
1,026
0
1,885
799
14,722
0
W
1,802
274
0
284
3,715
2,421
612
1,138
2,577
0
7,027

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

12,728
Gold Earned
14,852
30
Minions Killed
48
0
Camps Cleared
0
237,933
Distance Traveled
328,610
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
4,064
813
2
0
0
51,851
0
W
Bacchus
4,962
992
8
2
0
102,299
1
L
Rama
4,082
816
11
2
0
72,389
0
W
Hel
5,258
1,052
31
6
0
103,927
0
L
Ix Chel
4,582
916
17
3
0
113,693
0
W
Tyr
4,632
926
9
2
0
122,384
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role